fix(canvas): 人物质感变体自动触发生成,修复缩略图不变 #91 (#92)

- use-canvas-media-tools.ts: createPortraitTextureNode 改为 generatePortraitTextureNode,
  节点创建后立即触发后端生成任务(与情绪/多视角/局部编辑保持一致):
  使用 nodeReferenceImage 获取源图引用,buildPortraitTexturePrompt 构建提示词,
  runBackendCanvasGenerationTask 执行生成,完成后更新缩略图
- project.tsx: 同步重命名 createPortraitTextureNode → generatePortraitTextureNode
- canvas-drawing-excalidraw-editor.tsx: getDimensions 参数补充 number 类型注解
- canvas-drawing-editor-modal.tsx: Pick 类型补充 engine 字段

Co-authored-by: sikongyue <3155157671@qq.com>
This commit is contained in:
爱笑的毛毛虫andsikongyue authored and GitHub committed 2026-08-03 20:11:13 +08:00
1 parent d387b25e2e
commit 9b3ec218e2
4 files changed
+42 -33

No files matched your search

+2 -2
View File
@@ -509,7 +509,7 @@ function InfiniteCanvasPage() {
emotionNodeId,
annotationNodeId,
createImageReversePromptNodes,
createPortraitTextureNode,
generatePortraitTextureNode,
cropImageNode,
cropNodeId,
extractVideoLastFrame,
@@ -1557,7 +1557,7 @@ function InfiniteCanvasPage() {
onAnnotate={(node) => setAnnotationNodeId(node.id)}
onMaskEdit={(node) => setMaskEditNodeId(node.id)}
onEmotion={(node) => { setDialogNodeId(null); setEmotionNodeId((current) => current === node.id ? null : node.id); }}
onPortraitTexture={createPortraitTextureNode}
onPortraitTexture={generatePortraitTextureNode}
onCrop={(node) => setCropNodeId(node.id)}
onSplit={(node) => setSplitNodeId(node.id)}
onUpscale={(node) => setUpscaleNodeId(node.id)}