feat(streaming): 添加自编码串流模式切换功能

This commit is contained in:
2026-07-23 12:01:08 +08:00
parent a1c29246d7
commit e56723a010
20 changed files with 1684 additions and 16 deletions

View File

@@ -1,5 +1,12 @@
package com.ttstd.fluttercontroller
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
class MainActivity : FlutterActivity()
class MainActivity : FlutterActivity() {
override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
super.configureFlutterEngine(flutterEngine)
// 注册自编码解码器插件(仅 Android 平台提供硬解能力)。
flutterEngine.plugins.add(SelfCodecDecoderPlugin())
}
}

View File

@@ -0,0 +1,355 @@
package com.ttstd.fluttercontroller
import android.graphics.SurfaceTexture
import android.media.MediaCodec
import android.media.MediaFormat
import android.os.Handler
import android.os.Looper
import android.util.Log
import android.view.Surface
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.embedding.engine.plugins.activity.ActivityAware
import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.view.TextureRegistry
import java.io.ByteArrayOutputStream
import java.nio.ByteBuffer
import java.nio.ByteOrder
private const val CHANNEL = "com.ttstd.fluttercontroller/self_codec"
private const val TAG = "SelfCodecDecoderPlugin"
private const val MAGIC: Byte = 0xAB.toByte()
private const val PROTOCOL_VERSION = 1
private const val HEADER_SIZE = 13
private const val UNIT_TYPE_CONFIG = 1
private const val UNIT_TYPE_FRAME = 2
private const val PLACEHOLDER_W = 1920
private const val PLACEHOLDER_H = 1080
/// 单个单元的分片重组缓冲。
private class ChunkBuffer(val seq: Int, val total: Int) {
private val chunks = arrayOfNulls<ByteArray>(total)
var received = 0
private set
fun add(idx: Int, data: ByteArray) {
if (idx in 0 until total && chunks[idx] == null) {
chunks[idx] = data
received++
}
}
fun isComplete(): Boolean = received == total
fun join(): ByteArray {
val out = ByteArrayOutputStream()
for (c in chunks) if (c != null) out.write(c)
return out.toByteArray()
}
}
private class Frame(val data: ByteArray, val pts: Long, val key: Boolean)
/// 自编码解码器(控制端原生实现)。
///
/// 对应 WebRTCController 的 SelfCodecDecoder.java从 `video` DataChannel 接收
/// 二进制分片,重组为完整单元,使用 Android MediaCodec 硬解 H.264
/// 并渲染到 Flutter 纹理TextureRegistry.SurfaceTextureEntry
class SelfCodecDecoderPlugin :
FlutterPlugin, ActivityAware, MethodChannel.MethodCallHandler {
private var methodChannel: MethodChannel? = null
private var textureRegistry: TextureRegistry? = null
private var textureEntry: TextureRegistry.SurfaceTextureEntry? = null
private var surfaceTexture: SurfaceTexture? = null
private var surface: Surface? = null
private var decoder: MediaCodec? = null
private var configured = false
private var enabled = false
private val configLock = Any()
private val chunkBuffers = HashMap<Int, ChunkBuffer>()
private val pendingConfigs = ArrayList<ByteArray>()
private val frameQueue = ArrayList<Frame>()
private val inputQueue = ArrayList<Int>()
private val mainHandler = Handler(Looper.getMainLooper())
override fun onAttachedToEngine(binding: FlutterPlugin.FlutterPluginBinding) {
textureRegistry = binding.textureRegistry
methodChannel = MethodChannel(binding.binaryMessenger, CHANNEL)
methodChannel?.setMethodCallHandler(this)
}
override fun onDetachedFromEngine(binding: FlutterPlugin.FlutterPluginBinding) {
methodChannel?.setMethodCallHandler(null)
methodChannel = null
textureRegistry = null
}
override fun onAttachedToActivity(binding: ActivityPluginBinding) {}
override fun onDetachedFromActivityForConfigChanges() {}
override fun onReattachedToActivityForConfigChanges(binding: ActivityPluginBinding) {}
override fun onDetachedFromActivity() {}
override fun onMethodCall(call: MethodCall, result: MethodChannel.Result) {
when (call.method) {
"create" -> {
try {
val id = createInternal()
if (id >= 0) result.success(id) else result.error("E_CREATE", "failed", null)
} catch (e: Exception) {
Log.e(TAG, "create error", e)
result.error("E_CREATE", e.message, null)
}
}
"feed" -> {
val bytes = call.arguments as? ByteArray
if (bytes != null) {
try {
onBinaryMessage(ByteBuffer.wrap(bytes).order(ByteOrder.BIG_ENDIAN))
} catch (e: Exception) {
Log.e(TAG, "feed error", e)
}
}
result.success(null)
}
"setEnabled" -> {
enabled = call.arguments as? Boolean ?: false
if (!enabled) releaseDecoder()
result.success(null)
}
"dispose" -> {
releaseAll()
result.success(null)
}
else -> result.notImplemented()
}
}
private fun createInternal(): Int {
if (textureEntry != null) return textureEntry!!.id().toInt()
val entry = textureRegistry?.createSurfaceTexture() ?: return -1
textureEntry = entry
val st = entry.surfaceTexture()
surfaceTexture = st
st.setDefaultBufferSize(PLACEHOLDER_W, PLACEHOLDER_H)
st.setOnFrameAvailableListener { texture: SurfaceTexture ->
// 解码器将帧渲染到 Surface 后触发,这里更新纹理内容供 Flutter 显示。
try {
texture.updateTexImage()
} catch (e: Exception) {
Log.w(TAG, "updateTexImage failed", e)
}
}
surface = Surface(st)
return entry.id().toInt()
}
private fun onBinaryMessage(buffer: ByteBuffer) {
if (!enabled) return
while (buffer.remaining() >= HEADER_SIZE) {
val start = buffer.position()
val magic = buffer.get()
val seq = buffer.int
val total = buffer.short.toInt()
val idx = buffer.short.toInt()
val len = buffer.int
if (magic != MAGIC) {
Log.w(TAG, "bad magic byte: $magic")
return
}
if (len < 0 || buffer.remaining() < len) {
buffer.position(start)
break
}
val chunkData = ByteArray(len)
buffer.get(chunkData)
handleChunk(seq, total, idx, chunkData)
}
}
private fun handleChunk(seq: Int, total: Int, idx: Int, data: ByteArray) {
var buf = chunkBuffers[seq]
if (buf == null) {
buf = ChunkBuffer(seq, total)
chunkBuffers[seq] = buf
}
buf.add(idx, data)
if (buf.isComplete()) {
chunkBuffers.remove(seq)
handleUnit(buf.join())
}
}
private fun handleUnit(unit: ByteArray) {
if (unit.size < 10) return
val bb = ByteBuffer.wrap(unit).order(ByteOrder.BIG_ENDIAN)
val type = bb.get().toInt() and 0xFF
val pts = bb.int.toLong() and 0xFFFFFFFFL
val isKey = bb.get().toInt() != 0
val len = bb.int
if (len < 0 || bb.remaining() < len) return
val data = ByteArray(len)
bb.get(data)
when (type) {
UNIT_TYPE_CONFIG -> handleConfig(data)
UNIT_TYPE_FRAME -> handleFrame(data, pts, isKey)
}
}
private fun handleConfig(config: ByteArray) {
synchronized(configLock) {
if (configured) return // 忽略重复参数集
pendingConfigs.add(config)
tryConfigure()
}
}
private fun handleFrame(frame: ByteArray, pts: Long, key: Boolean) {
synchronized(configLock) {
frameQueue.add(Frame(frame, pts, key))
tryConfigure()
feed()
}
}
private fun tryConfigure() {
synchronized(configLock) {
if (configured || surface == null || pendingConfigs.isEmpty()) return
val format = MediaFormat.createVideoFormat(
MediaFormat.MIMETYPE_VIDEO_AVC, PLACEHOLDER_W, PLACEHOLDER_H)
var codec: MediaCodec? = null
try {
codec = MediaCodec.createDecoderByType(MediaFormat.MIMETYPE_VIDEO_AVC)
codec.setCallback(object : MediaCodec.Callback() {
override fun onInputBufferAvailable(codec: MediaCodec, index: Int) {
synchronized(configLock) {
inputQueue.add(index)
feed()
}
}
override fun onOutputBufferAvailable(
codec: MediaCodec, index: Int, info: MediaCodec.BufferInfo) {
try {
codec.releaseOutputBuffer(index, true)
} catch (e: Exception) {
Log.w(TAG, "releaseOutputBuffer failed", e)
}
}
override fun onError(codec: MediaCodec, e: MediaCodec.CodecException) {
Log.e(TAG, "decoder error", e)
}
override fun onOutputFormatChanged(codec: MediaCodec, format: MediaFormat) {
val w = format.getInteger(MediaFormat.KEY_WIDTH, 0)
val h = format.getInteger(MediaFormat.KEY_HEIGHT, 0)
if (w > 0 && h > 0) {
surfaceTexture?.setDefaultBufferSize(w, h)
mainHandler.post {
methodChannel?.invokeMethod(
"onSize", mapOf("width" to w, "height" to h))
}
}
}
})
codec.configure(format, surface, null, 0)
codec.start()
decoder = codec
configured = true
feed()
} catch (e: Exception) {
Log.e(TAG, "configure failed", e)
try {
codec?.release()
} catch (_: Exception) {
}
decoder = null
configured = false
}
}
}
private fun feed() {
synchronized(configLock) {
if (!configured) return
// 先喂入参数集SPS / PPS
while (pendingConfigs.isNotEmpty() && inputQueue.isNotEmpty()) {
val config = pendingConfigs.removeAt(0)
val index = inputQueue.removeAt(0)
val inBuf = decoder?.getInputBuffer(index) ?: return
try {
inBuf.clear()
inBuf.put(config)
decoder?.queueInputBuffer(
index, 0, config.size, 0, MediaCodec.BUFFER_FLAG_CODEC_CONFIG)
} catch (e: Exception) {
Log.w(TAG, "queue config failed", e)
}
}
// 再喂入视频帧。
while (frameQueue.isNotEmpty() && inputQueue.isNotEmpty()) {
val frame = frameQueue.removeAt(0)
val index = inputQueue.removeAt(0)
val inBuf = decoder?.getInputBuffer(index) ?: return
try {
inBuf.clear()
inBuf.put(frame.data)
val flags = if (frame.key) MediaCodec.BUFFER_FLAG_KEY_FRAME else 0
decoder?.queueInputBuffer(
index, 0, frame.data.size, frame.pts, flags)
} catch (e: Exception) {
Log.w(TAG, "queue frame failed", e)
}
}
}
}
private fun releaseDecoder() {
synchronized(configLock) {
try {
decoder?.stop()
} catch (_: Exception) {
}
try {
decoder?.release()
} catch (_: Exception) {
}
decoder = null
configured = false
pendingConfigs.clear()
frameQueue.clear()
inputQueue.clear()
}
}
private fun releaseAll() {
releaseDecoder()
try {
surface?.release()
} catch (_: Exception) {
}
surface = null
try {
surfaceTexture?.release()
} catch (_: Exception) {
}
surfaceTexture = null
try {
textureEntry?.release()
} catch (_: Exception) {
}
textureEntry = null
chunkBuffers.clear()
enabled = false
}
}

View File

@@ -45,6 +45,18 @@ class RemoteController {
/// 统计信息刷新(每秒一次)。
void Function(String stats)? onStats;
/// 自编码解码纹理已就绪textureId >= 0
void Function(int textureId)? onSelfCodecReady;
/// 被控端上报当前生效的串流模式。
void Function(int mode)? onStreamModeReport;
/// 被控端/解码器上报分辨率。
void Function(int width, int height)? onResolutionReported;
/// 当前平台不支持原生硬解时回调。
void Function()? onSelfCodecNotSupported;
RemoteController({
required this.serverUrl,
required this.deviceId,
@@ -92,6 +104,10 @@ class RemoteController {
};
_webRtc!.onIceDisconnected = (message) => onIceDisconnected?.call(message);
_webRtc!.onRemoteStream = (renderer) => onRemoteStream?.call(renderer);
_webRtc!.onSelfCodecReady = (id) => onSelfCodecReady?.call(id);
_webRtc!.onStreamModeReport = (mode) => onStreamModeReport?.call(mode);
_webRtc!.onResolutionReported = (w, h) => onResolutionReported?.call(w, h);
_webRtc!.onSelfCodecNotSupported = () => onSelfCodecNotSupported?.call();
_webRtc!.initialize().catchError((e) {
onStatusChanged?.call('状态: 连接失败 - $e');
});
@@ -155,6 +171,10 @@ class RemoteController {
_webRtc?.sendResolutionChange(width, height, fps);
}
/// 请求被控端切换屏幕串流模式0=WebRTC 全托管 / 1=自编码)。
Future<void> sendStreamMode(int mode) =>
_webRtc?.sendStreamMode(mode) ?? Future.value();
/// 断开连接并释放资源。
Future<void> disconnect() async {
_statsTimer?.cancel();

View File

@@ -8,6 +8,7 @@ import 'config/ice_servers.dart';
import 'controller/remote_controller.dart';
import 'utils/control_commands.dart';
import 'utils/device_utils.dart';
import 'webrtc/self_codec_decoder.dart';
import 'widgets/remote_touch_view.dart';
void main() {
@@ -55,6 +56,12 @@ class _ControllerHomeState extends State<ControllerHome> {
String _stats = '';
double _videoAspect = 16 / 9;
/// 当前串流模式0=WebRTC 全托管1=自编码(自建 MediaCodec 解码)。
int _streamMode = SelfCodecDecoder.streamModeWebRtc;
int? _selfCodecTextureId;
bool _selfCodecReady = false;
bool _selfCodecSupported = true;
/// 分辨率预设width 为长边像素0 表示被控端原生分辨率;
/// height 传 0由被控端按屏幕宽高比计算fps 传 0沿用当前帧率
int _selectedResolution = 0;
@@ -217,6 +224,28 @@ class _ControllerHomeState extends State<ControllerHome> {
renderer.addListener(_onRendererUpdate);
};
_controller!.onStats = (stats) => setState(() => _stats = stats);
_controller!.onSelfCodecReady = (textureId) {
if (mounted) {
setState(() {
_selfCodecTextureId = textureId;
_selfCodecReady = true;
});
}
};
_controller!.onStreamModeReport = (mode) {
if (mounted) setState(() => _streamMode = mode);
};
_controller!.onResolutionReported = (w, h) {
if (w > 0 && h > 0 && mounted) {
final aspect = w / h;
setState(() => _videoAspect = aspect);
_resizeWindowToAspect(aspect);
}
};
_controller!.onSelfCodecNotSupported = () {
if (mounted) setState(() => _selfCodecSupported = false);
_showAlert('当前平台不支持自编码硬解,已回退到 WebRTC 媒体流。');
};
_controller!.connect(authType: authType, authValue: authValue);
}
@@ -300,6 +329,19 @@ class _ControllerHomeState extends State<ControllerHome> {
);
}
/// 切换串流模式WebRTC 全托管 <-> 自编码(自建 MediaCodec 解码)。
void _toggleStreamMode() {
if (!_selfCodecSupported) {
_showAlert('当前平台不支持自编码硬解。');
return;
}
final next = _streamMode == SelfCodecDecoder.streamModeSelfCodec
? SelfCodecDecoder.streamModeWebRtc
: SelfCodecDecoder.streamModeSelfCodec;
setState(() => _streamMode = next);
_controller?.sendStreamMode(next);
}
Future<void> _disconnect() async {
await _controller?.disconnect();
_controller = null;
@@ -310,6 +352,10 @@ class _ControllerHomeState extends State<ControllerHome> {
_renderer = null;
_status = '状态: 已停止';
_stats = '';
_streamMode = SelfCodecDecoder.streamModeWebRtc;
_selfCodecTextureId = null;
_selfCodecReady = false;
_selfCodecSupported = true;
});
}
@@ -412,6 +458,33 @@ class _ControllerHomeState extends State<ControllerHome> {
],
),
),
// 自编码串流开关:仅 Android 等支持原生硬解的平台可用。
CupertinoButton(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
onPressed: _selfCodecSupported ? _toggleStreamMode : null,
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Text(
'自编码',
style: TextStyle(
color: _selfCodecSupported
? CupertinoColors.white
: CupertinoColors.white.withValues(alpha: 0.4),
fontSize: 14,
),
),
const SizedBox(width: 6),
CupertinoSwitch(
value: _streamMode == SelfCodecDecoder.streamModeSelfCodec,
onChanged: _selfCodecSupported
? (_) => _toggleStreamMode()
: null,
activeTrackColor: CupertinoColors.activeBlue,
),
],
),
),
// 分隔线
Container(
width: 1,
@@ -444,7 +517,31 @@ class _ControllerHomeState extends State<ControllerHome> {
child: Stack(
children: [
Container(color: Colors.black),
if (_renderer != null)
if (_streamMode == SelfCodecDecoder.streamModeSelfCodec &&
_selfCodecReady &&
_selfCodecTextureId != null)
Center(
child: AspectRatio(
aspectRatio: _videoAspect,
child: Stack(
fit: StackFit.expand,
children: [
Texture(textureId: _selfCodecTextureId!),
RemoteTouchView(
onTouch: (x, y) {},
onSwipe: (x1, y1, x2, y2, d) {},
onLongPress: (x, y) {},
onKey: (k, a) =>
_controller?.sendControlCommand(ControlCommands.key(k, a)),
onMotionEvent: (a, x, y) => _controller?.sendControlCommand(
ControlCommands.motionEvent(a, x, y),
),
),
],
),
),
)
else if (_renderer != null)
Center(
child: AspectRatio(
aspectRatio: _videoAspect,

View File

@@ -39,6 +39,7 @@ class ControlMessage extends $pb.GeneratedMessage {
$core.int? width,
$core.int? height,
$core.int? fps,
$core.int? streamMode,
}) {
final result = create();
if (action != null) result.action = action;
@@ -55,6 +56,7 @@ class ControlMessage extends $pb.GeneratedMessage {
if (width != null) result.width = width;
if (height != null) result.height = height;
if (fps != null) result.fps = fps;
if (streamMode != null) result.streamMode = streamMode;
return result;
}
@@ -86,6 +88,7 @@ class ControlMessage extends $pb.GeneratedMessage {
..aI(12, _omitFieldNames ? '' : 'width')
..aI(13, _omitFieldNames ? '' : 'height')
..aI(14, _omitFieldNames ? '' : 'fps')
..aI(15, _omitFieldNames ? '' : 'stream_mode')
..hasRequiredFields = false;
@$core.Deprecated('See https://github.com/google/protobuf.dart/issues/998.')
@@ -240,6 +243,17 @@ class ControlMessage extends $pb.GeneratedMessage {
$core.bool hasFps() => $_has(13);
@$pb.TagNumber(14)
void clearFps() => $_clearField(14);
/// 串流模式SET_STREAM_MODE / REPORT_STREAM_MODE
/// 0 = WebRTC 全托管1 = 自编码(自建 MediaCodec 编解码 + video DataChannel
@$pb.TagNumber(15)
$core.int get streamMode => $_getIZ(14);
@$pb.TagNumber(15)
set streamMode($core.int value) => $_setSignedInt32(14, value);
@$pb.TagNumber(15)
$core.bool hasStreamMode() => $_has(14);
@$pb.TagNumber(15)
void clearStreamMode() => $_clearField(15);
}
const $core.bool _omitFieldNames =

View File

@@ -29,6 +29,10 @@ class Action extends $pb.ProtobufEnum {
Action._(6, _omitEnumNames ? '' : 'SET_RESOLUTION');
static const Action REPORT_RESOLUTION =
Action._(7, _omitEnumNames ? '' : 'REPORT_RESOLUTION');
static const Action SET_STREAM_MODE =
Action._(8, _omitEnumNames ? '' : 'SET_STREAM_MODE');
static const Action REPORT_STREAM_MODE =
Action._(9, _omitEnumNames ? '' : 'REPORT_STREAM_MODE');
static const $core.List<Action> values = <Action>[
ACTION_UNKNOWN,
@@ -39,10 +43,12 @@ class Action extends $pb.ProtobufEnum {
MOTION_EVENT,
SET_RESOLUTION,
REPORT_RESOLUTION,
SET_STREAM_MODE,
REPORT_STREAM_MODE,
];
static final $core.List<Action?> _byValue =
$pb.ProtobufEnum.$_initByValueList(values, 7);
$pb.ProtobufEnum.$_initByValueList(values, 9);
static Action? valueOf($core.int value) =>
value < 0 || value >= _byValue.length ? null : _byValue[value];

View File

@@ -68,4 +68,11 @@ class ControlCommands {
height: height,
fps: fps,
);
/// 串流模式切换指令。
/// [mode] 为 0=WebRTC 全托管 / 1=自编码(自建 MediaCodec 编解码 + video DataChannel 裸流透传)。
static ControlMessage streamMode(int mode) => ControlMessage(
action: Action.SET_STREAM_MODE,
streamMode: mode,
);
}

View File

@@ -0,0 +1,118 @@
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:flutter/widgets.dart';
/// 自编码解码器(控制端)。
///
/// 接收来自 `video` DataChannel 的二进制分片(由被控端 [SelfCodecEncoder] 产生),
/// 通过原生 Android `MediaCodec` 硬解码,并渲染到 Flutter 纹理(`Texture`)。
///
/// 为保证与 `WebRTCControlled` 的编码器在二进制协议上完全一致,协议的
/// 分片重组、H.264 参数集解析与硬解、纹理渲染全部在原生侧完成;
/// 本类仅负责与原生侧通信。对应 Android 端 `SelfCodecDecoder`。
///
/// 注意:原生解码器目前仅在 Android 平台实现。其它平台Windows / Linux /
/// Web / iOS调用 [create] 会失败并回调 [onError],调用方应回退到
/// WebRTC 默认媒体流。
class SelfCodecDecoder {
static const MethodChannel _channel =
MethodChannel('com.ttstd.fluttercontroller/self_codec');
/// 串流模式常量(与 ControlMessage.stream_mode 对齐)。
static const int streamModeWebRtc = 0;
static const int streamModeSelfCodec = 1;
int? _textureId;
bool _disposed = false;
bool _handlerSet = false;
/// 解码输出尺寸变化(宽/高,单位像素)。
final void Function(int width, int height)? onSize;
/// 错误回调(如当前平台不支持硬解)。
final void Function(String error)? onError;
SelfCodecDecoder({this.onSize, this.onError}) {
_channel.setMethodCallHandler(_handleNativeCall);
_handlerSet = true;
}
Future<dynamic> _handleNativeCall(MethodCall call) async {
switch (call.method) {
case 'onSize':
final args = call.arguments;
final w = args is Map ? (args['width'] as int? ?? 0) : 0;
final h = args is Map ? (args['height'] as int? ?? 0) : 0;
if (w > 0 && h > 0) onSize?.call(w, h);
break;
case 'onError':
final msg = call.arguments is String ? call.arguments as String : '';
if (msg.isNotEmpty) onError?.call(msg);
break;
}
}
/// 创建解码纹理。成功返回纹理 id>=0失败返回 null。
Future<int?> create() async {
if (_disposed) return null;
try {
final id = await _channel.invokeMethod<int>('create');
if (id == null || id < 0) return null;
_textureId = id;
return _textureId;
} on PlatformException catch (e) {
onError?.call('创建自编码解码纹理失败: ${e.message}');
return null;
} catch (e) {
onError?.call('创建自编码解码纹理失败: $e');
return null;
}
}
/// 已创建的纹理 id未创建或已释放时为 null。
int? get textureId => _textureId;
/// 用于渲染解码画面的纹理控件。
Widget build(BuildContext context) {
final id = _textureId;
if (id == null) return const SizedBox.shrink();
return Texture(textureId: id);
}
/// 喂入来自 video DataChannel 的二进制分片。
Future<void> feed(Uint8List chunk) async {
if (_disposed || _textureId == null) return;
try {
await _channel.invokeMethod<void>('feed', chunk);
} catch (_) {
// 解码未就绪或被释放时忽略。
}
}
/// 启用/停用解码(仅自编码模式为 true
Future<void> setEnabled(bool enabled) async {
if (_disposed || _textureId == null) return;
try {
await _channel.invokeMethod<void>('setEnabled', enabled);
} catch (_) {
// 忽略。
}
}
/// 释放原生解码资源。重复调用安全。
Future<void> dispose() async {
if (_disposed) return;
_disposed = true;
if (_handlerSet) {
_channel.setMethodCallHandler(null);
_handlerSet = false;
}
try {
await _channel.invokeMethod<void>('dispose');
} catch (_) {
// 忽略。
}
_textureId = null;
}
}

View File

@@ -1,6 +1,8 @@
import 'package:flutter/foundation.dart';
import 'package:flutter_webrtc/flutter_webrtc.dart';
import 'self_codec_decoder.dart';
import '../config/ice_servers.dart';
import '../models/signal_message.dart';
import '../proto/control_message.pb.dart';
@@ -26,6 +28,10 @@ class WebRtcController {
RTCPeerConnection? _pc;
RTCDataChannel? _dataChannel;
RTCDataChannel? _videoDataChannel;
SelfCodecDecoder? _selfCodecDecoder;
int _currentStreamMode = streamModeWebRtc;
bool _creatingDecoder = false;
/// 远端视频渲染器,由调用方持有并显示。
final RTCVideoRenderer renderer = RTCVideoRenderer();
@@ -40,6 +46,25 @@ class WebRtcController {
/// 远端视频流就绪renderer 已绑定视频轨道)。
void Function(RTCVideoRenderer renderer)? onRemoteStream;
/// 自编码解码纹理已就绪textureId >= 0
void Function(int)? onSelfCodecReady;
/// 自编码解码器已释放(连接断开时)。
void Function()? onSelfCodecLost;
/// 被控端上报当前生效的串流模式。
void Function(int mode)? onStreamModeReport;
/// 被控端上报分辨率(自编码解码器输出尺寸变化时也会触发)。
void Function(int width, int height)? onResolutionReported;
/// 当前平台Windows / Linux / Web / iOS 等)不支持原生硬解时回调。
void Function()? onSelfCodecNotSupported;
static const String kVideoChannelLabel = 'video_channel';
static const int streamModeWebRtc = 0;
static const int streamModeSelfCodec = 1;
WebRtcController({
required this.signaling,
required this.deviceId,
@@ -83,6 +108,17 @@ class WebRtcController {
_dataChannel = await _pc!.createDataChannel(kDataChannelLabel, dcInit);
_setupDataChannel(_dataChannel!);
// 创建自编码视频透传通道(无序、不可靠,类似 RTP最低延迟
// 被控端仅在收到 SET_STREAM_MODE=自编码 后才经此通道推送 H.264 裸流。
final videoInit = RTCDataChannelInit()
..ordered = false
..maxRetransmits = 0;
_videoDataChannel = await _pc!.createDataChannel(
kVideoChannelLabel,
videoInit,
);
_setupVideoDataChannel(_videoDataChannel!);
// 创建并发送 Offer。
final constraints = {
'mandatory': {
@@ -104,18 +140,22 @@ class WebRtcController {
}
void _onDataChannel(RTCDataChannel channel) {
// 被控端也可能主动创建 DataChannel统一处理。
_setupDataChannel(channel);
// 被控端也可能主动创建 DataChannel按标签统一处理。
if (channel.label == kDataChannelLabel) {
_dataChannel ??= channel;
_setupDataChannel(channel);
} else if (channel.label == kVideoChannelLabel) {
_videoDataChannel ??= channel;
_setupVideoDataChannel(channel);
}
}
void _setupDataChannel(RTCDataChannel channel) {
channel.onMessage = (RTCDataChannelMessage message) {
// 处理来自被控端的消息(本控制端主要发送,此处仅做日志记录)。
if (message.isBinary) {
try {
final command = ControlMessage.fromBuffer(message.binary);
// ignore: avoid_print
print('DataChannel message: ${command.action}');
_handleControlMessage(command);
} catch (e) {
// ignore: avoid_print
print('DataChannel message decode failed: $e');
@@ -131,6 +171,78 @@ class WebRtcController {
};
}
void _setupVideoDataChannel(RTCDataChannel channel) {
channel.onMessage = (RTCDataChannelMessage message) {
if (message.isBinary) {
_selfCodecDecoder?.feed(message.binary);
}
};
channel.onDataChannelState = (RTCDataChannelState state) {
if (state == RTCDataChannelState.RTCDataChannelOpen) {
_onVideoChannelOpen();
} else if (state == RTCDataChannelState.RTCDataChannelClosed) {
_selfCodecDecoder?.setEnabled(false);
}
};
}
void _onVideoChannelOpen() {
_ensureSelfCodecDecoder().then((_) {
_selfCodecDecoder?.setEnabled(_currentStreamMode == streamModeSelfCodec);
});
}
Future<void> _ensureSelfCodecDecoder() async {
if (_selfCodecDecoder != null || _creatingDecoder) return;
_creatingDecoder = true;
try {
final decoder = SelfCodecDecoder(
onSize: (w, h) => onResolutionReported?.call(w, h),
onError: (err) => debugPrint('自编码解码器: $err'),
);
final textureId = await decoder.create();
if (textureId != null) {
_selfCodecDecoder = decoder;
onSelfCodecReady?.call(textureId);
} else {
// 当前平台Windows / Linux / Web / iOS 等)无原生硬解能力,回退 WebRTC 媒体流。
onSelfCodecNotSupported?.call();
}
} finally {
_creatingDecoder = false;
}
}
void _handleControlMessage(ControlMessage msg) {
switch (msg.action) {
case Action.REPORT_STREAM_MODE:
_currentStreamMode = msg.streamMode;
_selfCodecDecoder?.setEnabled(msg.streamMode == streamModeSelfCodec);
onStreamModeReport?.call(msg.streamMode);
break;
case Action.REPORT_RESOLUTION:
onResolutionReported?.call(msg.width, msg.height);
break;
default:
// ignore: avoid_print
print('DataChannel message: ${msg.action}');
break;
}
}
/// 请求被控端切换屏幕串流模式SET_STREAM_MODE 指令)。
/// [mode] 为 0=WebRTC 全托管 / 1=自编码。
Future<void> sendStreamMode(int mode) async {
_currentStreamMode = mode;
if (mode == streamModeSelfCodec) {
await _ensureSelfCodecDecoder();
await _selfCodecDecoder?.setEnabled(true);
} else {
await _selfCodecDecoder?.setEnabled(false);
}
sendControlCommand(ControlCommands.streamMode(mode));
}
void _onIceCandidate(RTCIceCandidate candidate) {
final payload = {
'sdpMid': candidate.sdpMid,
@@ -413,6 +525,20 @@ class WebRtcController {
await renderer.dispose();
} catch (_) {}
_dataChannel = null;
try {
await _videoDataChannel?.close();
} catch (_) {}
_videoDataChannel = null;
try {
await _selfCodecDecoder?.dispose();
} catch (_) {}
_selfCodecDecoder = null;
_currentStreamMode = streamModeWebRtc;
onSelfCodecLost?.call();
onSelfCodecReady = null;
onStreamModeReport = null;
onResolutionReported = null;
onSelfCodecNotSupported = null;
_pc = null;
// 重置网速统计基线,避免下次连接首帧显示错误的瞬时速率。
_prevBytesReceived = 0;

View File

@@ -15,6 +15,8 @@ enum Action {
MOTION_EVENT = 5;
SET_RESOLUTION = 6; // 控制端请求被控端切换屏幕采集分辨率
REPORT_RESOLUTION = 7; // 被控端上报当前实际采集分辨率(含连接建立后的初始值)
SET_STREAM_MODE = 8; // 控制端请求被控端切换屏幕串流模式WebRTC / 自编码)
REPORT_STREAM_MODE = 9; // 被控端上报当前生效的串流模式
}
// 通过 RTCDataChannel 传输的控制指令protobuf 二进制)。
@@ -48,4 +50,8 @@ message ControlMessage {
int32 width = 12;
int32 height = 13;
int32 fps = 14;
// 串流模式SET_STREAM_MODE / REPORT_STREAM_MODE
// 0 = WebRTC 全托管1 = 自编码(自建 MediaCodec 编解码 + video DataChannel 裸流透传)
int32 stream_mode = 15;
}