fix: 优化空格播放和截图角色标签对不上
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@@ -380,7 +380,9 @@ it("shares the scene transform with the ground plane so the grid never becomes a
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render(<App />);
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const grid = screen.getByTestId("viewport-grid");
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const sceneGroup = grid.closest("group");
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// 网格被包在「导出时隐藏」的 group 里,再外层才是与地面共享变换的场景 group
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const gridWrapper = grid.closest("group");
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const sceneGroup = gridWrapper?.parentElement?.closest("group");
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// 网格与地面同在场景组内:共享场景平移/旋转/缩放,不会各自留在不同坐标空间
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expect(sceneGroup).not.toBeNull();
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