fix: 优化Gizmo
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@@ -2,6 +2,7 @@ import { beforeEach, expect, it, vi } from "vitest";
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import { Object3D, PerspectiveCamera, Scene, Vector2 } from "three";
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import { usePlaybackStore } from "../runtime/playbackStore";
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import { useDirectorStore } from "../store/directorStore";
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import { getCameraLookRotationFromTarget } from "../schema/cameraGeometry";
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import { exportVideo } from "./videoExport";
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vi.mock("mp4-muxer", () => ({
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@@ -125,7 +126,7 @@ function placeCameraShotAt(position: [number, number, number], target: [number,
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const shot = store.project.cameras[0];
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store.updateCamera(shot.id, {
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transform: { position, rotation: [0, 0, 0], scale: [1, 1, 1] },
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target,
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lookRotation: getCameraLookRotationFromTarget(position, target),
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fov,
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});
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store.setActiveCamera(shot.id);
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@@ -172,7 +173,7 @@ it("lets the camera track win over the static shot pose in camera-view exports",
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// 给它加一条运镜轨道:0s 处机位在 [5, 1, 0],和机位自身的 [0, 3, 9] 明显不同
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useDirectorStore.getState().addCameraKeyframe(shotId, 0, {
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position: [5, 1, 0],
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target: [0, 1, 0],
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lookRotation: getCameraLookRotationFromTarget([5, 1, 0], [0, 1, 0]),
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fov: 40,
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});
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const bridge = createFakeBridge();
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