--- name: camera1-to-camerax description: Use this skill to migrate legacy Android camera implementations (Camera1 or raw Camera2 APIs) to CameraX. CameraX is a lifecycle-aware Jetpack library built on top of Camera2 that resolves camera rotation issues and handles device dependencies. license: Complete terms in LICENSE.txt metadata: author: Google LLC last-updated: '2026-05-06' keywords: - Android - CameraX - Camera1 Migration - Jetpack Compose - Dependencies - Image Capture - Lifecycle - PreviewView --- ## Step 0: Add Dependencies Check for and add the required CameraX dependencies. Use version 1.3.0 or higher for interoperability, or version 1.5.0 or higher for Compose extensions. If you are using a Version Catalog (`libs.versions.toml`), add the following: ```kotlin [versions] camerax = "" [libraries] androidx-camera-core = { group = "androidx.camera", name = "camera-core", version.ref = "camerax" } androidx-camera-camera2 = { group = "androidx.camera", name = "camera-camera2", version.ref = "camerax" } androidx-camera-lifecycle = { group = "androidx.camera", name = "camera-lifecycle", version.ref = "camerax" } androidx-camera-view = { group = "androidx.camera", name = "camera-view", version.ref = "camerax" } androidx-camera-compose = { group = "androidx.camera", name = "camera-compose", version.ref = "camerax" } ```
And in your `build.gradle.kts` (or `build.gradle`): ```kotlin implementation(libs.androidx.camera.core) implementation(libs.androidx.camera.camera2) implementation(libs.androidx.camera.lifecycle) implementation(libs.androidx.camera.view) implementation(libs.androidx.camera.compose) ```
Without a Version Catalog, fall back to these standard Gradle dependencies: ```kotlin implementation "androidx.camera:camera-core:" implementation "androidx.camera:camera-camera2:" implementation "androidx.camera:camera-lifecycle:" implementation "androidx.camera:camera-view:" implementation "androidx.camera:camera-compose:" ```
## Step 1: Remove Legacy Implementation 1. Delete all `android.hardware.Camera` instances. 2. Delete `SurfaceView` and `SurfaceHolder.Callback` implementations (`surfaceCreated`, `surfaceChanged`, `surfaceDestroyed`). 3. Remove custom lifecycle handling that opens or releases the camera in `onResume` or `onPause`. 4. Remove manual matrix calculations for orientation. ## Step 2: Initialize ProcessCameraProvider Request the `ProcessCameraProvider` and bind use cases to the Activity or Fragment lifecycle. ```kotlin val context = LocalContext.current val lifecycleOwner = LocalLifecycleOwner.current LaunchedEffect(context, lifecycleOwner) { val cameraProviderFuture = ProcessCameraProvider.getInstance(context) cameraProviderFuture.addListener({ val cameraProvider = cameraProviderFuture.get() val cameraSelector = CameraSelector.Builder() .requireLensFacing(CameraSelector.LENS_FACING_BACK) .build() val preview = Preview.Builder().build() val imageCapture = ImageCapture.Builder() .setCaptureMode(ImageCapture.CAPTURE_MODE_MINIMIZE_LATENCY) .build() cameraProvider.unbindAll() // Unbind before rebinding val camera = cameraProvider.bindToLifecycle( lifecycleOwner, cameraSelector, preview, imageCapture ) val cameraControl = camera.cameraControl }, ContextCompat.getMainExecutor(context) ) } ```
## Step 3: Implement the Preview \& Tap-to-Focus Choose exactly one of the following patterns based on the app's UI toolkit: ### Option A: For Android Views (XML Legacy) Use `androidx.camera.view.PreviewView`. **1. Set up preview**: ```kotlin preview.setSurfaceProvider(previewView.surfaceProvider) ```
**2. Handle tap-to-focus**: ```kotlin val factory = previewView.meteringPointFactory val point = factory.createPoint(x, y) // x, y from touch event val action = FocusMeteringAction.Builder(point, FocusMeteringAction.FLAG_AF).build() cameraControl?.startFocusAndMetering(action) ```
### Option B: For Jetpack Compose Use `androidx.camera.compose.CameraXViewfinder`. **1. Set up preview and SurfaceRequest**: ```kotlin var surfaceRequest by remember { mutableStateOf(null) } val preview = remember { Preview.Builder().build().apply { setSurfaceProvider { request -> surfaceRequest = request } } } ```
**2. Render viewfinder**: ```kotlin surfaceRequest?.let { request -> CameraXViewfinder( surfaceRequest = request, coordinateTransformer = coordinateTransformer, modifier = Modifier ) } ```
**3. Handle tap-to-focus in Compose**: ```kotlin // Inside your tap gesture handler... val surfaceCoords = with(coordinateTransformer) { offset.transform() } val factory = SurfaceOrientedMeteringPointFactory( request.resolution.width.toFloat(), request.resolution.height.toFloat() ) val point = factory.createPoint(surfaceCoords.x, surfaceCoords.y) val action = FocusMeteringAction.Builder(point, FocusMeteringAction.FLAG_AF).build() cameraControl?.startFocusAndMetering(action) ```
**4. Update target rotation for Compose**: ```kotlin LaunchedEffect(configuration) { if (!view.isInEditMode) { val rotation = view.display?.rotation ?: Surface.ROTATION_0 imageCapture.targetRotation = rotation preview.targetRotation = rotation } } ```
## Step 4: Capture Photo Use the `ImageCapture` use case to take the picture. The `ImageProxy` handles rotation directly. ```kotlin imageCapture.takePicture( cameraExecutor, object : ImageCapture.OnImageCapturedCallback() { override fun onCaptureSuccess(image: ImageProxy) { val buffer = image.planes[0].buffer val bytes = ByteArray(buffer.remaining()) buffer.get(bytes) val bitmap = BitmapFactory.decodeByteArray(bytes, 0, bytes.size) // Adjust rotation natively via ImageProxy val matrix = Matrix() matrix.postRotate(image.imageInfo.rotationDegrees.toFloat()) if (lensFacing == CameraSelector.LENS_FACING_FRONT) { matrix.postScale(-1f, 1f) // Mirror for front camera } val rotatedBitmap = Bitmap.createBitmap( bitmap, 0, 0, bitmap.width, bitmap.height, matrix, true ) // MUST close proxy image.close() } override fun onError(exception: ImageCaptureException) { Log.e("CameraX", "Capture failed: ${exception.message}", exception) } } ) ```
## Step 5: Switch Cameras To flip between front and rear cameras, change the `CameraSelector` and re-trigger the `ProcessCameraProvider` logic. ```kotlin lensFacing = if (lensFacing == CameraSelector.LENS_FACING_BACK) { CameraSelector.LENS_FACING_FRONT } else { CameraSelector.LENS_FACING_BACK } ```
## Constraints - **Don't manage the camera lifecycle manually** : Bind the camera to a `LifecycleOwner` through the `ProcessCameraProvider`. Avoid manual camera open or close logic in `onResume` or `onPause`. - **Don't calculate focus matrices manually** : `MeteringPointFactory` handles coordinate transformations, including device rotation offsets. Avoid custom matrix implementations. - **Don't forget to close the ImageProxy** : Remember to invoke `image.close()` in the capture callback. Skipping this call locks the capture pipeline and interrupts subsequent photos. - **Don't wrap `PreviewView` in `AndroidView` for Compose code** : For Compose UI layouts, use `CameraXViewfinder`. Compiling `PreviewView` in an `AndroidView` is an old fallback option that introduces resizing issues.