feat(canvas): support multimodal video storyboard tables

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Codex committed 2026-09-20 12:59:23 +08:00
1 parent 7985dbec48
commit 6d355380cb
10 files changed
+425 -45

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@@ -95,7 +95,8 @@ import { CanvasLeaferGraphicsLayer } from "@/components/canvas/canvas-leafer-gra
import { CanvasFreeformEmptyState, CanvasLinkedProjectEmptyState, CanvasShortDramaEmptyState, CanvasShortDramaGuide, CanvasStoryInputNodeContent, CanvasStylePlaceholderNodeContent } from "@/components/canvas/canvas-short-drama-entry";
import { resolveCanvasEmptyStateKind } from "@/lib/canvas/canvas-starter";
import { failedImageBatchChildren, markImageBatchRetrying, reconcileImageBatchRoot, restoreUnsubmittedImageBatchChild } from "@/lib/canvas/canvas-image-batch-retry";
import { createCanvasNode, getInputSummary, isHiddenBatchChild } from "@/lib/canvas/canvas-project-domain";
import { cinematicStoryboardColumns, createCanvasNode, getInputSummary, isHiddenBatchChild } from "@/lib/canvas/canvas-project-domain";
import { storyboardRowsFromBatchTable } from "@/lib/canvas/canvas-batch-storyboard";
import { stampCanvasNodeChanges, updateCanvasNode, updateCanvasNodes } from "@/lib/canvas/canvas-node-timestamps";
import { canvasAssetHandoffAttempt, finalizeCanvasAssetHandoff, uninsertedCanvasAssetHandoffPayloads } from "@/lib/canvas/canvas-asset-handoff";
import { batchSourceRestriction } from "@/lib/canvas/canvas-batch-connection";
@@ -1988,6 +1989,60 @@ function InfiniteCanvasPage() {
enqueueGenerationBatch,
});
const createStoryboardFromBatchTable = useCallback(async (tableNodeId: string) => {
const tableNode = nodesRef.current.find((node) => node.id === tableNodeId && node.type === CanvasNodeType.BatchTable);
const table = tableNode?.metadata?.batchTable;
if (!tableNode || !table || table.contentKind !== "storyboard") return;
const rows = storyboardRowsFromBatchTable(table);
if (!rows.length) return message.warning("当前表格没有可用的分镜行");
const sourceIds = Array.from(new Set([
...(table.storyboardSourceNodeIds || []),
...connectionsRef.current.filter((connection) => connection.toNodeId === tableNodeId && connection.relation !== "batch-output").map((connection) => connection.fromNodeId),
])).filter((id) => nodesRef.current.some((node) => node.id === id));
const sourceVideo = sourceIds.map((id) => nodesRef.current.find((node) => node.id === id)).find((node): node is CanvasNodeData => node?.type === CanvasNodeType.Video);
const keyframeTimesMs = rows.map((row) => row.keyframeTimeMs ?? (row.sourceStartMs !== undefined && row.sourceEndMs !== undefined ? (row.sourceStartMs + row.sourceEndMs) / 2 : undefined)).filter((value): value is number => Number.isFinite(value));
const useKeyframes = Boolean(sourceVideo && keyframeTimesMs.length);
const scriptSpec = getNodeSpec(CanvasNodeType.Script);
const scriptNode = createCanvasNode(CanvasNodeType.Script, {
x: tableNode.position.x + tableNode.width + 160 + scriptSpec.width / 2,
y: tableNode.position.y + Math.max(tableNode.height, scriptSpec.height) / 2,
}, {
storyboard: { rows, visibleColumns: cinematicStoryboardColumns(), referenceNodeIds: sourceIds },
storyboardVideoInputMode: useKeyframes ? "keyframe" : "direct",
workflowKind: "storyboard",
workflowTitle: table.storyboardTitle || "视频脚本",
composerContent: table.storyboardTitle || "来自多维表格的视频分镜脚本",
status: "idle",
});
scriptNode.title = table.storyboardTitle || "视频脚本";
const nextConnections = [
...connectionsRef.current,
...sourceIds.map((sourceId) => ({ id: nanoid(), fromNodeId: sourceId, toNodeId: scriptNode.id, toHandleId: "storyboard:context", relation: "storyboard-asset-reference" as const })),
];
const nextNodes = [...nodesRef.current, scriptNode];
nodesRef.current = nextNodes;
connectionsRef.current = nextConnections;
setNodes(nextNodes);
setConnections(nextConnections);
setSelectedNodeIds(new Set([scriptNode.id]));
setDialogNodeId(scriptNode.id);
if (sourceVideo && keyframeTimesMs.length) {
const frameNodes = await extractVideoFrames(sourceVideo, { timesMs: keyframeTimesMs });
if (frameNodes.length) {
const frameByIndex = new Map(frameNodes.map((node, index) => [index, node.id]));
const updatedRows = rows.map((row, index) => ({ ...row, imageNodeId: frameByIndex.get(index) || row.imageNodeId }));
const withFrames = nodesRef.current.map((node) => node.id === scriptNode.id ? { ...node, metadata: { ...node.metadata, storyboard: { ...node.metadata?.storyboard, rows: updatedRows, visibleColumns: cinematicStoryboardColumns(), referenceNodeIds: sourceIds } } } : node);
nodesRef.current = withFrames;
setNodes(withFrames);
message.success(`已创建视频脚本并自动抽取 ${frameNodes.length} 个关键帧,点击“生成视频”继续`);
} else {
message.warning("视频脚本已创建,但关键帧抽取失败;请检查视频是否已保存或允许跨域读取");
}
} else {
message.success(`已创建视频脚本:${rows.length} 个镜头`);
}
}, [connectionsRef, extractVideoFrames, message, nodesRef, setConnections, setDialogNodeId, setNodes, setSelectedNodeIds]);
const handleRetryNode = useCanvasGenerationRetry({
projectId,
domainProjectId: currentProject?.projectId,
@@ -2203,6 +2258,7 @@ function InfiniteCanvasPage() {
onUpdateRow={(rowId, patch) => updateBatchRow(contentNode.id, rowId, patch)}
onFillRows={() => fillRowsFromConnections(contentNode.id)}
onGenerate={(rowIds) => void generateBatchRows(contentNode.id, rowIds)}
onCreateStoryboard={() => createStoryboardFromBatchTable(contentNode.id)}
onRetryItem={(batchId, itemId) => retryFailedBatchItems(contentNode.id, batchId, itemId)}
onAddReferenceColumn={() => addBatchReferenceColumn(contentNode.id)}
onRemoveReferenceColumn={() => removeBatchReferenceColumn(contentNode.id)}
@@ -2290,6 +2346,7 @@ function InfiniteCanvasPage() {
connections,
createAndGenerateScriptVideos,
createScriptActionBoards,
createStoryboardFromBatchTable,
createScriptImageNodes,
createScriptVideoNodes,
currentProject?.directorScenes,