add dialogs, fix code completion
This commit is contained in:
@@ -17,28 +17,30 @@ var toast = function(text){
|
||||
__runtime__.toast(text);
|
||||
}
|
||||
|
||||
var app = __runtime__.app;
|
||||
|
||||
var launchPackage = function(package){
|
||||
__runtime__.app.launchPackage(package);
|
||||
app.launchPackage(package);
|
||||
}
|
||||
|
||||
var launch = function(a, b){
|
||||
if(arguments.length == 2){
|
||||
__runtime__.app.launch(a, b);
|
||||
app.launch(a, b);
|
||||
}else{
|
||||
__runtime__.app.launchPackage(a);
|
||||
app.launchPackage(a);
|
||||
}
|
||||
}
|
||||
|
||||
var launchApp = function(appName){
|
||||
__runtime__.app.launchApp(appName);
|
||||
app.launchApp(appName);
|
||||
}
|
||||
|
||||
var getPackageName = function(appName){
|
||||
return __runtime__.app.getPackageName(appName);
|
||||
return app.getPackageName(appName);
|
||||
}
|
||||
|
||||
var openAppSetting = function(packageName){
|
||||
return __runtime__.app.openAppSetting(packageName);
|
||||
return app.openAppSetting(packageName);
|
||||
}
|
||||
|
||||
|
||||
@@ -182,6 +184,11 @@ var setClip = function(text){
|
||||
}
|
||||
|
||||
|
||||
var SetScreenMetrics = function(w, h){
|
||||
__runtime__.SetScreenMetrics(w, h);
|
||||
}
|
||||
|
||||
|
||||
var Tap = function(x, y){
|
||||
__runtime__.shellExecAsync("input tap " + x + " " + y);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user