Files
ttstd_family_care/pubspec.yaml
TongTongStudio 06cdc77172 feat(android): 支持沉浸式状态栏、地图定位与自定义签名
- 配置 edge-to-edge 沉浸式状态栏与刘海屏适配
- 新增百度地图权限、AK 配置及定位权限说明
- 接入 MethodChannel 实现返回键退后台热启动优化
- 配置自定义签名并更新构建逻辑
- 完善 token 刷新与鉴权失效统一处理
- 新增地图页与截图页路由
- 修复返回键拦截导致的 PopScope 失效问题
2026-08-19 03:43:12 +08:00

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name: ttstd_family_care
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.12.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# 国际化l10n / ARB
flutter_localizations:
sdk: flutter
mmkv: ^2.4.0
flutter_baidu_mapapi_base: 3.9.9
flutter_baidu_mapapi_map: 3.9.9
# 百度地图定位插件:获取家属端手机真实经纬度,用于在地图上显示本机蓝色定位点
flutter_bmflocation: ^3.8.4+1
# 运行时定位权限请求Android 6.0+ / iOS 需动态申请定位权限)
permission_handler: ^12.0.1
# 跨平台 WebRTC同时支持 Android 与 iOS
flutter_webrtc: ^1.5.2
# 录制文件保存路径app 专属目录,免运行时存储权限)
path_provider: ^2.1.5
# WebSocket 信令通信
web_socket_channel: ^3.0.3
# 安全存储refreshToken 存 Keychain / EncryptedSharedPreferences
flutter_secure_storage: ^11.0.0
# 本地存储(非敏感偏好)
shared_preferences: ^2.3.0
# 设备 ID 生成
uuid: ^4.4.0
# 官方提供的设备信息插件,用于获取 Android ID / 设备标识
device_info_plus: ^13.1.0
protobuf: ^6.0.0
fixnum: ^1.1.1
android_id: ^0.5.2+1
# 状态管理v2.x注解 + 代码生成)
flutter_riverpod: ^2.6.1
riverpod_annotation: ^2.6.1
# 路由
go_router: ^14.0.0
# 网络请求(配合 json_annotation 进行 JSON 序列化)
dio: ^5.7.0
# 数据模型与不可变性
freezed_annotation: ^2.4.4
json_annotation: ^4.9.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
cupertino_ui: any
material_ui: any
intl: any
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
# 代码生成freezed / json_serializable / riverpod_generator
build_runner: ^2.4.13
freezed: ^2.5.7
json_serializable: ^6.9.0
riverpod_generator: ^2.6.1
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
generate: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package