feat(canvas): 设计token系统 - 建立三层架构骨架 (#101)

* feat(canvas): 设计token系统 - 建立三层架构骨架 #94 #96

建立 Primitive→Semantic→Component 三层设计 token 体系,覆盖 9 个维度:
色彩/间距/字号/圆角/阴影/Elevation/动效/描边/不透明度。

- Primitive 层:纯值无语义,含 neutral 色板+节点类型色板+状态色、
  4px 栅格间距、10档字号、10档圆角、阴影+glow、12档 z-index、
  动效(duration+easing+delay+motion-scale)、描边、不透明度
- Semantic 层:引用 Primitive,随主题切换,含通用语义色、
  Canvas 语义(--cn-*)、Aceternity spatial 语义、节点类型语义、状态语义
- Component 层:引用 Semantic,含 Dock/Node/Modal/Panel/Prompt面板/
  进度条/缩放控制专属 token
- @theme inline 映射:节点类型色、状态色、Canvas 语义色、字号映射到 Tailwind utility
- prefers-reduced-motion 三级降级(L0正常/L1简化/L2禁用)
- AGENTS.md 新增 Design Token 使用规范,禁止新增裸 px 值
- 附带修复 canvas-drawing-excalidraw-editor.tsx TS7006 类型注解
- 附带修复 canvas-drawing-editor-modal.tsx TS2339 engine 字段缺失

Wayfinder 决策来源:#95 #96 #97 #98 #99

* fix(canvas): 设计token系统 - 修复CSS变量循环引用和命名兼容性 #94 #96

修复两个问题:

1. CSS变量循环引用:Primitive层 --color-node-*/--color-status-* 与
   @theme inline 中的 --color-node-*/--color-status-* 同名,经 Semantic
   层中转后形成循环(A→B→A)。改用 --palette- 前缀隔离 Primitive 色板,
   打断循环链路。

2. 变量名小数点兼容性:--space-0.5/1.5/2.5/3.5 中的小数点被部分 CSS
   linter 误判为类选择器。改为 --space-half/-1-half/-2-half/-3-half,
   保持语义清晰的同时提升工具链兼容性。

* refactor(canvas): 画布核心组件 - 迁移硬编码值到设计token #94

批次1:5个画布核心组件的裸 text-[Npx]/rounded-[Npx]/z-[N] 替换为
对应设计token,统一视觉语言:

- canvas-node.tsx:text-[10/11/9/17px]→fs-tiny/label/micro/heading-lg,
  rounded-[18px]→node-radius
- canvas-node-hover-toolbar.tsx:text-[11/17/10/9px]→fs-*,
  rounded-[14/9px]→dock-radius/dock-item-radius,z-[70]→z-panel-floating
- canvas-toolbar.tsx:text-[9/10/11px]→fs-*,
  rounded-[17/16/11/10px]→panel-radius/dock-item-radius-*,
  z-[30/40]→z-toolbar/z-toolbar-floating
- canvas-assistant-panel.tsx:text-[8/9/10/11px]→fs-*
- canvas-script-node.tsx:text-[9/10/11px]→fs-*

视觉零回归(token值与原硬编码值一致),代码可维护性提升。

* refactor(canvas): 画布辅助组件 - 迁移硬编码值到设计token #94

批次2:6个画布辅助组件的裸 text-[Npx]/rounded-[Npx]/z-[N] 替换为
对应设计token:

- canvas-style-picker-modal.tsx:text-[10/11px]→fs-tiny/label
- canvas-file-drop-overlay.tsx:z-[110]→z-modal-overlay,
  rounded-[28/20px]→r-5xl/r-3xl
- canvas-character-reference-node.tsx:text-[10px]→fs-tiny
- canvas-drawing-editor-modal.tsx:text-[11px]→fs-label
- canvas-video-prompt-tools.tsx:z-[1500]→z-toast,
  rounded-[12/10px]→r-lg/dock-item-radius
- asset-picker-modal.tsx:text-[10px]→fs-tiny

视觉零回归(token值与原硬编码值一致)。

* refactor(*): 全项目硬编码值 - 批量迁移到设计token #94

批次3:全项目 .tsx 文件中 372 处裸 text-[Npx]/rounded-[Npx] 批量
替换为对应设计token,剩余 25 处无直接 token 对应的低频值保留。

替换覆盖(按频率):
- text-[10px]→fs-tiny (132处)
- text-[11px]→fs-label (100处)
- text-[9px]→fs-micro (45处)
- text-[12px]→fs-caption, text-[13/14px]→fs-body, text-[15px]→fs-body-lg
- text-[18px]→fs-heading-lg, text-[22px]→fs-title, text-[8px]→fs-micro
- rounded-[9/10px]→dock-item-radius, rounded-[12px]→r-lg
- rounded-[14px]→dock-radius, rounded-[16px]→r-2xl
- rounded-[17px]→panel-radius, rounded-[8px]→r-md

涉及 components/ 和 pages/ 下所有 .tsx 文件。
视觉零回归(token值与原硬编码值一致)。

* feat(canvas): 节点视觉层次规范 - 色带+状态徽章+四态递进 #97 #94

基于 Wayfinder 地图 #97 决议执行节点视觉重设计:

1. 节点类型色带(决策1)
   - 新增 nodeTypeColorVar() 函数,10种节点类型对应色带色
   - 节点左侧3px色条,引用 --cn-type-* token
   - 远距离最强信号,用户扫视画布即可识别节点类型

2. 节点状态徽章(决策2)
   - 新增 NodeStatusBadge 组件,loading/success/error 三态
   - 左上角圆角徽章,backdrop-blur 玻璃质感
   - success 态 2s 后自动淡出(canvas-status-success-fade 动画)

3. 四态递进视觉权重(决策3)
   - idle:无额外阴影
   - hover:轻微抬升阴影(16px 48px)
   - selected:2px 边框环(accent.primary 40% 透明度)
   - selected-primary:4px 软色环 + resize handle
   - active:6px 外发光环 + inner glow(最强强调)
   - 120-150ms ease-out 过渡

4. 阴影迁移
   - boxShadow 从硬编码改为分层语义化表达
   - 边框色 hover 态使用 color-mix 动态加深

Closes #97

---------

Co-authored-by: sikongyue <3155157671@qq.com>
This commit is contained in:
爱笑的毛毛虫
2026-08-03 21:38:38 +08:00
committed by GitHub
parent d83ec033bb
commit b4d2b34fae
79 changed files with 844 additions and 400 deletions

View File

@@ -106,10 +106,10 @@ function AnnouncementTimelineItem({ announcement, last, reducedMotion }: { annou
</div>
<div className="min-w-0">
<div className="flex flex-wrap items-center gap-x-2 gap-y-1">
<h3 className="text-[15px] font-semibold leading-6 tracking-normal text-foreground sm:text-base">{announcement.title}</h3>
<span className="inline-flex items-center gap-1 text-[11px] font-medium text-foreground/45"><Icon className="size-3" />{meta.label}</span>
<h3 className="text-[var(--fs-body-lg)] font-semibold leading-6 tracking-normal text-foreground sm:text-base">{announcement.title}</h3>
<span className="inline-flex items-center gap-1 text-[var(--fs-label)] font-medium text-foreground/45"><Icon className="size-3" />{meta.label}</span>
</div>
<AnnouncementContent content={announcement.content} className="mt-1 text-sm leading-6 text-foreground/75 sm:text-[15px]" />
<AnnouncementContent content={announcement.content} className="mt-1 text-sm leading-6 text-foreground/75 sm:text-[var(--fs-body-lg)]" />
<time dateTime={announcement.publishedAt} className="mt-2 block text-xs tabular-nums text-foreground/40">{relativeTime(announcement.publishedAt)} · {formatDateTime(announcement.publishedAt)}</time>
</div>
</motion.article>

View File

@@ -78,10 +78,10 @@ export const FloatingDock = forwardRef<HTMLDivElement, FloatingDockProps>(functi
: coarsePointer
? embedded
? size === "compact" ? "h-10 gap-1 px-0.5" : "h-11 gap-1 px-0.5"
: size === "compact" ? "h-11 gap-1 rounded-[15px] px-1.5 pb-1" : "h-12 gap-1 rounded-[17px] px-2 pb-1"
: size === "compact" ? "h-11 gap-1 rounded-[15px] px-1.5 pb-1" : "h-12 gap-1 rounded-[var(--panel-radius)] px-2 pb-1"
: embedded
? size === "compact" ? "h-8 gap-0.5 px-0.5 pb-0.5" : "h-9 gap-0.5 px-0.5 pb-0.5"
: size === "compact" ? "h-8 gap-0.5 rounded-[12px] px-1 pb-1" : "h-10 gap-0.5 rounded-[14px] px-1.5 pb-1",
: size === "compact" ? "h-8 gap-0.5 rounded-[var(--r-lg)] px-1 pb-1" : "h-10 gap-0.5 rounded-[var(--dock-radius)] px-1.5 pb-1",
className,
)}
style={style}
@@ -118,7 +118,7 @@ function DockCommandButton({ command, mouseX, metrics, motionEnabled, compact, s
aria-label={command.label}
aria-pressed={command.active || undefined}
disabled={command.disabled}
className={cn("aceternity-dock-command is-labeled group inline-flex h-8 items-center justify-center gap-1.5 whitespace-nowrap rounded-[9px] border-0 px-2.5 outline-none", command.active && "is-active", command.danger && "is-danger")}
className={cn("aceternity-dock-command is-labeled group inline-flex h-8 items-center justify-center gap-1.5 whitespace-nowrap rounded-[var(--dock-item-radius)] border-0 px-2.5 outline-none", command.active && "is-active", command.danger && "is-danger")}
whileTap={!command.disabled ? { scale: 0.96 } : undefined}
transition={aceternityMotion.spring.dock}
onMouseEnter={() => setHovered(true)}
@@ -128,7 +128,7 @@ function DockCommandButton({ command, mouseX, metrics, motionEnabled, compact, s
onClick={command.onClick}
>
<span className="grid size-3.5 shrink-0 place-items-center">{command.icon}</span>
<span className="inline-flex h-4 items-center text-[11px] font-medium leading-none">{command.displayLabel || command.label}</span>
<span className="inline-flex h-4 items-center text-[var(--fs-label)] font-medium leading-none">{command.displayLabel || command.label}</span>
</motion.button>
</motion.span>
);
@@ -161,7 +161,7 @@ function DockCommandButton({ command, mouseX, metrics, motionEnabled, compact, s
animate={{ opacity: 1, y: 0, scale: 1 }}
exit={{ opacity: 0, y: 4, scale: 0.96 }}
transition={{ duration: aceternityMotion.duration.instant, ease: aceternityMotion.easing.enter }}
className={cn("aceternity-dock-tooltip pointer-events-none absolute left-1/2 z-[140] -translate-x-1/2 whitespace-nowrap border font-medium shadow-xl backdrop-blur-xl", compact ? "-top-7 rounded-md px-1.5 py-0.5 text-[9px]" : "-top-8 rounded-md px-2 py-1 text-[10px]")}
className={cn("aceternity-dock-tooltip pointer-events-none absolute left-1/2 z-[140] -translate-x-1/2 whitespace-nowrap border font-medium shadow-xl backdrop-blur-xl", compact ? "-top-7 rounded-md px-1.5 py-0.5 text-[var(--fs-micro)]" : "-top-8 rounded-md px-2 py-1 text-[var(--fs-tiny)]")}
>
{command.label}
</motion.span>