feat(platform): 开源发布 - 初始化 Open AI Canvas
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109
web/src/components/canvas/canvas-node-angle-dialog.tsx
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109
web/src/components/canvas/canvas-node-angle-dialog.tsx
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import { useRef, useState, type PointerEvent as ReactPointerEvent } from "react";
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import { Button, Segmented, Slider, Tooltip } from "antd";
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import { Camera, RotateCcw, Send, X } from "lucide-react";
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import { canvasThemes } from "@/lib/canvas-theme";
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import { useThemeStore } from "@/stores/use-theme-store";
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export type CanvasImageAngleParams = {
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horizontalAngle: number;
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pitchAngle: number;
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cameraDistance: number;
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wideAngle: boolean;
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};
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const defaultParams: CanvasImageAngleParams = { horizontalAngle: 0, pitchAngle: 0, cameraDistance: 4.8, wideAngle: false };
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const presets = [
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{ label: "正面", horizontalAngle: 0, pitchAngle: 0 },
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{ label: "左侧", horizontalAngle: -90, pitchAngle: 0 },
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{ label: "右侧", horizontalAngle: 90, pitchAngle: 0 },
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{ label: "背面", horizontalAngle: 180, pitchAngle: 0 },
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{ label: "俯拍", horizontalAngle: 0, pitchAngle: 55 },
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{ label: "仰拍", horizontalAngle: 0, pitchAngle: -45 },
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];
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export function CanvasNodeAnglePanel({ dataUrl, onClose, onConfirm }: { dataUrl: string; onClose: () => void; onConfirm: (params: CanvasImageAngleParams) => void }) {
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const theme = canvasThemes[useThemeStore((state) => state.theme)];
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const [params, setParams] = useState(defaultParams);
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const dragRef = useRef<{ x: number; y: number; horizontal: number; pitch: number } | null>(null);
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const update = <Key extends keyof CanvasImageAngleParams>(key: Key, value: CanvasImageAngleParams[Key]) => setParams((current) => ({ ...current, [key]: value }));
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const startCameraDrag = (event: ReactPointerEvent<HTMLDivElement>) => {
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event.preventDefault();
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event.stopPropagation();
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event.currentTarget.setPointerCapture(event.pointerId);
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dragRef.current = { x: event.clientX, y: event.clientY, horizontal: params.horizontalAngle, pitch: params.pitchAngle };
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};
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const moveCamera = (event: ReactPointerEvent<HTMLDivElement>) => {
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const drag = dragRef.current;
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if (!drag) return;
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update("horizontalAngle", clamp(Math.round(drag.horizontal + (event.clientX - drag.x) * 0.8), -180, 180));
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update("pitchAngle", clamp(Math.round(drag.pitch - (event.clientY - drag.y) * 0.55), -75, 75));
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};
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const marker = cameraMarker(params.horizontalAngle, params.pitchAngle);
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return (
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<div data-canvas-no-zoom className="overflow-hidden rounded-lg border" style={{ background: theme.node.panel, borderColor: theme.node.stroke, color: theme.node.text, boxShadow: "0 18px 44px rgba(0,0,0,.2)" }} onMouseDown={(event) => event.stopPropagation()} onPointerDown={(event) => event.stopPropagation()}>
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<div className="flex h-11 items-center gap-2 border-b px-4" style={{ borderColor: theme.node.stroke }}>
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<Camera className="size-4" />
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<span className="text-sm font-semibold">多角度编辑器</span>
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<span className="min-w-0 flex-1" />
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<Tooltip title="关闭"><button type="button" className="grid size-8 place-items-center rounded-md transition hover:bg-black/5 dark:hover:bg-white/10" onClick={onClose}><X className="size-4" /></button></Tooltip>
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</div>
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<div className="flex flex-wrap gap-1.5 border-b px-4 py-2.5" style={{ borderColor: theme.node.stroke }}>
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<button type="button" className="h-8 rounded-md px-3 text-xs font-medium" style={{ background: theme.toolbar.itemHover }}>自定义</button>
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{presets.map((preset) => <button key={preset.label} type="button" className="h-8 rounded-md border px-3 text-xs transition hover:bg-black/5 dark:hover:bg-white/10" style={{ borderColor: theme.node.stroke }} onClick={() => setParams((current) => ({ ...current, horizontalAngle: preset.horizontalAngle, pitchAngle: preset.pitchAngle }))}>{preset.label}</button>)}
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</div>
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<div className="grid gap-5 p-4 md:grid-cols-[280px_1fr]">
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<div className="relative grid aspect-square cursor-grab place-items-center overflow-hidden rounded-lg border active:cursor-grabbing" style={{ borderColor: theme.node.stroke, background: theme.node.fill }} onPointerDown={startCameraDrag} onPointerMove={moveCamera} onPointerUp={() => { dragRef.current = null; }} onPointerCancel={() => { dragRef.current = null; }}>
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<GlobeGrid color={theme.node.muted} />
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<img src={dataUrl} alt="角度参考" className="relative z-10 size-24 rounded-md object-cover shadow-lg" draggable={false} style={{ transform: previewTransform(params) }} />
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<div className="pointer-events-none absolute z-20 grid size-8 -translate-x-1/2 -translate-y-1/2 place-items-center rounded-full border shadow" style={{ left: `${marker.x}%`, top: `${marker.y}%`, background: theme.toolbar.panel, borderColor: theme.node.activeStroke, color: theme.node.activeStroke }}><Camera className="size-4" /></div>
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<span className="pointer-events-none absolute bottom-3 text-[11px]" style={{ color: theme.node.muted }}>拖动调整摄影机位置</span>
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</div>
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<div className="flex flex-col gap-4">
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<AngleSlider label="水平环绕" value={params.horizontalAngle} min={-180} max={180} suffix="°" onChange={(value) => update("horizontalAngle", value)} />
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<AngleSlider label="垂直俯仰" value={params.pitchAngle} min={-75} max={75} suffix="°" onChange={(value) => update("pitchAngle", value)} />
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<AngleSlider label="景别缩放" value={params.cameraDistance} min={1} max={10} step={0.1} suffix={distanceLabel(params.cameraDistance)} onChange={(value) => update("cameraDistance", value)} />
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<div className="grid grid-cols-[76px_1fr] items-center gap-3">
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<span className="text-xs font-medium" style={{ color: theme.node.muted }}>镜头</span>
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<Segmented size="small" value={params.wideAngle ? "wide" : "standard"} options={[{ label: "标准", value: "standard" }, { label: "广角", value: "wide" }]} onChange={(value) => update("wideAngle", value === "wide")} />
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</div>
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<div className="mt-auto flex items-center justify-between pt-2">
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<Button type="text" icon={<RotateCcw className="size-4" />} onClick={() => setParams(defaultParams)}>重置参数</Button>
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<Button type="primary" icon={<Send className="size-4" />} onClick={() => onConfirm(params)}>生成新角度</Button>
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</div>
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</div>
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</div>
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</div>
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);
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}
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function AngleSlider({ label, value, min, max, step = 1, suffix, onChange }: { label: string; value: number; min: number; max: number; step?: number; suffix: string; onChange: (value: number) => void }) {
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return <div className="grid grid-cols-[76px_1fr_62px] items-center gap-3"><span className="text-xs font-medium opacity-60">{label}</span><Slider min={min} max={max} step={step} value={value} onChange={onChange} /><span className="text-right text-xs font-semibold">{Number.isInteger(value) ? value : value.toFixed(1)}{suffix.startsWith("°") ? suffix : ""}{!suffix.startsWith("°") ? ` ${suffix}` : ""}</span></div>;
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}
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function GlobeGrid({ color }: { color: string }) {
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return <svg aria-hidden="true" className="pointer-events-none absolute inset-5 h-[calc(100%-40px)] w-[calc(100%-40px)] opacity-35" viewBox="0 0 200 200" fill="none" stroke={color} strokeWidth="1"><circle cx="100" cy="100" r="82" /><ellipse cx="100" cy="100" rx="42" ry="82" /><ellipse cx="100" cy="100" rx="68" ry="82" /><ellipse cx="100" cy="100" rx="82" ry="28" /><ellipse cx="100" cy="100" rx="82" ry="56" /><path d="M18 100h164M100 18v164" /></svg>;
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}
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function cameraMarker(horizontal: number, pitch: number) {
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const horizontalRad = horizontal * Math.PI / 180;
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const pitchRad = pitch * Math.PI / 180;
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return { x: 50 + Math.sin(horizontalRad) * Math.cos(pitchRad) * 40, y: 50 - Math.sin(pitchRad) * 40 };
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}
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function previewTransform(params: CanvasImageAngleParams) {
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const scale = clamp(1.08 - params.cameraDistance * 0.035 - (params.wideAngle ? 0.08 : 0), 0.72, 1.08);
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return `perspective(520px) rotateY(${params.horizontalAngle * -0.18}deg) rotateX(${params.pitchAngle * 0.16}deg) scale(${scale})`;
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}
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function distanceLabel(value: number) {
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if (value <= 3) return "近景";
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if (value >= 7) return "全景";
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return "中景";
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}
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function clamp(value: number, min: number, max: number) {
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return Math.min(max, Math.max(min, value));
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}
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