fix: recognize common multimodal text models

This commit is contained in:
Codex
2026-09-19 20:40:55 +08:00
parent 376770aad6
commit 43f30b9a84
4 changed files with 68 additions and 5 deletions

View File

@@ -6,6 +6,23 @@ import (
"testing"
)
func TestDefaultModelCapabilityConfigRecognizesKnownTextVisionFamilies(t *testing.T) {
gemini := DefaultModelCapabilityConfigForModel("chat-completion", "gemini-3.8-flash-high")
gpt := DefaultModelCapabilityConfigForModel("chat-completion", "gpt-4o")
doubao := DefaultModelCapabilityConfigForModel("chat-completion", "doubao-seed-1.6-flash")
plain := DefaultModelCapabilityConfigForModel("chat-completion", "plain-text-model")
if gemini.Text == nil || gemini.Text.References.MaxImages != 16 || gemini.Text.References.MaxImageBytes != 30*1024*1024 {
t.Fatalf("Gemini text vision defaults = %#v", gemini.Text)
}
if gpt.Text == nil || gpt.Text.References.MaxImages != 16 || doubao.Text == nil || doubao.Text.References.MaxImages != 16 {
t.Fatalf("known multimodal text vision defaults: gpt=%#v doubao=%#v", gpt.Text, doubao.Text)
}
if plain.Text == nil || plain.Text.References.MaxImages != 0 {
t.Fatalf("plain text vision defaults = %#v", plain.Text)
}
}
func TestValidateImageTaskRejectsOversizedGrokPromptByUTF8Bytes(t *testing.T) {
prompt := strings.Repeat("中", 4001)
input := canvasGenerationInput{