feat(remote): 修复键盘输入映射并重构连接流程
- Android端注入按键时显式设置SOURCE_KEYBOARD,修复IME丢弃事件导致输入框无法输入文字的问题 - Flutter端新增Flutter逻辑键到Android keyCode的转换映射,避免功能键误触发 - 重构RemoteController,分离信令连接与远程控制逻辑,支持设备列表选择与配对码兑换 - AuthRepository接口新增getBindings、getOnlineDevices、redeemPairingCode方法 - DioAuthRepository实现401自动刷新token重试机制 - ConnectionSessionState扩展设备列表、在线状态、配对码等状态字段
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@@ -8,6 +8,7 @@ import '../../auth/data/auth_providers.dart';
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import '../data/remote_controller.dart';
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import '../data/self_codec_decoder.dart';
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import '../data/video_recorder.dart';
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import '../domain/binding_device.dart';
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import '../domain/connection_session_state.dart';
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part 'connection_controller.g.dart';
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@@ -40,32 +41,159 @@ class ConnectionController extends _$ConnectionController {
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void _clearAlert() => state = state.copyWith(alert: null);
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/// 发起连接:先确保已登录,携带 Bearer 建立信令,成功后建立 WebRTC。
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Future<void> connect({
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required String serverUrl,
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required String targetDeviceId,
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required String authType,
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required String authValue,
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}) async {
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if (serverUrl.isEmpty || targetDeviceId.isEmpty) {
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_alert('请填写服务器地址和目标设备ID');
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/// 仅建立信令(WebSocket)连接,**不**发起远程控制。
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///
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/// 进入设置页即可调用;重复调用会被忽略。
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Future<void> connectSignaling({required String serverUrl}) async {
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if (serverUrl.isEmpty) {
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_alert('信令服务器地址为空');
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return;
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}
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if (_remote != null || state.signalingConnected) return;
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final authRepository = ref.read(authRepositoryProvider);
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state = state.copyWith(connecting: true, status: '状态: 正在连接信令服务器...');
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_remote = RemoteController(
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serverUrl: serverUrl,
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targetDeviceId: targetDeviceId,
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authRepository: authRepository,
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);
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_wireRemoteCallbacks();
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await _remote!.connect(authType: authType, authValue: authValue);
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await _remote!.connectSignaling();
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}
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/// 发起远程控制:需信令已就绪,向目标设备创建 Offer。
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Future<void> startControl({
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required String targetDeviceId,
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required String authType,
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required String authValue,
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}) async {
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if (targetDeviceId.isEmpty) {
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_alert('请填写目标设备ID');
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return;
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}
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if (!state.signalingConnected || _remote == null) {
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_alert('信令未就绪,请稍后重试');
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return;
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}
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state = state.copyWith(connecting: true, status: '状态: 正在发起连接...');
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_remote!.startControl(
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target: targetDeviceId,
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authType: authType,
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authValue: authValue,
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);
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}
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/// 拉取已绑定设备列表,并合并在线设备状态。
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///
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/// 参考 Android 控制端的 [MainViewModel.loadBindings] / [getOnlineDevices],
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/// 用在线列表标记绑定设备是否可立即连接。
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Future<void> loadDevices() async {
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final authRepository = ref.read(authRepositoryProvider);
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state = state.copyWith(deviceRefreshing: true, deviceError: null);
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try {
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final bindings = await authRepository.getBindings();
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List<BindingDevice> online = const [];
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try {
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online = await authRepository.getOnlineDevices();
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} on Object {
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// 在线列表接口失败时,仍展示全部绑定(仅不标记在线)。
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}
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final onlineUids = {for (final d in online) d.deviceUid};
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final merged = [
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for (final b in bindings)
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b.copyWith(online: onlineUids.contains(b.deviceUid)),
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];
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final stillSelected = merged
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.where((b) => b.deviceUid == state.selectedDeviceUid)
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.isNotEmpty;
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state = state.copyWith(
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bindings: merged,
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onlineUids: onlineUids,
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deviceRefreshing: false,
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selectedDeviceUid: stillSelected ? state.selectedDeviceUid : null,
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);
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} on Object catch (e) {
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debugPrint(e.toString());
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state = state.copyWith(
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deviceRefreshing: false,
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deviceError: '加载绑定设备失败:$e',
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);
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}
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}
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/// 在绑定设备列表中选择一个目标设备(仅记录选择,不下发连接)。
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void selectDevice(String uid) {
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if (state.selectedDeviceUid == uid) return;
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state = state.copyWith(selectedDeviceUid: uid);
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}
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/// 当前选中的绑定设备(无则返回 null)。
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BindingDevice? get selectedDevice {
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final uid = state.selectedDeviceUid;
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if (uid == null) return null;
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for (final b in state.bindings) {
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if (b.deviceUid == uid) return b;
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}
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return null;
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}
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/// 向选中的绑定设备发起远程控制。
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///
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/// 鉴权方式取自 [BindingDevice.authType],凭据由 UI 的鉴权对话框收集后传入。
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Future<void> connectSelectedDevice({
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required String authType,
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required String authValue,
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}) async {
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final target = selectedDevice;
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if (target == null) {
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_alert('请先选择一个绑定的设备');
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return;
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}
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if (!target.online) {
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_alert('设备「${target.name}」当前不在线,无法连接');
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return;
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}
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await startControl(
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targetDeviceId: target.deviceUid,
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authType: authType,
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authValue: authValue,
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);
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}
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/// 使用被控端展示的配对码建立绑定关系,并刷新绑定设备列表。
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Future<bool> redeemPairingCode(String code) async {
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final trimmed = code.trim();
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if (trimmed.isEmpty) {
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state = state.copyWith(redeemError: '请输入配对码');
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return false;
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}
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final authRepository = ref.read(authRepositoryProvider);
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state = state.copyWith(redeeming: true, redeemError: null);
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try {
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await authRepository.redeemPairingCode(trimmed);
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state = state.copyWith(redeeming: false);
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await loadDevices();
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return true;
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} on Object catch (e) {
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state = state.copyWith(redeeming: false, redeemError: '绑定失败:$e');
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return false;
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}
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}
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/// 清除配对码兑换错误提示。
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void clearRedeemError() => state.copyWith(redeemError: null);
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void _wireRemoteCallbacks() {
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final remote = _remote!;
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remote.onStatusChanged = _setStatus;
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remote.onRegistered = (myDeviceId) {
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state = state.copyWith(
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signalingConnected: true,
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connecting: false,
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myDeviceId: myDeviceId,
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);
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};
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remote.onConnectionEstablished = () {
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state = state.copyWith(
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connected: true,
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@@ -78,20 +206,26 @@ class ConnectionController extends _$ConnectionController {
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_alert('连接失败:$error');
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};
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remote.onDisconnected = () {
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state = state.copyWith(connected: false, connecting: false);
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state = state.copyWith(
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connected: false,
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connecting: false,
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signalingConnected: false,
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myDeviceId: null,
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);
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_setStatus('状态: 远端已断开');
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};
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// 以下三种情况仅结束远程控制,保留信令连接以便重新发起。
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remote.onIceDisconnected = (message) {
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_alert(message);
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disconnect();
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stopControl();
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};
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remote.onTargetOffline = (message) {
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_alert(message);
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state = state.copyWith(connected: false, connecting: false);
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stopControl();
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};
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remote.onConnectionRejected = (message) {
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_alert(message);
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state = state.copyWith(connected: false, connecting: false);
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stopControl();
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};
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remote.onRemoteStream = (renderer) {
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_renderer = renderer;
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@@ -114,7 +248,8 @@ class ConnectionController extends _$ConnectionController {
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};
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remote.onStreamModeReport = (mode) {
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state = state.copyWith(streamMode: mode);
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if (mode == SelfCodecDecoder.streamModeWebRtc && state.pendingRecordStart) {
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if (mode == SelfCodecDecoder.streamModeWebRtc &&
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state.pendingRecordStart) {
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state = state.copyWith(pendingRecordStart: false);
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_startRecording();
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}
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@@ -261,7 +396,23 @@ class ConnectionController extends _$ConnectionController {
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_remote?.sendControlCommand(command);
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}
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/// 断开连接并复位全部 UI 状态。
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/// 结束远程控制但保持信令连接,便于重新选择设备发起连接。
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Future<void> stopControl() async {
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await _videoRecorder.dispose();
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await _remote?.stopControl();
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_renderer?.removeListener(_onRendererUpdate);
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_renderer = null;
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_lastResizedAspect = 0;
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final signalingAlive = state.signalingConnected;
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state = ConnectionSessionState(
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status: signalingAlive ? '状态: 已连接信令服务器' : '状态: 已停止',
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signalingConnected: signalingAlive,
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myDeviceId: state.myDeviceId,
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alert: state.alert,
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);
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}
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/// 断开全部连接(含信令)并复位 UI 状态。
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Future<void> disconnect() async {
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await _videoRecorder.dispose();
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await _remote?.disconnect();
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@@ -269,7 +420,7 @@ class ConnectionController extends _$ConnectionController {
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_renderer?.removeListener(_onRendererUpdate);
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_renderer = null;
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_lastResizedAspect = 0;
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state = const ConnectionSessionState(status: '状态: 已停止');
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state = ConnectionSessionState(status: '状态: 已停止', alert: state.alert);
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}
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/// 消费一次性提示消息(UI 展示后调用)。
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