feat(canvas): 画布引擎 - 引入 LeaferJS 图形层并优化缩放清晰度与性能
This commit is contained in:
1 parent
a8b3727c38
commit
035d4bc185
14 files changed
+591
-101
No files matched your search
@@ -0,0 +1,325 @@
|
||||
import { useLayoutEffect, useRef, type RefObject } from "react";
|
||||
import { Group, Leafer, Path, Rect } from "leafer-ui";
|
||||
|
||||
import { activeConnectionPath, canvasConnectionPath } from "@/components/canvas/canvas-connections";
|
||||
import { subscribeCanvasSelectionPreview, subscribeCanvasViewportPreview } from "@/lib/canvas/canvas-live-viewport";
|
||||
import { calculateCanvasPreviewTransform, sameCanvasViewport, shouldRebaseCanvasRaster } from "@/lib/canvas/canvas-leafer-viewport";
|
||||
import type { CanvasTheme } from "@/lib/canvas-theme";
|
||||
import type { CanvasDisplayConnection, CanvasNodeData, ConnectionHandle, Position, SelectionBox, ViewportTransform } from "@/types/canvas";
|
||||
|
||||
type NodeBounds = { left: number; top: number; width: number; height: number; count: number } | null;
|
||||
|
||||
type CanvasLeaferGraphicsLayerProps = {
|
||||
containerRef: RefObject<HTMLDivElement | null>;
|
||||
viewport: ViewportTransform;
|
||||
theme: CanvasTheme;
|
||||
displayConnections: CanvasDisplayConnection[];
|
||||
selectedConnectionId: string | null;
|
||||
relatedConnectionIds: Set<string>;
|
||||
scriptScrollTopById: Record<string, number>;
|
||||
connectingParams: ConnectionHandle | null;
|
||||
mouseWorld: Position;
|
||||
connectionTargetNodeId: string | null;
|
||||
nodeById: Map<string, CanvasNodeData>;
|
||||
selectionBox: SelectionBox | null;
|
||||
selectedNodeBounds: NodeBounds;
|
||||
alignmentGuides: { vertical?: number; horizontal?: number };
|
||||
};
|
||||
|
||||
type LeaferScene = {
|
||||
leafer: Leafer;
|
||||
world: Group;
|
||||
host: HTMLDivElement;
|
||||
};
|
||||
|
||||
type UnderlayScene = LeaferScene & {
|
||||
connections: Group;
|
||||
};
|
||||
|
||||
type OverlayScene = LeaferScene & {
|
||||
selection: Rect;
|
||||
selectionBounds: Rect;
|
||||
guides: Path;
|
||||
draft: Path;
|
||||
};
|
||||
|
||||
export function CanvasLeaferGraphicsLayer(props: CanvasLeaferGraphicsLayerProps) {
|
||||
const underlayHostRef = useRef<HTMLDivElement>(null);
|
||||
const overlayHostRef = useRef<HTMLDivElement>(null);
|
||||
const underlayRef = useRef<UnderlayScene | null>(null);
|
||||
const overlayRef = useRef<OverlayScene | null>(null);
|
||||
const viewportRef = useRef(props.viewport);
|
||||
const rasterViewportRef = useRef(props.viewport);
|
||||
const propsRef = useRef(props);
|
||||
propsRef.current = props;
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const underlayHost = underlayHostRef.current;
|
||||
const overlayHost = overlayHostRef.current;
|
||||
// 子组件 layout effect 可能早于父层 ref 对外可见,host 的直接父元素才是此刻最可靠的画布容器。
|
||||
const container = (props.containerRef.current || underlayHost?.parentElement) as HTMLDivElement | null;
|
||||
if (!underlayHost || !overlayHost || !container) return;
|
||||
|
||||
const underlay = createUnderlayScene(underlayHost);
|
||||
const overlay = createOverlayScene(overlayHost);
|
||||
underlayRef.current = underlay;
|
||||
overlayRef.current = overlay;
|
||||
|
||||
const resize = () => {
|
||||
const rect = container.getBoundingClientRect();
|
||||
const size = { width: Math.max(1, rect.width), height: Math.max(1, rect.height), pixelRatio: canvasPixelRatio() };
|
||||
underlay.leafer.resize(size);
|
||||
overlay.leafer.resize(size);
|
||||
syncViewport(rasterViewportRef.current, size.width, size.height, underlay, overlay, propsRef.current);
|
||||
if (isZoomPreview(container, viewportRef.current, rasterViewportRef.current)) {
|
||||
applyScenePreview(viewportRef.current, rasterViewportRef.current, underlay, overlay);
|
||||
}
|
||||
};
|
||||
const resizeObserver = new ResizeObserver(resize);
|
||||
resizeObserver.observe(container);
|
||||
window.addEventListener("resize", resize);
|
||||
const unsubscribe = subscribeCanvasViewportPreview(container, (next) => {
|
||||
viewportRef.current = next;
|
||||
const rect = container.getBoundingClientRect();
|
||||
if (isZoomPreview(container, next, rasterViewportRef.current)) {
|
||||
if (shouldRebaseCanvasRaster(next, rasterViewportRef.current)) {
|
||||
syncViewport(next, rect.width, rect.height, underlay, overlay, propsRef.current);
|
||||
rasterViewportRef.current = next;
|
||||
forceSceneRender(underlay, overlay);
|
||||
resetScenePreview(underlay, overlay);
|
||||
return;
|
||||
}
|
||||
applyScenePreview(next, rasterViewportRef.current, underlay, overlay);
|
||||
return;
|
||||
}
|
||||
resetScenePreview(underlay, overlay);
|
||||
if (sameCanvasViewport(next, rasterViewportRef.current)) return;
|
||||
syncViewport(next, rect.width, rect.height, underlay, overlay, propsRef.current);
|
||||
rasterViewportRef.current = next;
|
||||
});
|
||||
const unsubscribeSelection = subscribeCanvasSelectionPreview(container, (selection) => {
|
||||
syncSelection(overlay.selection, selection, propsRef.current.theme);
|
||||
});
|
||||
resize();
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
unsubscribeSelection();
|
||||
resizeObserver.disconnect();
|
||||
window.removeEventListener("resize", resize);
|
||||
underlay.leafer.destroy(true);
|
||||
overlay.leafer.destroy(true);
|
||||
underlayRef.current = null;
|
||||
overlayRef.current = null;
|
||||
};
|
||||
}, [props.containerRef]);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const underlay = underlayRef.current;
|
||||
if (!underlay) return;
|
||||
rebuildConnections(underlay, props);
|
||||
}, [props.displayConnections, props.relatedConnectionIds, props.scriptScrollTopById, props.selectedConnectionId, props.theme]);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const overlay = overlayRef.current;
|
||||
if (!overlay) return;
|
||||
syncOverlayContent(overlay, props, viewportRef.current.k);
|
||||
}, [props.connectingParams, props.connectionTargetNodeId, props.mouseWorld, props.nodeById, props.scriptScrollTopById, props.selectedNodeBounds, props.selectionBox, props.theme]);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const underlay = underlayRef.current;
|
||||
const overlay = overlayRef.current;
|
||||
const container = props.containerRef.current;
|
||||
if (!underlay || !overlay || !container) return;
|
||||
viewportRef.current = props.viewport;
|
||||
const rect = container.getBoundingClientRect();
|
||||
const hadPreview = hasScenePreview(underlay, overlay);
|
||||
if (hadPreview || !sameCanvasViewport(props.viewport, rasterViewportRef.current)) {
|
||||
syncViewport(props.viewport, rect.width, rect.height, underlay, overlay, props);
|
||||
}
|
||||
rasterViewportRef.current = props.viewport;
|
||||
// 新视口先同步到真实 DPR backing store,再撤销交互期的合成变换,避免出现跳帧。
|
||||
if (hadPreview) forceSceneRender(underlay, overlay);
|
||||
resetScenePreview(underlay, overlay);
|
||||
}, [props.containerRef, props.viewport]);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
const underlay = underlayRef.current;
|
||||
const overlay = overlayRef.current;
|
||||
const container = props.containerRef.current;
|
||||
if (!underlay || !overlay || !container) return;
|
||||
const rect = container.getBoundingClientRect();
|
||||
syncViewport(rasterViewportRef.current, rect.width, rect.height, underlay, overlay, props);
|
||||
if (isZoomPreview(container, viewportRef.current, rasterViewportRef.current)) {
|
||||
applyScenePreview(viewportRef.current, rasterViewportRef.current, underlay, overlay);
|
||||
}
|
||||
}, [props.alignmentGuides, props.containerRef, props.theme]);
|
||||
|
||||
return (
|
||||
<>
|
||||
<div ref={underlayHostRef} data-canvas-leafer-underlay className="pointer-events-none absolute inset-0 z-0 overflow-hidden" aria-hidden />
|
||||
<div ref={overlayHostRef} data-canvas-leafer-overlay className="pointer-events-none absolute inset-0 z-[55] overflow-hidden" aria-hidden />
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
function createUnderlayScene(host: HTMLDivElement): UnderlayScene {
|
||||
const leafer = new Leafer({ view: host, width: 1, height: 1, pixelRatio: canvasPixelRatio(), fill: "transparent", hittable: false, smooth: true });
|
||||
const world = new Group({ hittable: false });
|
||||
const connections = new Group({ hittable: false });
|
||||
world.add(connections);
|
||||
leafer.add(world);
|
||||
return { leafer, world, host, connections };
|
||||
}
|
||||
|
||||
function createOverlayScene(host: HTMLDivElement): OverlayScene {
|
||||
const leafer = new Leafer({ view: host, width: 1, height: 1, pixelRatio: canvasPixelRatio(), fill: "transparent", hittable: false, smooth: true });
|
||||
const world = new Group({ hittable: false });
|
||||
const selection = new Rect({ visible: false, hittable: false });
|
||||
const selectionBounds = new Rect({ visible: false, hittable: false, fill: "transparent" });
|
||||
const guides = new Path({ visible: false, hittable: false });
|
||||
const draft = new Path({ visible: false, hittable: false });
|
||||
world.add(selection);
|
||||
world.add(selectionBounds);
|
||||
world.add(guides);
|
||||
world.add(draft);
|
||||
leafer.add(world);
|
||||
return { leafer, world, host, selection, selectionBounds, guides, draft };
|
||||
}
|
||||
|
||||
function rebuildConnections(scene: UnderlayScene, props: CanvasLeaferGraphicsLayerProps) {
|
||||
scene.connections.removeAll(true);
|
||||
props.displayConnections.forEach(({ connection, from, to }) => {
|
||||
const emphasized = props.selectedConnectionId === connection.id || props.relatedConnectionIds.has(connection.id);
|
||||
const path = new Path({
|
||||
path: canvasConnectionPath(connection, from, to, props.scriptScrollTopById[from.id] || 0, props.scriptScrollTopById[to.id] || 0).pathD,
|
||||
stroke: emphasized ? props.theme.accent.primary : props.theme.node.muted,
|
||||
strokeWidth: emphasized ? 1.6 : 1,
|
||||
strokeScaleFixed: true,
|
||||
strokeCap: "round",
|
||||
opacity: emphasized ? 0.52 : 0.24,
|
||||
hittable: false,
|
||||
});
|
||||
scene.connections.add(path);
|
||||
});
|
||||
}
|
||||
|
||||
function syncOverlayContent(scene: OverlayScene, props: CanvasLeaferGraphicsLayerProps, viewportScale: number) {
|
||||
const selection = props.selectionBox;
|
||||
scene.selection.visible = Boolean(selection);
|
||||
if (selection) {
|
||||
syncSelection(scene.selection, selection, props.theme);
|
||||
}
|
||||
|
||||
const bounds = props.selectedNodeBounds;
|
||||
scene.selectionBounds.visible = Boolean(bounds && !selection);
|
||||
if (bounds && !selection) {
|
||||
syncSelectionBounds(scene.selectionBounds, bounds, viewportScale);
|
||||
scene.selectionBounds.stroke = props.theme.accent.primary;
|
||||
}
|
||||
|
||||
const connecting = props.connectingParams;
|
||||
scene.draft.visible = Boolean(connecting);
|
||||
if (connecting) {
|
||||
scene.draft.set({
|
||||
path: activeConnectionPath(
|
||||
props.nodeById.get(connecting.nodeId),
|
||||
connecting,
|
||||
props.mouseWorld,
|
||||
props.connectionTargetNodeId ? props.nodeById.get(props.connectionTargetNodeId) : undefined,
|
||||
props.scriptScrollTopById[connecting.nodeId] || 0,
|
||||
),
|
||||
stroke: props.theme.accent.primary,
|
||||
strokeCap: "round",
|
||||
opacity: 0.72,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function syncSelection(rect: Rect, selection: SelectionBox, theme: CanvasTheme) {
|
||||
rect.set({
|
||||
x: Math.min(selection.startWorldX, selection.currentWorldX),
|
||||
y: Math.min(selection.startWorldY, selection.currentWorldY),
|
||||
width: Math.abs(selection.currentWorldX - selection.startWorldX),
|
||||
height: Math.abs(selection.currentWorldY - selection.startWorldY),
|
||||
fill: theme.canvas.selectionFill,
|
||||
stroke: theme.accent.primary,
|
||||
});
|
||||
}
|
||||
|
||||
function syncViewport(viewport: ViewportTransform, width: number, height: number, underlay: UnderlayScene, overlay: OverlayScene, props: CanvasLeaferGraphicsLayerProps) {
|
||||
const scale = Math.max(viewport.k, 0.05);
|
||||
for (const scene of [underlay, overlay]) scene.world.set({ x: viewport.x, y: viewport.y, scaleX: scale, scaleY: scale });
|
||||
|
||||
overlay.selection.strokeWidth = 1 / scale;
|
||||
overlay.selection.cornerRadius = 2 / scale;
|
||||
if (props.selectedNodeBounds) syncSelectionBounds(overlay.selectionBounds, props.selectedNodeBounds, scale);
|
||||
overlay.selectionBounds.set({ strokeWidth: 1 / scale, cornerRadius: 12 / scale });
|
||||
overlay.draft.set({ strokeWidth: 1.4 / scale, dashPattern: [8 / scale, 8 / scale] });
|
||||
overlay.guides.set({
|
||||
visible: typeof props.alignmentGuides.vertical === "number" || typeof props.alignmentGuides.horizontal === "number",
|
||||
path: guidePath(viewport, width, height, props.alignmentGuides),
|
||||
stroke: props.theme.accent.primary,
|
||||
strokeWidth: 1 / scale,
|
||||
dashPattern: [5 / scale, 5 / scale],
|
||||
opacity: 0.72,
|
||||
});
|
||||
}
|
||||
|
||||
function isZoomPreview(container: HTMLDivElement, viewport: ViewportTransform, rasterViewport: ViewportTransform) {
|
||||
return container.dataset.canvasViewportInteracting === "true" && Math.abs(viewport.k - rasterViewport.k) > 0.0001;
|
||||
}
|
||||
|
||||
function applyScenePreview(viewport: ViewportTransform, rasterViewport: ViewportTransform, ...scenes: LeaferScene[]) {
|
||||
// 将已栅格画面的屏幕坐标映射到实时视口,缩放手势期间不触碰 Leafer 场景树。
|
||||
const { ratio, x, y } = calculateCanvasPreviewTransform(viewport, rasterViewport);
|
||||
for (const scene of scenes) {
|
||||
scene.host.style.transformOrigin = "0 0";
|
||||
scene.host.style.transform = `translate3d(${x}px, ${y}px, 0) scale(${ratio})`;
|
||||
scene.host.style.willChange = "transform";
|
||||
scene.host.dataset.canvasLeaferPreview = "true";
|
||||
}
|
||||
}
|
||||
|
||||
function hasScenePreview(...scenes: LeaferScene[]) {
|
||||
return scenes.some((scene) => scene.host.dataset.canvasLeaferPreview === "true");
|
||||
}
|
||||
|
||||
function resetScenePreview(...scenes: LeaferScene[]) {
|
||||
for (const scene of scenes) {
|
||||
scene.host.style.transform = "";
|
||||
scene.host.style.transformOrigin = "";
|
||||
scene.host.style.willChange = "";
|
||||
delete scene.host.dataset.canvasLeaferPreview;
|
||||
}
|
||||
}
|
||||
|
||||
function forceSceneRender(...scenes: LeaferScene[]) {
|
||||
for (const scene of scenes) scene.leafer.forceRender(undefined, true);
|
||||
}
|
||||
|
||||
function syncSelectionBounds(rect: Rect, bounds: NonNullable<NodeBounds>, viewportScale: number) {
|
||||
const padding = 12 / Math.max(viewportScale, 0.05);
|
||||
rect.set({
|
||||
x: bounds.left - padding,
|
||||
y: bounds.top - padding,
|
||||
width: bounds.width + padding * 2,
|
||||
height: bounds.height + padding * 2,
|
||||
});
|
||||
}
|
||||
|
||||
function guidePath(viewport: ViewportTransform, width: number, height: number, guides: { vertical?: number; horizontal?: number }) {
|
||||
const scale = Math.max(viewport.k, 0.05);
|
||||
const left = -viewport.x / scale;
|
||||
const top = -viewport.y / scale;
|
||||
const right = left + width / scale;
|
||||
const bottom = top + height / scale;
|
||||
const commands: string[] = [];
|
||||
if (typeof guides.vertical === "number") commands.push(`M ${guides.vertical} ${top} L ${guides.vertical} ${bottom}`);
|
||||
if (typeof guides.horizontal === "number") commands.push(`M ${left} ${guides.horizontal} L ${right} ${guides.horizontal}`);
|
||||
return commands.join(" ");
|
||||
}
|
||||
|
||||
function canvasPixelRatio() {
|
||||
return Math.min(3, Math.max(1, window.devicePixelRatio || 1));
|
||||
}
|
||||
Reference in new issue
Block a user