fix(canvas): 分镜生成上下文 - 忽略未绑定资产的角色设计工作流

This commit is contained in:
ddCat
2026-08-26 22:38:07 +08:00
parent c79e984bc3
commit 1ccbbc5a7b
2 changed files with 69 additions and 1 deletions

View File

@@ -22,7 +22,10 @@ export function resolveStoryboardGenerationContext(nodes: CanvasNodeData[]): Sto
const stylePresetId = String(styleNode?.metadata?.stylePresetId || "").trim();
if (!styleNode || !stylePrompt || !stylePresetId) throw new Error("请先设置项目画风,再生成分镜");
const characterNodes = nodes.filter((node) => node.metadata?.workflowKind === "character");
// `workflowKind=character` is also used by standalone character-design
// image workflows. Only nodes linked to a project character asset are
// storyboard character cards and therefore participate in this check.
const characterNodes = nodes.filter((node) => node.metadata?.workflowKind === "character" && node.metadata?.characterAssetId?.trim());
const invalidCharacter = characterNodes.find((node) => !node.metadata?.characterAssetId?.trim() || !node.metadata?.characterVersionId?.trim() || !(node.metadata?.characterName || node.title).trim());
if (invalidCharacter) throw new Error(`角色卡“${invalidCharacter.metadata?.characterName || invalidCharacter.title || "未命名角色"}”版本未同步,请刷新角色资产后再生成分镜`);

View File

@@ -0,0 +1,65 @@
import { describe, expect, it } from "bun:test";
import { resolveStoryboardGenerationContext } from "@/lib/canvas/canvas-storyboard-context";
import { CanvasNodeType, type CanvasNodeData } from "@/types/canvas";
const node = (id: string, type: CanvasNodeType, metadata: CanvasNodeData["metadata"] = {}): CanvasNodeData => ({
id,
type,
title: id,
position: { x: 0, y: 0 },
width: 320,
height: 180,
metadata,
});
const styleNode = node("style", CanvasNodeType.Text, {
workflowKind: "styleboard",
stylePresetId: "style-v1",
content: "统一的项目画风",
});
describe("storyboard generation context", () => {
it("ignores standalone character-design workflows without a linked asset", () => {
const context = resolveStoryboardGenerationContext([
styleNode,
node("character-turnaround", CanvasNodeType.Image, {
workflowKind: "character",
composerContent: "生成角色三视图",
}),
]);
expect(context.characters).toEqual([]);
});
it("keeps the version check for linked character cards", () => {
expect(() => resolveStoryboardGenerationContext([
styleNode,
node("character-card", CanvasNodeType.Text, {
workflowKind: "character",
characterAssetId: "asset-1",
characterName: "李当歌",
}),
])).toThrow("角色卡“李当歌”版本未同步");
});
it("passes linked character cards with a current version", () => {
const context = resolveStoryboardGenerationContext([
styleNode,
node("character-card", CanvasNodeType.Text, {
workflowKind: "character",
characterAssetId: "asset-1",
characterVersionId: "version-1",
characterName: "李当歌",
characterDefinition: { role: "镇国公世子" },
}),
]);
expect(context.characters).toEqual([{
assetId: "asset-1",
versionId: "version-1",
name: "李当歌",
definition: { role: "镇国公世子" },
}]);
});
});