fix(canvas): 画布批量生成 - 修复节点丢失、资源引用及刷新状态不一致

This commit is contained in:
ddCat
2026-09-21 21:13:29 +08:00
parent dc1ad68015
commit 6f45240599
26 changed files with 533 additions and 179 deletions

View File

@@ -1,5 +1,6 @@
import { CanvasWorkspacePanel } from "@/components/canvas/canvas-workspace-panel";
import { isCanvasNodeGenerating } from "@/lib/canvas/canvas-node-task-state";
import { createCanvasStateWriter } from "@/lib/canvas/canvas-editor-state";
import { lazy, Suspense, useCallback, useEffect, useLayoutEffect, useMemo, useRef, useState } from "react";
import type { Dispatch, MouseEvent as ReactMouseEvent, SetStateAction } from "react";
import { useQuery, useQueryClient } from "@tanstack/react-query";
@@ -275,24 +276,14 @@ function InfiniteCanvasPage() {
const directorOnboardingScope = useUserStore((state) => state.user?.id?.trim() || "");
const nodesRef = useRef<CanvasNodeData[]>([]);
const [nodes, setNodesState] = useState<CanvasNodeData[]>([]);
const setNodes = useCallback<Dispatch<SetStateAction<CanvasNodeData[]>>>((value) => {
if (typeof value === "function") {
setNodesState((current) => {
const next = stampCanvasNodeChanges(current, value(current));
nodesRef.current = next;
return next;
});
return;
}
const next = stampCanvasNodeChanges(nodesRef.current, value);
nodesRef.current = next;
setNodesState(next);
}, []);
const setNodes = useMemo(() => createCanvasStateWriter(nodesRef, setNodesState, stampCanvasNodeChanges), []);
const [nodeStackOrder, setNodeStackOrder] = useState<CanvasNodeStackOrder>([]);
const bringNodeToFront = useCallback((nodeId: string) => {
setNodeStackOrder((current) => bringCanvasNodeToFront(current, nodeId));
}, []);
const [connections, setConnections] = useState<CanvasConnection[]>([]);
const [connections, setConnectionsState] = useState<CanvasConnection[]>([]);
const connectionsRef = useRef<CanvasConnection[]>([]);
const setConnections = useMemo(() => createCanvasStateWriter(connectionsRef, setConnectionsState), []);
const [chatSessions, setChatSessions] = useState<CanvasAssistantSession[]>([]);
const [activeChatId, setActiveChatId] = useState<string | null>(null);
const [viewport, setViewport] = useState<ViewportTransform>({ x: 0, y: 0, k: 1 });
@@ -370,7 +361,6 @@ function InfiniteCanvasPage() {
});
}, [nodes]);
const connectionsRef = useRef(connections);
const chatSessionsRef = useRef(chatSessions);
const activeChatIdRef = useRef(activeChatId);
const selectedNodeIdsRef = useRef(selectedNodeIds);
@@ -637,8 +627,6 @@ function InfiniteCanvasPage() {
}, [dialogNodeId]);
useLayoutEffect(() => {
nodesRef.current = nodes;
connectionsRef.current = connections;
chatSessionsRef.current = chatSessions;
activeChatIdRef.current = activeChatId;
selectedNodeIdsRef.current = selectedNodeIds;