feat(canvas): 节点连接 - 新增外置标题与跟随锚点快速连线

This commit is contained in:
ddCat
2026-07-31 17:17:01 +08:00
parent 98aad91d5f
commit 83fab5f136
10 changed files with 232 additions and 41 deletions

View File

@@ -48,7 +48,7 @@ type CanvasProjectWorldLayersProps = {
onNodeMouseDown: (event: ReactMouseEvent, nodeId: string) => void;
onNodeHoverStart: (nodeId: string) => void;
onNodeHoverEnd: (nodeId: string) => void;
onConnectStart: (event: ReactPointerEvent, nodeId: string, handleType: "source" | "target", handleId?: string) => void;
onConnectStart: (event: ReactPointerEvent, nodeId: string, handleType: "source" | "target", handleId?: string, anchorRatio?: number) => void;
onNodeResize: (nodeId: string, width: number, height: number, position?: Position) => void;
onToggleFrame: (nodeId: string) => void;
onNodeTitleChange: (nodeId: string, title: string) => void;
@@ -139,6 +139,7 @@ export function CanvasProjectWorldLayers(props: CanvasProjectWorldLayersProps) {
onHoverEnd={props.onNodeHoverEnd}
onConnectStart={props.onConnectStart}
onResize={props.onNodeResize}
onTitleChange={props.onNodeTitleChange}
onContentChange={props.onNodeContentChange}
onToggleBatch={props.onToggleBatch}
onSetBatchPrimary={props.onSetBatchPrimary}

View File

@@ -616,6 +616,7 @@ function InfiniteCanvasPage() {
const {
cancelPendingConnectionCreate,
closeConnectionCreateMenu,
connectionTargetAnchorRatio,
connectionTargetNodeId,
connectingParams,
createConnectedNode,
@@ -1417,6 +1418,7 @@ function InfiniteCanvasPage() {
connectingParams={connectingParams}
mouseWorld={mouseWorld}
connectionTargetNodeId={connectionTargetNodeId}
connectionTargetAnchorRatio={connectionTargetAnchorRatio}
nodeById={nodeById}
selectionBox={selectionBox}
selectedNodeBounds={selectedNodeBounds}

View File

@@ -3,6 +3,7 @@ import { App } from "antd";
import { nanoid } from "nanoid";
import type { PendingConnectionCreate } from "@/components/canvas/canvas-workspace-overlays";
import { getNodeSpec } from "@/constant/canvas";
import { attachNodeToStoryboardRow, createCanvasNode, getConnectionTargetAnchor, isHiddenBatchChild, normalizeConnection, storyboardHandleAtY, storyboardRowFromHandle } from "@/lib/canvas/canvas-project-domain";
import { createCanvasDrawingFromImage } from "@/lib/canvas/canvas-drawing-storage";
import { isFrameNode, isNodeHiddenByCollapsedFrame } from "@/lib/canvas/canvas-frame";
@@ -27,6 +28,7 @@ type UseCanvasConnectionControllerOptions = {
type ConnectionDropTarget = {
nodeId: string | null;
handleId?: string;
anchorRatio?: number;
isNearNode: boolean;
};
@@ -52,10 +54,12 @@ export function useCanvasConnectionController({
const { message } = App.useApp();
const [connectingParams, setConnectingParams] = useState<ConnectionHandle | null>(null);
const [connectionTargetNodeId, setConnectionTargetNodeId] = useState<string | null>(null);
const [connectionTargetAnchorRatio, setConnectionTargetAnchorRatio] = useState<number | undefined>();
const [pendingConnectionCreate, setPendingConnectionCreate] = useState<PendingConnectionCreate | null>(null);
const [mouseWorld, setMouseWorld] = useState<Position>({ x: 0, y: 0 });
const connectingParamsRef = useRef(connectingParams);
const connectingPointerIdRef = useRef<number | null>(null);
const connectingPointerStartRef = useRef<Position | null>(null);
const pendingConnectionCreateRef = useRef(pendingConnectionCreate);
useLayoutEffect(() => {
@@ -68,7 +72,9 @@ export function useCanvasConnectionController({
setConnectingParams(next);
if (!next) {
connectingPointerIdRef.current = null;
connectingPointerStartRef.current = null;
setConnectionTargetNodeId(null);
setConnectionTargetAnchorRatio(undefined);
}
}, []);
@@ -82,7 +88,7 @@ export function useCanvasConnectionController({
setConnecting(null);
}, [closeConnectionCreateMenu, setConnecting]);
const connectNodes = useCallback((current: ConnectionHandle, targetNodeId: string, targetHandleId?: string) => {
const connectNodes = useCallback((current: ConnectionHandle, targetNodeId: string, targetHandleId?: string, targetAnchorRatio?: number) => {
if (current.nodeId === targetNodeId) return;
const connection = normalizeConnection(current.nodeId, targetNodeId, nodesRef.current, current.handleType);
if (!connection) {
@@ -92,9 +98,13 @@ export function useCanvasConnectionController({
const { fromNodeId, toNodeId } = connection;
const fromHandleId = fromNodeId === current.nodeId ? current.handleId : targetHandleId;
const toHandleId = toNodeId === current.nodeId ? current.handleId : targetHandleId;
const exists = connectionsRef.current.some((item) => item.fromNodeId === fromNodeId && item.toNodeId === toNodeId && item.fromHandleId === fromHandleId && item.toHandleId === toHandleId);
if (!exists) {
setConnections((currentConnections) => [...currentConnections, { id: `conn-${Date.now()}`, fromNodeId, toNodeId, fromHandleId, toHandleId }]);
const fromAnchorRatio = fromNodeId === current.nodeId ? current.anchorRatio : targetAnchorRatio;
const toAnchorRatio = toNodeId === current.nodeId ? current.anchorRatio : targetAnchorRatio;
const exists = connectionsRef.current.find((item) => item.fromNodeId === fromNodeId && item.toNodeId === toNodeId && item.fromHandleId === fromHandleId && item.toHandleId === toHandleId);
if (exists) {
setConnections((currentConnections) => currentConnections.map((item) => item.id === exists.id ? { ...item, fromAnchorRatio, toAnchorRatio } : item));
} else {
setConnections((currentConnections) => [...currentConnections, { id: `conn-${Date.now()}`, fromNodeId, toNodeId, fromHandleId, toHandleId, fromAnchorRatio, toAnchorRatio }]);
setNodes((currentNodes) => attachNodeToStoryboardRow(currentNodes, { fromNodeId, toNodeId, fromHandleId, toHandleId }));
}
setContextMenu(null);
@@ -110,7 +120,18 @@ export function useCanvasConnectionController({
: type === CanvasNodeType.Video && storyboardRow
? { prompt: videoPrompt, composerContent: videoPrompt, generationMode: "video" as const, videoEditOperation: "text_to_video" as const, workflowKind: "shot" as const, workflowTitle: `镜头 ${storyboardRow.shotNumber} 视频`, shotIndex: storyboardRow.shotNumber, seconds: String(storyboardRow.durationSeconds), status: NODE_STATUS_IDLE }
: undefined;
const newNode = createCanvasNode(type, pending.position, metadata);
const sourceNodeForQuickCreate = pending.quick ? nodesRef.current.find((node) => node.id === pending.connection.nodeId) : undefined;
const spec = getNodeSpec(type);
const anchorY = sourceNodeForQuickCreate ? sourceNodeForQuickCreate.position.y + sourceNodeForQuickCreate.height * (pending.connection.anchorRatio ?? 0.5) : pending.position.y;
const position = sourceNodeForQuickCreate
? {
x: pending.connection.handleType === "source"
? sourceNodeForQuickCreate.position.x + sourceNodeForQuickCreate.width + 96 + spec.width / 2
: sourceNodeForQuickCreate.position.x - 96 - spec.width / 2,
y: anchorY,
}
: pending.position;
const newNode = createCanvasNode(type, position, metadata);
if (storyboardRow) newNode.title = `镜头 ${storyboardRow.shotNumber} · 视频`;
const connection = normalizeConnection(pending.connection.nodeId, newNode.id, [...nodesRef.current, newNode], pending.connection.handleType);
if (!connection) {
@@ -148,7 +169,9 @@ export function useCanvasConnectionController({
}
const fromHandleId = connection.fromNodeId === pending.connection.nodeId ? pending.connection.handleId : undefined;
const toHandleId = connection.toNodeId === pending.connection.nodeId ? pending.connection.handleId : undefined;
const connected = { ...connection, fromHandleId, toHandleId };
const fromAnchorRatio = connection.fromNodeId === pending.connection.nodeId ? pending.connection.anchorRatio : 0.5;
const toAnchorRatio = connection.toNodeId === pending.connection.nodeId ? pending.connection.anchorRatio : 0.5;
const connected = { ...connection, fromHandleId, toHandleId, fromAnchorRatio, toAnchorRatio };
setNodes((currentNodes) => attachNodeToStoryboardRow([...currentNodes, newNode], connected));
setConnections((currentConnections) => [...currentConnections, { id: nanoid(), ...connected }]);
setSelectedNodeIds(new Set([newNode.id]));
@@ -167,6 +190,7 @@ export function useCanvasConnectionController({
let isNearNode = false;
let bestNodeId: string | null = null;
let bestHandleId: string | undefined;
let bestAnchorRatio: number | undefined;
let bestPriority = Number.POSITIVE_INFINITY;
[...nodesRef.current]
@@ -176,7 +200,8 @@ export function useCanvasConnectionController({
const scrollTop = scriptScrollTopById[node.id] || 0;
const targetHandleId = node.type === CanvasNodeType.Script ? storyboardHandleAtY(node, world.y, scrollTop) : undefined;
if (node.type === CanvasNodeType.Script && !targetHandleId) return;
const anchor = getConnectionTargetAnchor(node, current, targetHandleId, scrollTop);
const targetAnchorRatio = node.type === CanvasNodeType.Script ? undefined : Math.min(0.94, Math.max(0.06, (world.y - node.position.y) / Math.max(node.height, 1)));
const anchor = getConnectionTargetAnchor(node, current, targetHandleId, scrollTop, targetAnchorRatio);
const dx = world.x - anchor.x;
const dy = world.y - anchor.y;
const hitsHandle = dx * dx + dy * dy <= handleRadius * handleRadius;
@@ -189,10 +214,11 @@ export function useCanvasConnectionController({
if (priority < bestPriority) {
bestNodeId = node.id;
bestHandleId = targetHandleId;
bestAnchorRatio = targetAnchorRatio;
bestPriority = priority;
}
});
return { nodeId: bestNodeId, handleId: bestHandleId, isNearNode };
return { nodeId: bestNodeId, handleId: bestHandleId, anchorRatio: bestAnchorRatio, isNearNode };
}, [nodesRef, screenToCanvas, scriptScrollTopById, viewportRef]);
const finishConnection = useCallback((clientX: number, clientY: number) => {
@@ -201,7 +227,7 @@ export function useCanvasConnectionController({
if (!currentConnection) return;
const dropTarget = getConnectionDropTarget(clientX, clientY, currentConnection);
if (dropTarget.nodeId) {
connectNodes(currentConnection, dropTarget.nodeId, dropTarget.handleId);
connectNodes(currentConnection, dropTarget.nodeId, dropTarget.handleId, dropTarget.anchorRatio);
setConnecting(null);
} else if (dropTarget.isNearNode) {
setConnecting(null);
@@ -214,13 +240,15 @@ export function useCanvasConnectionController({
}
}, [connectNodes, getConnectionDropTarget, screenToCanvas, setConnecting]);
const handleConnectStart = useCallback((event: ReactPointerEvent, nodeId: string, handleType: "source" | "target", handleId?: string) => {
const handleConnectStart = useCallback((event: ReactPointerEvent, nodeId: string, handleType: "source" | "target", handleId?: string, anchorRatio?: number) => {
event.preventDefault();
event.stopPropagation();
connectingPointerIdRef.current = event.pointerId;
connectingPointerStartRef.current = { x: event.clientX, y: event.clientY };
setMouseWorld(screenToCanvas(event.clientX, event.clientY));
setConnecting({ nodeId, handleType, handleId });
setConnecting({ nodeId, handleType, handleId, anchorRatio });
setConnectionTargetNodeId(null);
setConnectionTargetAnchorRatio(undefined);
setSelectedConnectionId(null);
}, [screenToCanvas, setConnecting, setSelectedConnectionId]);
@@ -230,10 +258,23 @@ export function useCanvasConnectionController({
if (!current || connectingPointerIdRef.current !== event.pointerId || pendingConnectionCreateRef.current) return;
const dropTarget = getConnectionDropTarget(event.clientX, event.clientY, current);
setConnectionTargetNodeId(dropTarget.nodeId);
setConnectionTargetAnchorRatio(dropTarget.anchorRatio);
setMouseWorld(screenToCanvas(event.clientX, event.clientY));
};
const handlePointerUp = (event: PointerEvent) => {
if (connectingPointerIdRef.current === event.pointerId) finishConnection(event.clientX, event.clientY);
if (connectingPointerIdRef.current !== event.pointerId) return;
const start = connectingPointerStartRef.current;
if (start && Math.hypot(event.clientX - start.x, event.clientY - start.y) <= 5) {
const current = connectingParamsRef.current;
if (current) {
const pending = { connection: current, position: screenToCanvas(event.clientX, event.clientY), quick: true };
pendingConnectionCreateRef.current = pending;
setPendingConnectionCreate(pending);
setConnecting(null);
return;
}
}
finishConnection(event.clientX, event.clientY);
};
const handlePointerCancel = (event: PointerEvent) => {
if (connectingPointerIdRef.current === event.pointerId) setConnecting(null);
@@ -257,6 +298,7 @@ export function useCanvasConnectionController({
cancelPendingConnectionCreate,
closeConnectionCreateMenu,
connectionTargetNodeId,
connectionTargetAnchorRatio,
connectingParams,
createConnectedNode,
handleConnectStart,