feat(*): 创作与运维 - 新增图片尺寸预设和系统性能面板并优化图片组动画
This commit is contained in:
346
backend/internal/service/admin_system_performance.go
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346
backend/internal/service/admin_system_performance.go
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package service
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import (
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"context"
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"errors"
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"os"
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"runtime"
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"strconv"
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"strings"
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"time"
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"infinite-canvas/backend/internal/buildinfo"
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"infinite-canvas/backend/internal/model"
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"infinite-canvas/backend/internal/repository"
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"github.com/redis/go-redis/v9"
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)
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var systemProcessStartedAt = time.Now()
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const systemPerformanceTimeout = 3 * time.Second
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type AdminSystemPerformance struct {
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CollectedAt time.Time `json:"collectedAt"`
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Status string `json:"status"`
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Host SystemPerformanceHost `json:"host"`
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Memory SystemPerformanceMemory `json:"memory"`
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Disk SystemPerformanceDisk `json:"disk"`
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Database repository.DatabaseRuntimeStats `json:"database"`
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Redis SystemPerformanceRedis `json:"redis"`
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Build buildinfo.Info `json:"build"`
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}
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type SystemPerformanceHost struct {
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Hostname string `json:"hostname"`
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OS string `json:"os"`
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Arch string `json:"arch"`
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CPUCores int `json:"cpuCores"`
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GOMAXPROCS int `json:"gomaxprocs"`
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ProcessID int `json:"processId"`
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UptimeSeconds int64 `json:"uptimeSeconds"`
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Goroutines int `json:"goroutines"`
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ActiveWorkerTasks int64 `json:"activeWorkerTasks"`
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LoadAverage [3]float64 `json:"loadAverage"`
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LoadAverageAvailable bool `json:"loadAverageAvailable"`
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}
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type SystemPerformanceMemory struct {
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SystemAvailable bool `json:"systemAvailable"`
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TotalBytes uint64 `json:"totalBytes"`
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UsedBytes uint64 `json:"usedBytes"`
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AvailableBytes uint64 `json:"availableBytes"`
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UsagePercent float64 `json:"usagePercent"`
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HeapAllocBytes uint64 `json:"heapAllocBytes"`
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HeapSysBytes uint64 `json:"heapSysBytes"`
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SysBytes uint64 `json:"sysBytes"`
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HeapObjects uint64 `json:"heapObjects"`
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GCCount uint32 `json:"gcCount"`
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LastGCAt *time.Time `json:"lastGCAt,omitempty"`
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}
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type SystemPerformanceDisk struct {
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Available bool `json:"available"`
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Writable bool `json:"writable"`
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TotalBytes uint64 `json:"totalBytes"`
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UsedBytes uint64 `json:"usedBytes"`
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FreeBytes uint64 `json:"freeBytes"`
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UsagePercent float64 `json:"usagePercent"`
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}
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type SystemPerformanceRedisPool struct {
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Hits uint32 `json:"hits"`
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Misses uint32 `json:"misses"`
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Timeouts uint32 `json:"timeouts"`
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TotalConnections uint32 `json:"totalConnections"`
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IdleConnections uint32 `json:"idleConnections"`
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StaleConnections uint32 `json:"staleConnections"`
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PendingRequests uint32 `json:"pendingRequests"`
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}
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type SystemPerformanceCacheGroup struct {
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ID string `json:"id"`
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Label string `json:"label"`
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Keys int64 `json:"keys"`
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Clearable bool `json:"clearable"`
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}
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type SystemPerformanceRedis struct {
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Configured bool `json:"configured"`
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Connected bool `json:"connected"`
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Mode string `json:"mode"`
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LatencyMs int64 `json:"latencyMs,omitempty"`
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Version string `json:"version,omitempty"`
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UptimeSeconds int64 `json:"uptimeSeconds,omitempty"`
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UsedMemoryBytes int64 `json:"usedMemoryBytes,omitempty"`
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PeakMemoryBytes int64 `json:"peakMemoryBytes,omitempty"`
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MaxMemoryBytes int64 `json:"maxMemoryBytes,omitempty"`
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MaxMemoryPolicy string `json:"maxMemoryPolicy,omitempty"`
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Keys int64 `json:"keys,omitempty"`
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Clients int64 `json:"clients,omitempty"`
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BlockedClients int64 `json:"blockedClients,omitempty"`
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OpsPerSecond int64 `json:"opsPerSecond,omitempty"`
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HitRate float64 `json:"hitRate,omitempty"`
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ExpiredKeys int64 `json:"expiredKeys,omitempty"`
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EvictedKeys int64 `json:"evictedKeys,omitempty"`
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Pool SystemPerformanceRedisPool `json:"pool"`
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CacheGroups []SystemPerformanceCacheGroup `json:"cacheGroups"`
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StatusMessage string `json:"statusMessage,omitempty"`
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}
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type AdminCacheClearRequest struct {
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Scope string `json:"scope"`
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}
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type AdminCacheClearGroupResult struct {
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ID string `json:"id"`
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DeletedKeys int64 `json:"deletedKeys"`
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}
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type AdminCacheClearResult struct {
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Scope string `json:"scope"`
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DeletedKeys int64 `json:"deletedKeys"`
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MemoryEntries int `json:"memoryEntries"`
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Groups []AdminCacheClearGroupResult `json:"groups"`
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ClearedAt time.Time `json:"clearedAt"`
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}
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type runtimeCacheDefinition struct {
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id, label, pattern string
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}
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var runtimeCacheDefinitions = []runtimeCacheDefinition{
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{id: "rateLimits", label: "请求频控", pattern: "canvas:rate:*"},
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{id: "circuitFailures", label: "渠道失败计数", pattern: "canvas:circuit:failures:*"},
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{id: "circuitOpen", label: "渠道熔断状态", pattern: "canvas:circuit:open:*"},
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{id: "routeHealth", label: "线路临时禁用", pattern: "canvas:logical-route-health:*"},
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}
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func (s *Service) AdminSystemPerformance(ctx context.Context, actor *model.User) (*AdminSystemPerformance, error) {
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if err := s.RequireAdmin(actor); err != nil {
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return nil, err
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}
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ctx, cancel := context.WithTimeout(ctx, systemPerformanceTimeout)
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defer cancel()
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hostname, _ := os.Hostname()
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load, loadAvailable := platformLoadAverage()
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memory := collectSystemMemory()
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disk := collectSystemDisk(s.dataDir)
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databaseStats, databaseErr := s.repo.DatabaseRuntimeStats(ctx)
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redisStats := s.collectRedisPerformance(ctx)
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status := "healthy"
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if databaseErr != nil || !databaseStats.Connected || !disk.Available || !disk.Writable || s.ValidateRuntime() != nil || (redisStats.Configured && !redisStats.Connected) {
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status = "degraded"
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}
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return &AdminSystemPerformance{
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CollectedAt: time.Now(), Status: status,
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Host: SystemPerformanceHost{Hostname: hostname, OS: runtime.GOOS, Arch: runtime.GOARCH, CPUCores: runtime.NumCPU(), GOMAXPROCS: runtime.GOMAXPROCS(0), ProcessID: os.Getpid(), UptimeSeconds: int64(time.Since(systemProcessStartedAt).Seconds()), Goroutines: runtime.NumGoroutine(), ActiveWorkerTasks: s.ActiveWorkerTasks(), LoadAverage: load, LoadAverageAvailable: loadAvailable},
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Memory: memory, Disk: disk, Database: databaseStats, Redis: redisStats, Build: buildinfo.Current(),
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}, nil
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}
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func collectSystemMemory() SystemPerformanceMemory {
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var stats runtime.MemStats
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runtime.ReadMemStats(&stats)
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total, available, ok := platformMemory()
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used := uint64(0)
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percentage := float64(0)
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if ok && total >= available {
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used = total - available
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if total > 0 {
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percentage = float64(used) / float64(total) * 100
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}
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}
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result := SystemPerformanceMemory{SystemAvailable: ok, TotalBytes: total, UsedBytes: used, AvailableBytes: available, UsagePercent: percentage, HeapAllocBytes: stats.HeapAlloc, HeapSysBytes: stats.HeapSys, SysBytes: stats.Sys, HeapObjects: stats.HeapObjects, GCCount: stats.NumGC}
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if stats.LastGC > 0 {
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last := time.Unix(0, int64(stats.LastGC))
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result.LastGCAt = &last
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}
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return result
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}
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func (s *Service) collectRedisPerformance(ctx context.Context) SystemPerformanceRedis {
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result := SystemPerformanceRedis{Mode: "local", StatusMessage: "未配置 Redis,当前使用单实例本地协调", CacheGroups: make([]SystemPerformanceCacheGroup, 0, len(runtimeCacheDefinitions))}
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if s.coordinator == nil {
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result.CacheGroups = append(result.CacheGroups, SystemPerformanceCacheGroup{ID: "rateLimits", Label: "本地请求频控", Clearable: true})
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return result
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}
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if s.coordinator.redis == nil {
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s.coordinator.localMu.Lock()
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localRateKeys := int64(len(s.coordinator.localRate))
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s.coordinator.localMu.Unlock()
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result.CacheGroups = append(result.CacheGroups, SystemPerformanceCacheGroup{ID: "rateLimits", Label: "本地请求频控", Keys: localRateKeys, Clearable: true})
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return result
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}
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result.Configured, result.Mode = true, "redis"
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started := time.Now()
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if err := s.coordinator.redis.Ping(ctx).Err(); err != nil {
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result.StatusMessage = "Redis 暂时不可用"
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return result
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}
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result.Connected = true
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result.LatencyMs = max(1, time.Since(started).Milliseconds())
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result.StatusMessage = "Redis 连接正常"
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if size, err := s.coordinator.redis.DBSize(ctx).Result(); err == nil {
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result.Keys = size
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}
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if info, err := s.coordinator.redis.Info(ctx, "server", "clients", "memory", "stats").Result(); err == nil {
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values := parseRedisInfo(info)
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result.Version = values["redis_version"]
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result.UptimeSeconds = redisInfoInt(values, "uptime_in_seconds")
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result.UsedMemoryBytes = redisInfoInt(values, "used_memory")
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result.PeakMemoryBytes = redisInfoInt(values, "used_memory_peak")
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result.MaxMemoryBytes = redisInfoInt(values, "maxmemory")
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result.MaxMemoryPolicy = values["maxmemory_policy"]
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result.Clients = redisInfoInt(values, "connected_clients")
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result.BlockedClients = redisInfoInt(values, "blocked_clients")
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result.OpsPerSecond = redisInfoInt(values, "instantaneous_ops_per_sec")
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result.ExpiredKeys = redisInfoInt(values, "expired_keys")
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result.EvictedKeys = redisInfoInt(values, "evicted_keys")
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hits, misses := redisInfoInt(values, "keyspace_hits"), redisInfoInt(values, "keyspace_misses")
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if hits+misses > 0 {
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result.HitRate = float64(hits) / float64(hits+misses) * 100
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}
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}
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pool := s.coordinator.redis.PoolStats()
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result.Pool = SystemPerformanceRedisPool{Hits: pool.Hits, Misses: pool.Misses, Timeouts: pool.Timeouts, TotalConnections: pool.TotalConns, IdleConnections: pool.IdleConns, StaleConnections: pool.StaleConns, PendingRequests: pool.PendingRequests}
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for _, definition := range runtimeCacheDefinitions {
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count, _ := scanRedisKeyCount(ctx, s.coordinator.redis, definition.pattern)
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result.CacheGroups = append(result.CacheGroups, SystemPerformanceCacheGroup{ID: definition.id, Label: definition.label, Keys: count, Clearable: true})
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}
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return result
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}
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func (s *Service) ClearAdminRuntimeCache(ctx context.Context, actor *model.User, request AdminCacheClearRequest) (*AdminCacheClearResult, error) {
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if err := s.RequireAdmin(actor); err != nil {
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return nil, err
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}
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if strings.TrimSpace(request.Scope) != "runtime" {
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return nil, BadAuthRequest("仅支持清理运行时缓存")
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}
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ctx, cancel := context.WithTimeout(ctx, 10*time.Second)
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defer cancel()
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result := &AdminCacheClearResult{Scope: "runtime", ClearedAt: time.Now(), Groups: make([]AdminCacheClearGroupResult, 0, len(runtimeCacheDefinitions))}
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if s.coordinator != nil {
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if s.coordinator.redis != nil {
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for _, definition := range runtimeCacheDefinitions {
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deleted, err := deleteRedisKeysByPattern(ctx, s.coordinator.redis, definition.pattern)
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if err != nil {
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return nil, errors.New("清理 Redis 运行时缓存失败")
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}
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result.Groups = append(result.Groups, AdminCacheClearGroupResult{ID: definition.id, DeletedKeys: deleted})
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result.DeletedKeys += deleted
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}
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} else {
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s.coordinator.localMu.Lock()
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count := len(s.coordinator.localRate)
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s.coordinator.localRate = map[string]localRateEntry{}
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s.coordinator.localMu.Unlock()
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result.DeletedKeys += int64(count)
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result.Groups = append(result.Groups, AdminCacheClearGroupResult{ID: "rateLimits", DeletedKeys: int64(count)})
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}
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}
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s.initReadCaches()
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result.MemoryEntries += s.concurrencyReadCache.clearAndCount()
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result.MemoryEntries += s.textReplayReadCache.clearAndCount()
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result.MemoryEntries += s.routeVersionReadCache.clearAndCount()
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s.routeHealthMu.Lock()
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result.MemoryEntries += len(s.routeHealthBlocked)
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s.routeHealthBlocked = make(map[string]time.Time)
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s.routeHealthMu.Unlock()
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// 与路由目录刷新保持同一加锁顺序,避免清理动作和回源刷新并发写入重试状态。
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s.routeCatalogRefreshMu.Lock()
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s.routeCatalogMu.Lock()
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if s.routeCatalog != nil {
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result.MemoryEntries++
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}
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s.routeCatalog = nil
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s.routeCatalogVersion = 0
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s.routeCatalogRetryAt = time.Time{}
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s.routeCatalogRefreshError = nil
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s.routeCatalogMu.Unlock()
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s.routeCatalogRefreshMu.Unlock()
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if err := s.appendAdminAudit(actor, "system.runtime_cache.clear", "system", "runtime-cache", "清理安全运行时缓存", map[string]any{"deletedKeys": result.DeletedKeys, "memoryEntries": result.MemoryEntries}); err != nil {
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return nil, err
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}
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return result, nil
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}
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func parseRedisInfo(info string) map[string]string {
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values := make(map[string]string)
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for _, line := range strings.Split(info, "\n") {
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line = strings.TrimSpace(line)
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if line == "" || strings.HasPrefix(line, "#") {
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continue
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}
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key, value, found := strings.Cut(line, ":")
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if found {
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values[key] = strings.TrimSpace(value)
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}
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}
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return values
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}
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func redisInfoInt(values map[string]string, key string) int64 {
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value, _ := strconv.ParseInt(values[key], 10, 64)
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return value
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}
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func scanRedisKeyCount(ctx context.Context, client *redis.Client, pattern string) (int64, error) {
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var cursor uint64
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var total int64
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for {
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keys, next, err := client.Scan(ctx, cursor, pattern, 200).Result()
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if err != nil {
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return total, err
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}
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total += int64(len(keys))
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cursor = next
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if cursor == 0 {
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return total, nil
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}
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}
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}
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func deleteRedisKeysByPattern(ctx context.Context, client *redis.Client, pattern string) (int64, error) {
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var cursor uint64
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var deleted int64
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for {
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keys, next, err := client.Scan(ctx, cursor, pattern, 200).Result()
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if err != nil {
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return deleted, err
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}
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if len(keys) > 0 {
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count, err := client.Unlink(ctx, keys...).Result()
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if err != nil {
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return deleted, err
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}
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deleted += count
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}
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cursor = next
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if cursor == 0 {
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return deleted, nil
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}
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}
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}
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Reference in New Issue
Block a user