version:1.5
fix:迁移到奥乐云平台 add:
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133
src/com/aoleyun/os/DropTarget.java
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133
src/com/aoleyun/os/DropTarget.java
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.aoleyun.os;
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import android.graphics.Rect;
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import com.aoleyun.os.accessibility.DragViewStateAnnouncer;
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import com.aoleyun.os.dragndrop.DragOptions;
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import com.aoleyun.os.dragndrop.DragView;
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/**
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* Interface defining an object that can receive a drag.
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*
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*/
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public interface DropTarget {
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class DragObject {
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public int x = -1;
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public int y = -1;
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/** X offset from the upper-left corner of the cell to where we touched. */
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public int xOffset = -1;
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/** Y offset from the upper-left corner of the cell to where we touched. */
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public int yOffset = -1;
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/** This indicates whether a drag is in final stages, either drop or cancel. It
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* differentiates onDragExit, since this is called when the drag is ending, above
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* the current drag target, or when the drag moves off the current drag object.
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*/
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public boolean dragComplete = false;
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/** The view that moves around while you drag. */
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public DragView dragView = null;
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/** The data associated with the object, after item is dropped. */
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public ItemInfo dragInfo = null;
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/** The data associated with the object being dragged */
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public ItemInfo originalDragInfo = null;
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/** Where the drag originated */
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public DragSource dragSource = null;
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/** The object is part of an accessible drag operation */
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public boolean accessibleDrag;
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/** Indicates that the drag operation was cancelled */
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public boolean cancelled = false;
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/** Defers removing the DragView from the DragLayer until after the drop animation. */
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public boolean deferDragViewCleanupPostAnimation = true;
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public DragViewStateAnnouncer stateAnnouncer;
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public DragObject() {
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}
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/**
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* This is used to compute the visual center of the dragView. This point is then
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* used to visualize drop locations and determine where to drop an item. The idea is that
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* the visual center represents the user's interpretation of where the item is, and hence
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* is the appropriate point to use when determining drop location.
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*/
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public final float[] getVisualCenter(float[] recycle) {
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final float res[] = (recycle == null) ? new float[2] : recycle;
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Rect dragRegion = dragView.getDragRegion();
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// These represent the visual top and left of drag view if a dragRect was provided.
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// If a dragRect was not provided, then they correspond to the actual view left and
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// top, as the dragRect is in that case taken to be the entire dragView.
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int left = x - xOffset - dragRegion.left;
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int top = y - yOffset - dragRegion.top;
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// In order to find the visual center, we shift by half the dragRect
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res[0] = left + dragRegion.width() / 2;
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res[1] = top + dragRegion.height() / 2;
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return res;
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}
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}
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/**
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* Used to temporarily disable certain drop targets
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*
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* @return boolean specifying whether this drop target is currently enabled
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*/
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boolean isDropEnabled();
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/**
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* Handle an object being dropped on the DropTarget.
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*
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* This will be called only if this target previously returned true for {@link #acceptDrop}. It
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* is the responsibility of this target to exit out of the spring loaded mode (either
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* immediately or after any pending animations).
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*
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* If the drop was cancelled for some reason, onDrop will never get called, the UI will
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* automatically exit out of this mode.
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*/
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void onDrop(DragObject dragObject, DragOptions options);
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void onDragEnter(DragObject dragObject);
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void onDragOver(DragObject dragObject);
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void onDragExit(DragObject dragObject);
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/**
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* Check if a drop action can occur at, or near, the requested location.
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* This will be called just before onDrop.
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* @return True if the drop will be accepted, false otherwise.
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*/
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boolean acceptDrop(DragObject dragObject);
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void prepareAccessibilityDrop();
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// These methods are implemented in Views
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void getHitRectRelativeToDragLayer(Rect outRect);
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}
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