skill: add Android skills

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When you introduce Compose in an existing app, you need to migrate your Material
XML themes to use `MaterialTheme` for Compose components. This means your app's
theming will have two sources of truth: the View-based theme and the Compose
theme. Any changes to your styling need to be made in multiple places. Once
your app is fully migrated to Compose, remove your XML theming.
You can use the [Material Theme Builder](https://m3.material.io/theme-builder)
tool for migrating colors.
When you start the migration from XML to Compose, migrate the theming to
Material 3 Compose theming.
## Glossary
| Term | Definition |
|---|---|
| `MaterialTheme` | The composable function that provides theming (colors, typography, shapes) to Compose UI components. |
| `Shapes` | A Compose object used to define custom component shapes for a `MaterialTheme`. |
| `Typography` | A Compose object used to define custom text styles (font families, sizes, weights) for a `MaterialTheme`. |
| `ColorScheme` | A Compose object used to define custom color schemes for `MaterialTheme`. |
| XML Theme | The Android theming system defined in XML files, used by the View system. |
## Limitations
Before migrating, be aware of the following limitations:
- This guide focuses on migrating to Material 3 only. For migrating from alternative design systems, see [Material 2](https://developer.android.com/develop/ui/compose/designsystems/material) or [Custom design systems in Compose](https://developer.android.com/develop/ui/compose/designsystems/custom).
- The ultimate goal is a complete migration to Compose, which allows for the removal of XML theming. This guide explains how to migrate, but it doesn't explain how to finally remove XML theming.
## Step 1: Evaluate the design system
Identify which design system is used in the XML View project.
Analyze the migration path and necessary steps to migrate the existing design
system to Material 3 in Compose.
## Step 2: Identify theme source files
In XML you write `?attr/colorPrimary`. In Compose, you access theme values
with `MaterialTheme.*`:
Identify and locate all XML resources and files necessary for theming:
light and dark color schemes and qualifiers, themes, shapes, dimensions,
typography, styles and other relevant files.
Resources such as strings can be reused as is and don't need to be migrated.
## Step 3: Migrate colors
**Key principle:** XML uses named hex colors.
Material 3 uses *semantic roles* (e.g., `primary`, `onPrimary`, `surface`).
Stop naming colors by their hex; name them by their role.
Examples:
| XML color name | Material 3 role |
|---|---|
| `colorPrimary` | `primary` |
| `colorPrimaryDark` / `colorPrimaryVariant` | `primaryContainer` or `secondary` |
| `colorAccent` | `secondary` or `tertiary` |
| `colorOnPrimary` | `onPrimary` |
| `android:colorBackground` | `background` |
| `colorSurface` | `surface` |
| `colorOnSurface` | `onSurface` |
| `colorError` | `error` |
| `colorOnError` | `onError` |
| `colorOutline` | `outline` |
| `colorSurfaceVariant` | `surfaceVariant` |
| `colorOnSurfaceVariant` | `onSurfaceVariant` |
*** ** * ** ***
Migrate the dark and light color schemes from XML to their equivalents in
Material 3 Compose.
> [!NOTE]
> **Note:** Material 3 naming differs from Material 2 color naming.
## Step 4: Migrate custom shapes and typography
- If your app uses custom shapes:
1. In your Compose code, define a `Shapes` object to replicate your XML shape definitions.
2. Provide this `Shapes` object to your `MaterialTheme`.
For more details, see [shapes](https://developer.android.com/develop/ui/compose/designsystems/material3#shapes).
- If your app uses custom typography:
1. In your Compose code, define a `Typography` object in your Compose code to replicate your XML text styles and font definitions.
2. Provide this `Typography` object to your `MaterialTheme`.
For more details, see [typography](https://developer.android.com/develop/ui/compose/designsystems/material3#typography).
| Compose role | XML name |
|---|---|
| `displayLarge` | `TextAppearance.Material3.DisplayLarge` |
| `displayMedium` | `TextAppearance.Material3.DisplayMedium` |
| `displaySmall` | `TextAppearance.Material3.DisplaySmall` |
| `headlineLarge` | `TextAppearance.Material3.HeadlineLarge` |
| `headlineMedium` | `TextAppearance.Material3.HeadlineMedium` |
| `headlineSmall` | `TextAppearance.Material3.HeadlineSmall` |
| `titleLarge` | `TextAppearance.Material3.TitleLarge` |
| `titleMedium` | `TextAppearance.Material3.TitleMedium` |
| `titleSmall` | `TextAppearance.Material3.TitleSmall` |
| `bodyLarge` | `TextAppearance.Material3.BodyLarge` |
| `bodyMedium` | `TextAppearance.Material3.BodyMedium` |
| `bodySmall` | `TextAppearance.Material3.BodySmall` |
| `labelLarge` | `TextAppearance.Material3.LabelLarge` |
| `labelMedium` | `TextAppearance.Material3.LabelMedium` |
| `labelSmall` | `TextAppearance.Material3.LabelSmall` |
## Step 5: Migrate styles (styles.xml)
XML styles (styles.xml) system defines styles and appearance of:
1. Widgets, components, themes for windows and dialogs
2. Typography
3. Themes and overlays
4. Shapes
XML Views and components combine multiple attributes to create a style.
They set their styles from styles.xml in two different ways:
1. Setting "style="@style/..." directly and explicitly in the XML View
2. Setting the style indirectly and implicitly for a component as part of a larger Theme (theme.xml)
Styles have no **direct** equivalent in Compose - instead styles are passed as:
parameters or modifiers to composables, using the
[new, experimental Styles API](https://developer.android.com/develop/ui/compose/styles) defined in the AppTheme, or by creating
layered, reusable composable variations with the defined style.
Provide separate @Composable functions named according to the style and the
base component, to signify the difference in styling and use cases for those
components.
- **Pattern:** If an XML element uses a custom style (e.g., `style="@style/MyPrimaryButton"`), don't try to replicate the style inline. Instead, suggest creating a specific composable.
- **Example:**
- *XML:* `<Button style="@style/MyPrimaryButton" ... />`
- *Compose:* `MyPrimaryButton(onClick = { ... })`
- **Common Attribute Groups:** If a style sets common modifiers (like padding + height), extract them into a readable extension property or a shared Modifier variable.
### Common examples
| XML | Compose |
|---|---|
| `Theme.Material3.*` | `MaterialTheme(colorScheme, typography, shapes) { }` |
| `TextAppearance.Material3.BodyMedium` | `TextStyle(...)` defined in `Typography(bodyMedium = ...)` |
| `ShapeAppearance.*.SmallComponent` | `Shapes(small = RoundedCornerShape(X.dp))` |
| `Widget.Material3.Button` | `Button(colors = ButtonDefaults.buttonColors(...))` |
| `Widget.Material3.CardView` | `Card(shape=..., elevation=..., colors=...)` |
| `Widget.*.TextInputLayout.OutlinedBox` | `OutlinedTextField(colors = OutlinedTextFieldDefaults.colors(...))` |
| `Widget.*.Chip.Filter` | `FilterChip(colors = FilterChipDefaults.filterChipColors(...))` |
| `Widget.*.Toolbar.Primary` | `TopAppBar(colors = TopAppBarDefaults.topAppBarColors(...))` |
| `Widget.*.FloatingActionButton` | `FloatingActionButton(containerColor = ...)` |
| `backgroundTint` | `containerColor` in `ComponentDefaults.ComponentColors()` |
| `android:textColor` | `contentColor` in `ComponentDefaults.ComponentColors()` |
| `cornerRadius` | `shape = RoundedCornerShape(X.dp)` |
| `android:elevation` | `elevation = ComponentDefaults.elevation(defaultElevation = X.dp)` |
| `android:padding` | `contentPadding = PaddingValues(...)` or `Modifier.padding()` |
| `android:minHeight` | `Modifier.heightIn(min = X.dp)` |
| `strokeColor` + `strokeWidth` | `border = BorderStroke(width, color)` |
| `android:textSize` | `fontSize = X.sp` in `TextStyle` |
## Step 6: Validate the theme migration
Always use the existing theme values from the original XML theme as the source
of truth for the new Material Theme in Compose.
Never invent new theme values during migration, to maintain brand consistency
and avoid visual regressions.
Verify all new Compose theme values match the existing XML values.
Don't hardcode any migrated values.

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> [!NOTE]
> **Note:** Interoperability is supported for hybrid apps that use Compose and Views. For apps that are only in Compose, use the recommended Compose-only architecture with a single Activity and latest navigation libraries, like Navigation 3.
You can add Compose-based UI into an existing app that uses a View-based design.
To create a new, entirely Compose-based screen, have your
activity call the `setContent()` method, and pass whatever composable functions
you like.
```kotlin
class ExampleActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent { // In here, we can call composables!
MaterialTheme {
Greeting(name = "compose")
}
}
}
}
@Composable
fun Greeting(name: String) {
Text(text = "Hello $name!")
}
```
<br />
This code looks just like what you'd find in a Compose-only app.
> [!CAUTION]
> **Caution:** To use the `ComponentActivity.setContent`
> method, add the `androidx.activity:activity-compose:$latestVersion`
> dependency to your `build.gradle` file.
>
> See the [Activity releases page](https://developer.android.com/jetpack/androidx/releases/activity)
> to find out the latest version.
## `ViewCompositionStrategy` for `ComposeView`
[`ViewCompositionStrategy`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ViewCompositionStrategy)
defines when the Composition should be disposed. The default,
[`ViewCompositionStrategy.Default`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ViewCompositionStrategy#Default()),
disposes the Composition when the underlying
[`ComposeView`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ComposeView)
detaches from the window, unless it is part of a pooling container such as a
`RecyclerView`. In a single-Activity Compose-only app, this default behavior is
what you would want, however, if you are incrementally adding Compose in your
codebase, this behavior may cause state loss in some scenarios.
To change the `ViewCompositionStrategy`, call the [`setViewCompositionStrategy()`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/AbstractComposeView#setViewCompositionStrategy(androidx.compose.ui.platform.ViewCompositionStrategy))
method and provide a different strategy.
The table below summarizes the different scenarios you can use
`ViewCompositionStrategy` in:
| `ViewCompositionStrategy` | Description and Interop Scenario |
|---|---|
| [`DisposeOnDetachedFromWindow`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ViewCompositionStrategy.DisposeOnDetachedFromWindow) | The Composition will be disposed when the underlying `ComposeView` is detached from the window. Has since been superseded by `DisposeOnDetachedFromWindowOrReleasedFromPool`. Interop scenario: \* `ComposeView` whether it's the sole element in the View hierarchy, or in the context of a mixed View/Compose screen (not in Fragment). |
| [`DisposeOnDetachedFromWindowOrReleasedFromPool`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ViewCompositionStrategy.DisposeOnDetachedFromWindowOrReleasedFromPool) (**Default**) | Similar to `DisposeOnDetachedFromWindow`, when the Composition is not in a pooling container, such as a `RecyclerView`. If it is in a pooling container, it will dispose when either the pooling container itself detaches from the window, or when the item is being discarded (i.e. when the pool is full). Interop scenario: \* `ComposeView` whether it's the sole element in the View hierarchy, or in the context of a mixed View/Compose screen (not in Fragment). \* `ComposeView` as an item in a pooling container such as `RecyclerView`. |
| [`DisposeOnLifecycleDestroyed`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ViewCompositionStrategy.DisposeOnLifecycleDestroyed) | The Composition will be disposed when the provided [`Lifecycle`](https://developer.android.com/reference/androidx/lifecycle/Lifecycle) is destroyed. Interop scenario \* `ComposeView` in a Fragment's View. |
| [`DisposeOnViewTreeLifecycleDestroyed`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed) | The Composition will be disposed when the `Lifecycle` owned by the `LifecycleOwner` returned by `ViewTreeLifecycleOwner.get` of the next window the View is attached to is destroyed. Interop scenario: \* `ComposeView` in a Fragment's View. \* `ComposeView` in a View wherein the Lifecycle is not known yet. |
## `ComposeView` in Fragments (Transitionary Step)
> [!NOTE]
> **Note:** For hybrid apps with Views and Compose, that use Fragments, use `ComposeView` to wrap composables content and add to a Fragment during migration. For Compose-only apps, do not use Fragments and instead use the recommended Compose-only architecture with a single Activity and latest navigation libraries, like Navigation 3.
If you want to incorporate Compose UI content in a fragment or an existing View
layout, use [`ComposeView`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ComposeView)
and call its
[`setContent()`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/ComposeView#setContent(kotlin.Function0))
method. `ComposeView` is an Android [`View`](https://developer.android.com/reference/android/view/View).
You can put the `ComposeView` in your XML layout just like any other `View`:
```xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextView
android:id="@+id/text"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<androidx.compose.ui.platform.ComposeView
android:id="@+id/compose_view"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</LinearLayout>
```
In the Kotlin source code, inflate the layout from the [layout
resource](https://developer.android.com/guide/topics/resources/layout-resource) defined in XML. Then get the
`ComposeView` using the XML ID, set a Composition strategy that works best for
the host `View`, and call `setContent()` to use Compose.
```kotlin
class ExampleFragmentXml : Fragment() {
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
val view = inflater.inflate(R.layout.fragment_example, container, false)
val composeView = view.findViewById<ComposeView>(R.id.compose_view)
composeView.apply {
// Dispose of the Composition when the view's LifecycleOwner
// is destroyed
setViewCompositionStrategy(ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed)
setContent {
// In Compose world
MaterialTheme {
Text("Hello Compose!")
}
}
}
return view
}
}
```
<br />
Alternatively, you can also use view binding to obtain references to the
`ComposeView` by referencing the generated binding class for your XML layout file:
```kotlin
class ExampleFragment : Fragment() {
private var _binding: FragmentExampleBinding? = null
// This property is only valid between onCreateView and onDestroyView.
private val binding get() = _binding!!
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentExampleBinding.inflate(inflater, container, false)
val view = binding.root
binding.composeView.apply {
// Dispose of the Composition when the view's LifecycleOwner
// is destroyed
setViewCompositionStrategy(ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed)
setContent {
// In Compose world
MaterialTheme {
Text("Hello Compose!")
}
}
}
return view
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}
```
<br />
![Two slightly different text elements, one above the other](https://developer.android.com/static/develop/ui/compose/images/interop-hellos.png)
**Figure 1.** This shows the output of the code that adds Compose elements in a
View UI hierarchy. The "Hello Android!" text is displayed by a
`TextView` widget. The "Hello Compose!" text is displayed by a
Compose text element.
You can also include a `ComposeView` directly in a fragment if your full screen
is built with Compose, which lets you avoid using an XML layout file entirely.
```kotlin
class ExampleFragmentNoXml : Fragment() {
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return ComposeView(requireContext()).apply {
// Dispose of the Composition when the view's LifecycleOwner
// is destroyed
setViewCompositionStrategy(ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed)
setContent {
MaterialTheme {
// In Compose world
Text("Hello Compose!")
}
}
}
}
}
```
<br />
## Multiple `ComposeView` instances in the same layout
If there are multiple `ComposeView` elements in the same layout, each one must
have a unique ID for `savedInstanceState` to work.
```kotlin
class ExampleFragmentMultipleComposeView : Fragment() {
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View = LinearLayout(requireContext()).apply {
addView(
ComposeView(requireContext()).apply {
setViewCompositionStrategy(
ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed
)
id = R.id.compose_view_x
// ...
}
)
addView(TextView(requireContext()))
addView(
ComposeView(requireContext()).apply {
setViewCompositionStrategy(
ViewCompositionStrategy.DisposeOnViewTreeLifecycleDestroyed
)
id = R.id.compose_view_y
// ...
}
)
}
}
```
<br />
The `ComposeView` IDs are defined in the `res/values/ids.xml` file:
```xml
<resources>
<item name="compose_view_x" type="id" />
<item name="compose_view_y" type="id" />
</resources>
```
## Preview composables in Layout Editor
You can also preview composables within the Layout Editor for your XML layout
containing a `ComposeView`. Doing so lets you see how your composables look
within a mixed Views and Compose layout.
Say you want to display the following composable in the Layout Editor. Note
that composables annotated with `@Preview` are good candidates to preview in the
Layout Editor.
```kotlin
@Preview
@Composable
fun GreetingPreview() {
Greeting(name = "Android")
}
```
<br />
To display this composable, use the `tools:composableName` tools attribute and
set its value to the fully qualified name of the composable to preview in the
layout.
```xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<androidx.compose.ui.platform.ComposeView
android:id="@+id/my_compose_view"
tools:composableName="com.example.compose.snippets.interop.InteroperabilityAPIsSnippetsKt.GreetingPreview"
android:layout_height="match_parent"
android:layout_width="match_parent"/>
</LinearLayout>
```
![Composable displayed within layout editor](https://developer.android.com/static/develop/ui/compose/images/layout-editor-composable-preview.png)

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You can include an Android View hierarchy in a Compose UI. This approach is
particularly useful if you want to use UI elements that are not yet available in
Compose, like
[`AdView`](https://developers.google.com/android/reference/com/google/android/gms/ads/AdView).
This approach also lets you reuse custom views you may have designed.
> [!NOTE]
> **Note:** Use `AndroidView` as a wrapper only for missing SDK components without Compose support. Rewrite your custom Views in Compose wherever possible, starting the migration with the simplest custom Views and scaling to more complex ones.
<br />
To include a view element or hierarchy, use the [`AndroidView`](https://developer.android.com/reference/kotlin/androidx/compose/ui/viewinterop/AndroidView.composable#AndroidView(kotlin.Function1,androidx.compose.ui.Modifier,kotlin.Function1))
composable. `AndroidView` is passed a lambda that returns a
[`View`](https://developer.android.com/reference/android/view/View). `AndroidView` also provides an `update`
callback that is called when the view is inflated. The `AndroidView` recomposes
whenever a `State` read within the callback changes. `AndroidView`, like many
other built-in composables, takes a `Modifier` parameter that can be used, for
example, to set its position in the parent composable.
```kotlin
@Composable
fun CustomView() {
var selectedItem by remember { mutableIntStateOf(0) }
// Adds view to Compose
AndroidView(
modifier = Modifier.fillMaxSize(), // Occupy the max size in the Compose UI tree
factory = { context ->
// Creates view
MyView(context).apply {
// Sets up listeners for View -> Compose communication
setOnClickListener {
selectedItem = 1
}
}
},
update = { view ->
// View's been inflated or state read in this block has been updated
// Add logic here if necessary
// As selectedItem is read here, AndroidView will recompose
// whenever the state changes
// Example of Compose -> View communication
view.selectedItem = selectedItem
}
)
}
@Composable
fun ContentExample() {
Column(Modifier.fillMaxSize()) {
Text("Look at this CustomView!")
CustomView()
}
}
```
<br />
> [!NOTE]
> **Note:** Prefer to construct a View in the `AndroidView` `factory` lambda instead of using `remember` to hold a View reference outside of `AndroidView`.
## `AndroidView` with view binding
To embed an XML layout, use the
[`AndroidViewBinding`](https://developer.android.com/reference/kotlin/androidx/compose/ui/viewinterop/package-summary#AndroidViewBinding(kotlin.Function3,%20androidx.compose.ui.Modifier,%20kotlin.Function1))
API, which is provided by the `androidx.compose.ui:ui-viewbinding` library. To
do this, your project must enable [view binding](https://developer.android.com/topic/libraries/view-binding#setup).
> [!NOTE]
> **Note:** For Compose-only apps, don't use `AndroidViewBinding` to inflate full screen-level XML layouts, and instead use it only for smaller, legacy XML layouts during the incremental migration process.
```kotlin
@Composable
fun AndroidViewBindingExample() {
AndroidViewBinding(ExampleLayoutBinding::inflate) {
exampleView.setBackgroundColor(Color.GRAY)
}
}
```
<br />
## `AndroidView` in Lazy lists
If you are using an `AndroidView` in a Lazy list (`LazyColumn`, `LazyRow`,
`Pager`, etc.), consider using the [`AndroidView`](https://developer.android.com/reference/kotlin/androidx/compose/ui/viewinterop/package-summary#AndroidView(kotlin.Function1,kotlin.Function1,androidx.compose.ui.Modifier,kotlin.Function1,kotlin.Function1))
overload introduced in version 1.4.0-rc01. This overload allows Compose to reuse
the underlying `View` instance when the containing composition is reused as is
the case for Lazy lists.
This overload of `AndroidView` adds 2 additional parameters:
- `onReset` - A callback invoked to signal that the `View` is about to be reused. This must be non-null to enable View reuse.
- `onRelease` (optional) - A callback invoked to signal that the `View` has exited the composition and will not be reused again.
```kotlin
@Composable
fun AndroidViewInLazyList() {
LazyColumn {
items(100) { index ->
AndroidView(
modifier = Modifier.fillMaxSize(), // Occupy the max size in the Compose UI tree
factory = { context ->
MyView(context)
},
update = { view ->
view.selectedItem = index
},
onReset = { view ->
view.clear()
}
)
}
}
}
```
<br />
## Fragments in Compose (Transitionary Step)
Use the `AndroidFragment` composable to add a `Fragment` in Compose.
`AndroidFragment` has fragment-specific handling such as removing the
fragment when the composable leaves the composition.
> [!NOTE]
> **Note:** Wrap existing Fragments in Compose only during incremental migration. For Compose-only apps, do not use Fragments and instead use the recommended Compose-only architecture with a single Activity and latest navigation libraries, like Navigation 3.
To include a fragment, use the [`AndroidFragment`](https://developer.android.com/reference/kotlin/androidx/fragment/compose/package-summary#AndroidFragment)
composable. You pass a `Fragment` class to `AndroidFragment`, which then adds
an instance of that class directly into the composition. `AndroidFragment` also
provides a `fragmentState` object to create the `AndroidFragment` with a given
state, `arguments` to pass into the new fragment, and an `onUpdate` callback
that provides the fragment from the composition. Like many
other built-in composables, `AndroidFragment` accepts a `Modifier` parameter
that you can use, for
example, to set its position in the parent composable.
Call `AndroidFragment` in Compose as follows:
```kotlin
@Composable
fun FragmentInComposeExample() {
AndroidFragment<MyFragment>()
}
```
<br />
## Calling the Android framework from Compose
Compose operates within the Android framework classes. For example, it's hosted
on Android View classes, like `Activity` or `Fragment`, and might use Android
framework classes like the `Context`, system resources,
`Service`, or `BroadcastReceiver`.
To learn more about system resources, see [Resources in Compose](https://developer.android.com/develop/ui/compose/resources).
### Composition Locals
[`CompositionLocal`](https://developer.android.com/reference/kotlin/androidx/compose/runtime/CompositionLocal)
classes allow passing data implicitly through composable functions. They're
usually provided with a value in a certain node of the UI tree. That value can
be used by its composable descendants without declaring the `CompositionLocal`
as a parameter in the composable function.
`CompositionLocal` is used to propagate values for Android framework types in
Compose such as `Context`, `Configuration` or the `View` in which the Compose
code is hosted with the corresponding
[`LocalContext`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/package-summary#LocalContext()),
[`LocalConfiguration`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/package-summary#LocalConfiguration()),
or
[`LocalView`](https://developer.android.com/reference/kotlin/androidx/compose/ui/platform/package-summary#LocalView()).
Note that `CompositionLocal` classes are prefixed with `Local` for better
discoverability with auto-complete in the IDE.
Access the current value of a `CompositionLocal` by using its `current`
property. For example, the code below shows a toast message by providing
`LocalContext.current` into the `Toast.makeToast` method.
```kotlin
@Composable
fun ToastGreetingButton(greeting: String) {
val context = LocalContext.current
Button(onClick = {
Toast.makeText(context, greeting, Toast.LENGTH_SHORT).show()
}) {
Text("Greet")
}
}
```
<br />
### Broadcast receivers
To showcase `CompositionLocal` and [side
effects](https://developer.android.com/develop/ui/compose/side-effects), if a
[`BroadcastReceiver`](https://developer.android.com/guide/components/broadcasts) needs to be registered from
a composable function, use of `LocalContext` to use the current context, and
`rememberUpdatedState` and `DisposableEffect` side effects.
```kotlin
@Composable
fun SystemBroadcastReceiver(
systemAction: String,
onSystemEvent: (intent: Intent?) -> Unit
) {
// Grab the current context in this part of the UI tree
val context = LocalContext.current
// Safely use the latest onSystemEvent lambda passed to the function
val currentOnSystemEvent by rememberUpdatedState(onSystemEvent)
// If either context or systemAction changes, unregister and register again
DisposableEffect(context, systemAction) {
val intentFilter = IntentFilter(systemAction)
val broadcast = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent?) {
currentOnSystemEvent(intent)
}
}
context.registerReceiver(broadcast, intentFilter)
// When the effect leaves the Composition, remove the callback
onDispose {
context.unregisterReceiver(broadcast)
}
}
}
@Composable
fun HomeScreen() {
SystemBroadcastReceiver(Intent.ACTION_BATTERY_CHANGED) { batteryStatus ->
val isCharging = /* Get from batteryStatus ... */ true
/* Do something if the device is charging */
}
/* Rest of the HomeScreen */
}
```
<br />
## Other interactions
If there isn't a utility defined for the interaction you need, the best practice
is to follow the general Compose guideline,
*data flows down, events flow up* (discussed at more length in [Thinking
in Compose](https://developer.android.com/develop/ui/compose/mental-model)). For example, this composable
launches a different activity:
```kotlin
class OtherInteractionsActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// get data from savedInstanceState
setContent {
MaterialTheme {
ExampleComposable(data, onButtonClick = {
startActivity(Intent(this, MyActivity::class.java))
})
}
}
}
}
@Composable
fun ExampleComposable(data: DataExample, onButtonClick: () -> Unit) {
Button(onClick = onButtonClick) {
Text(data.title)
}
}
```
<br />

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@@ -0,0 +1,197 @@
For Gradle, use the Compose Compiler Gradle plugin to set up and configure
Compose.
> [!NOTE]
> **Note:** The Compose Compiler Gradle Plugin is only available from Kotlin 2.0+. For migration instructions, see ["Jetpack Compose compiler moving to the Kotlin
> repository"](https://android-developers.googleblog.com/2024/04/jetpack-compose-compiler-moving-to-kotlin-repository.html).
### Set up with Gradle version catalogs
Set up the Compose Compiler Gradle plugin:
1. In the `libs.versions.toml` file, remove any reference to the Compose Compiler.
2. In the `versions` and `plugins` sections, add the new dependency:
[versions]
kotlin = "2.3.21"
[plugins]
org-jetbrains-kotlin-android = { id = "org.jetbrains.kotlin.android", version.ref = "kotlin" }
// Add this line
compose-compiler = { id = "org.jetbrains.kotlin.plugin.compose", version.ref = "kotlin" }
3. In the project's root `build.gradle.kts` file, add the following to the
`plugins` section.
plugins {
// Existing plugins
alias(libs.plugins.compose.compiler) apply false
}
4. In each module that uses Compose, apply the plugin:
plugins {
// Existing plugins
alias(libs.plugins.compose.compiler)
}
The project should now build and compile if it was using the default set up. If
it had configured custom options on the Compose compiler, follow the next
section.
### Set up the Compose Compiler without Gradle version catalogs
Add the plugin to `build.gradle.kts` files associated with modules where Compose
is used:
plugins {
id("org.jetbrains.kotlin.plugin.compose") version "2.3.21" // this version matches your Kotlin version
}
Add the classpath to your top-level project `build.gradle.kts` file:
buildscript {
dependencies {
classpath("org.jetbrains.kotlin.plugin.compose:org.jetbrains.kotlin.plugin.compose.gradle.plugin:2.3.21")
}
}
### Configuration options with the Compose Compiler Gradle Plugin
To configure the Compose compiler using the Gradle plugin, add the
`composeCompiler` block to the module's `build.gradle.kts` file at the top
level:
android { ... }
composeCompiler {
reportsDestination = layout.buildDirectory.dir("compose_compiler")
stabilityConfigurationFile = rootProject.layout.projectDirectory.file("stability_config.conf")
}
For the full list of available options, see the [documentation](https://www.jetbrains.com/help/kotlin-multiplatform-dev/compose-compiler.html#compose-compiler-options-dsl).
## Set up Compose dependencies
Always use the latest Compose BOM version: `2026.06.00`.
Set the `compose` flag to `true` inside the Android [`BuildFeatures`](https://developer.android.com/reference/tools/gradle-api/7.0/com/android/build/api/dsl/BuildFeatures) to
enable [Compose functionality](https://developer.android.com/develop/ui/compose/tooling) in Android Studio.
Add the following definition to your app's `build.gradle` file:
### Groovy
android {
buildFeatures {
compose true
}
}
### Kotlin
android {
buildFeatures {
compose = true
}
}
Add the Compose BOM and the subset of Compose library dependencies:
### Groovy
dependencies {
def composeBom = platform('androidx.compose:compose-bom:2026.06.00')
implementation composeBom
androidTestImplementation composeBom
// Choose one of the following:
// Material Design 3
implementation 'androidx.compose.material3:material3'
// or skip Material Design and build directly on top of foundational components
implementation 'androidx.compose.foundation:foundation'
// or only import the main APIs for the underlying toolkit systems,
// such as input and measurement/layout
implementation 'androidx.compose.ui:ui'
// Android Studio Preview support
implementation 'androidx.compose.ui:ui-tooling-preview'
debugImplementation 'androidx.compose.ui:ui-tooling'
// UI Tests
androidTestImplementation 'androidx.compose.ui:ui-test-junit4'
debugImplementation 'androidx.compose.ui:ui-test-manifest'
// Optional - Add window size utils
implementation 'androidx.compose.material3.adaptive:adaptive'
// Optional - Integration with activities
implementation 'androidx.activity:activity-compose:1.13.0'
// Optional - Integration with ViewModels
implementation 'androidx.lifecycle:lifecycle-viewmodel-compose:2.10.0'
// Optional - Integration with LiveData
implementation 'androidx.compose.runtime:runtime-livedata'
// Optional - Integration with RxJava
implementation 'androidx.compose.runtime:runtime-rxjava2'
}
### Kotlin
dependencies {
val composeBom = platform("androidx.compose:compose-bom:2026.06.00")
implementation(composeBom)
androidTestImplementation(composeBom)
// Choose one of the following:
// Material Design 3
implementation("androidx.compose.material3:material3")
// or skip Material Design and build directly on top of foundational components
implementation("androidx.compose.foundation:foundation")
// or only import the main APIs for the underlying toolkit systems,
// such as input and measurement/layout
implementation("androidx.compose.ui:ui")
// Android Studio Preview support
implementation("androidx.compose.ui:ui-tooling-preview")
debugImplementation("androidx.compose.ui:ui-tooling")
// UI Tests
androidTestImplementation("androidx.compose.ui:ui-test-junit4")
debugImplementation("androidx.compose.ui:ui-test-manifest")
// Optional - Add window size utils
implementation("androidx.compose.material3.adaptive:adaptive")
// Optional - Integration with activities
implementation("androidx.activity:activity-compose:1.13.0")
// Optional - Integration with ViewModels
implementation("androidx.lifecycle:lifecycle-viewmodel-compose:2.10.0")
// Optional - Integration with LiveData
implementation("androidx.compose.runtime:runtime-livedata")
// Optional - Integration with RxJava
implementation("androidx.compose.runtime:runtime-rxjava2")
}
> [!NOTE]
> **Note:** Jetpack Compose is shipped using a Bill of Materials (BOM), to keep the versions of all library groups in sync. Read more about it in the [Bill of
> Materials page](https://developer.android.com/develop/ui/compose/bom/bom).
## `compileSdk` and Android Gradle Plugin compatibility
Compose library releases continually adopt the latest `compileSdk` versions to
provide access to the latest Android features. Newer `compileSdk` versions
require newer versions of Android Gradle Plugin, so adopting new Compose
releases also requires projects to adopt new versions of the Android Gradle
Plugin. We recommend keeping your project's `compileSdk` up to date with the
latest released versions. `compileSdk` is unrelated from `targetSdk`.
For example, starting with Compose 1.12.0, projects are required to use
`compileSdk 37` and Android Gradle Plugin (AGP) 9.
To check which version of AGP is supported for different API levels, see the
[Android Gradle plugin API level support](https://developer.android.com/build/releases/about-agp#api-level-support) documentation.