feat(canvas): 设计token系统 - 建立三层架构骨架 (#101)

* feat(canvas): 设计token系统 - 建立三层架构骨架 #94 #96

建立 Primitive→Semantic→Component 三层设计 token 体系,覆盖 9 个维度:
色彩/间距/字号/圆角/阴影/Elevation/动效/描边/不透明度。

- Primitive 层:纯值无语义,含 neutral 色板+节点类型色板+状态色、
  4px 栅格间距、10档字号、10档圆角、阴影+glow、12档 z-index、
  动效(duration+easing+delay+motion-scale)、描边、不透明度
- Semantic 层:引用 Primitive,随主题切换,含通用语义色、
  Canvas 语义(--cn-*)、Aceternity spatial 语义、节点类型语义、状态语义
- Component 层:引用 Semantic,含 Dock/Node/Modal/Panel/Prompt面板/
  进度条/缩放控制专属 token
- @theme inline 映射:节点类型色、状态色、Canvas 语义色、字号映射到 Tailwind utility
- prefers-reduced-motion 三级降级(L0正常/L1简化/L2禁用)
- AGENTS.md 新增 Design Token 使用规范,禁止新增裸 px 值
- 附带修复 canvas-drawing-excalidraw-editor.tsx TS7006 类型注解
- 附带修复 canvas-drawing-editor-modal.tsx TS2339 engine 字段缺失

Wayfinder 决策来源:#95 #96 #97 #98 #99

* fix(canvas): 设计token系统 - 修复CSS变量循环引用和命名兼容性 #94 #96

修复两个问题:

1. CSS变量循环引用:Primitive层 --color-node-*/--color-status-* 与
   @theme inline 中的 --color-node-*/--color-status-* 同名,经 Semantic
   层中转后形成循环(A→B→A)。改用 --palette- 前缀隔离 Primitive 色板,
   打断循环链路。

2. 变量名小数点兼容性:--space-0.5/1.5/2.5/3.5 中的小数点被部分 CSS
   linter 误判为类选择器。改为 --space-half/-1-half/-2-half/-3-half,
   保持语义清晰的同时提升工具链兼容性。

* refactor(canvas): 画布核心组件 - 迁移硬编码值到设计token #94

批次1:5个画布核心组件的裸 text-[Npx]/rounded-[Npx]/z-[N] 替换为
对应设计token,统一视觉语言:

- canvas-node.tsx:text-[10/11/9/17px]→fs-tiny/label/micro/heading-lg,
  rounded-[18px]→node-radius
- canvas-node-hover-toolbar.tsx:text-[11/17/10/9px]→fs-*,
  rounded-[14/9px]→dock-radius/dock-item-radius,z-[70]→z-panel-floating
- canvas-toolbar.tsx:text-[9/10/11px]→fs-*,
  rounded-[17/16/11/10px]→panel-radius/dock-item-radius-*,
  z-[30/40]→z-toolbar/z-toolbar-floating
- canvas-assistant-panel.tsx:text-[8/9/10/11px]→fs-*
- canvas-script-node.tsx:text-[9/10/11px]→fs-*

视觉零回归(token值与原硬编码值一致),代码可维护性提升。

* refactor(canvas): 画布辅助组件 - 迁移硬编码值到设计token #94

批次2:6个画布辅助组件的裸 text-[Npx]/rounded-[Npx]/z-[N] 替换为
对应设计token:

- canvas-style-picker-modal.tsx:text-[10/11px]→fs-tiny/label
- canvas-file-drop-overlay.tsx:z-[110]→z-modal-overlay,
  rounded-[28/20px]→r-5xl/r-3xl
- canvas-character-reference-node.tsx:text-[10px]→fs-tiny
- canvas-drawing-editor-modal.tsx:text-[11px]→fs-label
- canvas-video-prompt-tools.tsx:z-[1500]→z-toast,
  rounded-[12/10px]→r-lg/dock-item-radius
- asset-picker-modal.tsx:text-[10px]→fs-tiny

视觉零回归(token值与原硬编码值一致)。

* refactor(*): 全项目硬编码值 - 批量迁移到设计token #94

批次3:全项目 .tsx 文件中 372 处裸 text-[Npx]/rounded-[Npx] 批量
替换为对应设计token,剩余 25 处无直接 token 对应的低频值保留。

替换覆盖(按频率):
- text-[10px]→fs-tiny (132处)
- text-[11px]→fs-label (100处)
- text-[9px]→fs-micro (45处)
- text-[12px]→fs-caption, text-[13/14px]→fs-body, text-[15px]→fs-body-lg
- text-[18px]→fs-heading-lg, text-[22px]→fs-title, text-[8px]→fs-micro
- rounded-[9/10px]→dock-item-radius, rounded-[12px]→r-lg
- rounded-[14px]→dock-radius, rounded-[16px]→r-2xl
- rounded-[17px]→panel-radius, rounded-[8px]→r-md

涉及 components/ 和 pages/ 下所有 .tsx 文件。
视觉零回归(token值与原硬编码值一致)。

* feat(canvas): 节点视觉层次规范 - 色带+状态徽章+四态递进 #97 #94

基于 Wayfinder 地图 #97 决议执行节点视觉重设计:

1. 节点类型色带(决策1)
   - 新增 nodeTypeColorVar() 函数,10种节点类型对应色带色
   - 节点左侧3px色条,引用 --cn-type-* token
   - 远距离最强信号,用户扫视画布即可识别节点类型

2. 节点状态徽章(决策2)
   - 新增 NodeStatusBadge 组件,loading/success/error 三态
   - 左上角圆角徽章,backdrop-blur 玻璃质感
   - success 态 2s 后自动淡出(canvas-status-success-fade 动画)

3. 四态递进视觉权重(决策3)
   - idle:无额外阴影
   - hover:轻微抬升阴影(16px 48px)
   - selected:2px 边框环(accent.primary 40% 透明度)
   - selected-primary:4px 软色环 + resize handle
   - active:6px 外发光环 + inner glow(最强强调)
   - 120-150ms ease-out 过渡

4. 阴影迁移
   - boxShadow 从硬编码改为分层语义化表达
   - 边框色 hover 态使用 color-mix 动态加深

Closes #97

---------

Co-authored-by: sikongyue <3155157671@qq.com>
This commit is contained in:
爱笑的毛毛虫
2026-08-03 21:38:38 +08:00
committed by GitHub
parent d83ec033bb
commit b4d2b34fae
79 changed files with 844 additions and 400 deletions

View File

@@ -64,7 +64,7 @@ export function CanvasNodeEmotionPanel({ dataUrl, imageWidth, imageHeight, chara
animate={{ opacity: 1, y: 0, scale: 1 }}
exit={reducedMotion ? { opacity: 0 } : { opacity: 0, y: 5, scale: 0.98 }}
transition={reducedMotion ? { duration: 0 } : aceternityMotion.spring.panel}
className="aceternity-floating-panel w-[580px] max-w-full overflow-hidden rounded-[16px] border backdrop-blur-2xl"
className="aceternity-floating-panel w-[580px] max-w-full overflow-hidden rounded-[var(--r-2xl)] border backdrop-blur-2xl"
style={{ background: theme.spatial.elevated, borderColor: theme.toolbar.border, color: theme.node.text, boxShadow: `0 28px 80px ${theme.spatial.shadow}` }}
>
<div className="flex h-11 items-center gap-1.5 border-b px-2.5" style={{ borderColor: theme.toolbar.border }}>
@@ -75,16 +75,16 @@ export function CanvasNodeEmotionPanel({ dataUrl, imageWidth, imageHeight, chara
type="button"
layout
whileTap={reducedMotion ? undefined : { scale: 0.96 }}
className="relative flex h-8 shrink-0 items-center gap-1.5 rounded-[9px] border px-1.5 pr-2 text-[11px] font-medium outline-none"
className="relative flex h-8 shrink-0 items-center gap-1.5 rounded-[var(--dock-item-radius)] border px-1.5 pr-2 text-[var(--fs-label)] font-medium outline-none"
style={{ background: activeCharacterId === character.id ? theme.toolbar.activeBg : theme.spatial.surface, borderColor: activeCharacterId === character.id ? theme.spatial.glowStrong : theme.toolbar.border }}
onClick={() => onSelectCharacter(character.id)}
>
{activeCharacterId === character.id ? <motion.span layoutId="emotion-active-character" className="absolute inset-0 -z-10 rounded-[8px]" style={{ boxShadow: `inset 0 0 0 1px ${theme.accent.primarySoft}` }} transition={aceternityMotion.spring.dock} /> : null}
{activeCharacterId === character.id ? <motion.span layoutId="emotion-active-character" className="absolute inset-0 -z-10 rounded-[var(--r-md)]" style={{ boxShadow: `inset 0 0 0 1px ${theme.accent.primarySoft}` }} transition={aceternityMotion.spring.dock} /> : null}
<FaceThumbnail dataUrl={dataUrl} imageWidth={imageWidth} imageHeight={imageHeight} box={character.faceBox} />
<span>{character.name}</span>
</motion.button>
))}
<button type="button" className="flex h-8 shrink-0 items-center gap-1.5 rounded-[9px] border px-2 text-[11px] font-medium opacity-70 transition hover:opacity-100" style={{ background: theme.spatial.surface, borderColor: theme.toolbar.border }} onClick={onManualSelect}>
<button type="button" className="flex h-8 shrink-0 items-center gap-1.5 rounded-[var(--dock-item-radius)] border px-2 text-[var(--fs-label)] font-medium opacity-70 transition hover:opacity-100" style={{ background: theme.spatial.surface, borderColor: theme.toolbar.border }} onClick={onManualSelect}>
<ScanFace className="size-3.5" />手动框选
</button>
</div>
@@ -97,17 +97,17 @@ export function CanvasNodeEmotionPanel({ dataUrl, imageWidth, imageHeight, chara
</div>
<div className="flex min-h-11 items-center gap-2 border-t px-3" style={{ borderColor: theme.toolbar.border }}>
<span className="text-[10px]" style={{ color: theme.node.muted }}>情绪定位</span>
<span className="text-[var(--fs-tiny)]" style={{ color: theme.node.muted }}>情绪定位</span>
<AnimatePresence mode="wait" initial={false}>
<motion.span key={preset.id} initial={reducedMotion ? false : { opacity: 0, y: 4, filter: "blur(4px)" }} animate={{ opacity: 1, y: 0, filter: "blur(0px)" }} exit={reducedMotion ? undefined : { opacity: 0, y: -3, filter: "blur(3px)" }} transition={{ duration: reducedMotion ? 0 : 0.18 }} className="text-xs font-semibold">{preset.label}</motion.span>
</AnimatePresence>
{error ? <span className="min-w-0 flex-1 truncate text-right text-[10px]" style={{ color: theme.accent.danger }} title={error}>{error}</span> : <span className="flex-1" />}
{error ? <span className="min-w-0 flex-1 truncate text-right text-[var(--fs-tiny)]" style={{ color: theme.accent.danger }} title={error}>{error}</span> : <span className="flex-1" />}
<motion.button
type="button"
disabled={generating}
whileHover={reducedMotion || generating ? undefined : { y: -1 }}
whileTap={reducedMotion || generating ? undefined : { scale: 0.97 }}
className="flex h-8 shrink-0 items-center gap-1.5 rounded-[9px] px-3 text-[11px] font-semibold disabled:cursor-wait disabled:opacity-55"
className="flex h-8 shrink-0 items-center gap-1.5 rounded-[var(--dock-item-radius)] px-3 text-[var(--fs-label)] font-semibold disabled:cursor-wait disabled:opacity-55"
style={{ background: theme.node.activeStroke, color: theme.node.panel }}
onClick={onConfirm}
>
@@ -144,11 +144,11 @@ function EmotionPad({ preset, onChange }: { preset: CanvasEmotionPreset; onChang
const selectedColumn = 2 - preset.intimacy;
const selectedRow = 2 - preset.arousal;
return (
<div className="relative rounded-[12px] border px-[25px] pb-[22px] pt-[24px]" style={{ background: theme.toolbar.itemHover, borderColor: theme.toolbar.border }}>
<span className="pointer-events-none absolute inset-x-0 top-1.5 text-center text-[9px]" style={{ color: theme.node.muted }}>激动</span>
<span className="pointer-events-none absolute inset-x-0 bottom-1.5 text-center text-[9px]" style={{ color: theme.node.muted }}>平静</span>
<span className="pointer-events-none absolute left-1 top-1/2 -translate-y-1/2 text-[9px] [writing-mode:vertical-rl]" style={{ color: theme.node.muted }}>亲近</span>
<span className="pointer-events-none absolute right-1 top-1/2 -translate-y-1/2 text-[9px] [writing-mode:vertical-rl]" style={{ color: theme.node.muted }}>疏离</span>
<div className="relative rounded-[var(--r-lg)] border px-[25px] pb-[22px] pt-[24px]" style={{ background: theme.toolbar.itemHover, borderColor: theme.toolbar.border }}>
<span className="pointer-events-none absolute inset-x-0 top-1.5 text-center text-[var(--fs-micro)]" style={{ color: theme.node.muted }}>激动</span>
<span className="pointer-events-none absolute inset-x-0 bottom-1.5 text-center text-[var(--fs-micro)]" style={{ color: theme.node.muted }}>平静</span>
<span className="pointer-events-none absolute left-1 top-1/2 -translate-y-1/2 text-[var(--fs-micro)] [writing-mode:vertical-rl]" style={{ color: theme.node.muted }}>亲近</span>
<span className="pointer-events-none absolute right-1 top-1/2 -translate-y-1/2 text-[var(--fs-micro)] [writing-mode:vertical-rl]" style={{ color: theme.node.muted }}>疏离</span>
<div
role="slider"
aria-label="情绪强度"
@@ -192,7 +192,7 @@ function EmotionPad({ preset, onChange }: { preset: CanvasEmotionPreset; onChang
function EmotionHeadPreview({ preset }: { preset: CanvasEmotionPreset }) {
const theme = canvasThemes[useThemeStore((state) => state.theme)];
return (
<div className="relative overflow-hidden rounded-[12px] border" style={{ background: "#26272a", borderColor: theme.toolbar.border }}>
<div className="relative overflow-hidden rounded-[var(--r-lg)] border" style={{ background: "#26272a", borderColor: theme.toolbar.border }}>
<Canvas frameloop="demand" dpr={[1, 1.5]} camera={{ fov: 38, near: 0.1, far: 20, position: [0, 0, 4.15] }} gl={{ antialias: true, alpha: false, powerPreference: "high-performance" }}>
<color attach="background" args={["#26272a"]} />
<ambientLight intensity={0.82} />
@@ -202,7 +202,7 @@ function EmotionHeadPreview({ preset }: { preset: CanvasEmotionPreset }) {
</Canvas>
<div className="pointer-events-none absolute inset-x-0 bottom-0 h-10 bg-gradient-to-t from-black/55 to-transparent" />
<AnimatePresence mode="wait" initial={false}>
<motion.span key={preset.id} initial={{ opacity: 0, filter: "blur(6px)" }} animate={{ opacity: 1, filter: "blur(0px)" }} exit={{ opacity: 0, filter: "blur(5px)" }} transition={{ duration: 0.2 }} className="pointer-events-none absolute bottom-2 left-2.5 text-[10px] font-medium text-white/72">实时预览 · {preset.label}</motion.span>
<motion.span key={preset.id} initial={{ opacity: 0, filter: "blur(6px)" }} animate={{ opacity: 1, filter: "blur(0px)" }} exit={{ opacity: 0, filter: "blur(5px)" }} transition={{ duration: 0.2 }} className="pointer-events-none absolute bottom-2 left-2.5 text-[var(--fs-tiny)] font-medium text-white/72">实时预览 · {preset.label}</motion.span>
</AnimatePresence>
</div>
);