Merge remote-tracking branch 'origin/main'

This commit is contained in:
Rou committed 2026-09-05 13:06:19 +08:00
commit f0bb81b615
26 files changed
+773 -110

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+15 -3
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@@ -11,12 +11,20 @@ import (
"infinite-canvas/backend/internal/model"
)
// 资产来源:媒体导入合成/画布产物自动同步。画布产物用 canvas 以便素材面板分组。
const (
AssetSourceUploaded = "uploaded"
AssetSourceCanvas = "canvas"
)
type LinkProjectAssetRequest struct {
AssetID string `json:"assetId"`
Category string `json:"category"`
FolderID *string `json:"folderId"`
// Title 媒体导入场景下由前端携带原始文件名;已有资产时忽略。
Title string `json:"title"`
// Source 仅媒体导入合成时生效:uploaded(默认)或 canvas(画布产物自动同步)。
Source string `json:"source"`
}
type UpdateProjectAssetRequest struct {
@@ -105,6 +113,10 @@ func (s *Service) LinkProjectAsset(userID string, projectID string, req LinkProj
return ProjectAssetSummary{}, err
}
assetID := strings.TrimSpace(req.AssetID)
source := strings.TrimSpace(req.Source)
if source != AssetSourceCanvas {
source = AssetSourceUploaded
}
asset, err := s.repo.AssetForUser(userID, assetID)
if err != nil && !errors.Is(err, gorm.ErrRecordNotFound) {
return ProjectAssetSummary{}, err
@@ -112,7 +124,7 @@ func (s *Service) LinkProjectAsset(userID string, projectID string, req LinkProj
if asset == nil {
// 媒体导入只落 resources 表;首次链接时按资源元数据合成资产记录,
// 避免“资源存在但无资产记录”导致导入永远失败。
asset, err = s.assetFromUploadedResource(userID, assetID, req.Title)
asset, err = s.assetFromUploadedResource(userID, assetID, req.Title, source)
if err != nil {
return ProjectAssetSummary{}, err
}
@@ -173,7 +185,7 @@ func (s *Service) LinkProjectAsset(userID string, projectID string, req LinkProj
// assetFromUploadedResource 把媒体导入上传的 Resource 合成为资产记录(内存构造,不落库)。
// 资产创建与项目链接由 LinkProjectAsset 事务原子提交,避免失败留下孤立资产。
func (s *Service) assetFromUploadedResource(userID string, resourceID string, title string) (*model.Asset, error) {
func (s *Service) assetFromUploadedResource(userID string, resourceID string, title string, source string) (*model.Asset, error) {
resource, err := s.repo.ResourceForUser(userID, resourceID)
if err != nil {
return nil, err
@@ -192,7 +204,7 @@ func (s *Service) assetFromUploadedResource(userID string, resourceID string, ti
"durationMs": resource.DurationMs,
"status": resource.Status,
"mediaType": resource.Kind,
"source": "uploaded",
"source": source,
},
})
if err != nil {
@@ -1,6 +1,7 @@
package service
import (
"encoding/json"
"testing"
"infinite-canvas/backend/internal/model"
@@ -58,6 +59,7 @@ func TestLinkProjectAssetCreatesAssetFromUploadedResource(t *testing.T) {
AssetID: "resource-1",
Category: "",
Title: "开场.mp4",
Source: AssetSourceCanvas,
})
if err != nil {
t.Fatalf("LinkProjectAsset: %v", err)
@@ -76,6 +78,20 @@ func TestLinkProjectAssetCreatesAssetFromUploadedResource(t *testing.T) {
if asset.Category != model.AssetCategoryMaterial {
t.Errorf("asset.Category = %q, want material", asset.Category)
}
if summary.Source != AssetSourceCanvas {
t.Errorf("summary.Source = %q, want canvas", summary.Source)
}
var payload struct {
Data struct {
Source string `json:"source"`
} `json:"data"`
}
if err := json.Unmarshal([]byte(asset.PayloadJSON), &payload); err != nil {
t.Fatalf("payload unmarshal: %v", err)
}
if payload.Data.Source != AssetSourceCanvas {
t.Errorf("payload.source = %q, want canvas", payload.Data.Source)
}
}
// TestLinkProjectAssetMissingResourceKeepsFailingClosed 资源与资产都不存在时仍应报错,
@@ -33,6 +33,7 @@ type ProjectOverviewMetrics struct {
ReadyStoryboardCount int64 `json:"readyStoryboardCount"`
ReadyPrevizCount int64 `json:"readyPrevizCount"`
ReadyVideoCount int64 `json:"readyVideoCount"`
RenderSucceededCount int64 `json:"renderSucceededCount"`
StaleArtifactCount int64 `json:"staleArtifactCount"`
}
@@ -152,7 +153,7 @@ func (s *Service) ProjectOverview(userID string, projectID string) (ProjectOverv
UnitsWithoutText: row.UnitsWithoutText, UnitsWithoutShots: row.UnitsWithoutShots, CanvasCount: row.CanvasCount,
AssetCount: row.AssetCount, ShotCount: row.ShotCount, PendingCandidateCount: row.PendingCandidateCount,
ReadyStoryboardCount: row.ReadyStoryboardCount, ReadyPrevizCount: row.ReadyPrevizCount, ReadyVideoCount: row.ReadyVideoCount,
StaleArtifactCount: row.StaleArtifactCount,
RenderSucceededCount: row.TimelineRenderSucceededCount, StaleArtifactCount: row.StaleArtifactCount,
}
return nil
})
@@ -121,6 +121,33 @@ func TestProjectOverviewUsesAggregatesWithoutLoadingProjectCollections(t *testin
}
}
func TestProjectOverviewCountsSucceededTimelineRenders(t *testing.T) {
service, db := newProjectWorkbenchReadTestService(t)
project := seedWorkbenchProject(t, db)
for index := 0; index < 2; index++ {
task := model.Task{ID: fmt.Sprintf("render-%02d", index), UserID: "user-1", ProjectID: project.ID, Type: model.TaskTypeTimelineRender, Status: model.TaskStatusSucceeded}
if err := db.Create(&task).Error; err != nil {
t.Fatal(err)
}
}
distractors := []model.Task{
{ID: "render-failed", UserID: "user-1", ProjectID: project.ID, Type: model.TaskTypeTimelineRender, Status: model.TaskStatusFailed},
{ID: "transcribe-ok", UserID: "user-1", ProjectID: project.ID, Type: model.TaskTypeTimelineTranscription, Status: model.TaskStatusSucceeded},
}
for _, task := range distractors {
if err := db.Create(&task).Error; err != nil {
t.Fatal(err)
}
}
overview, err := service.ProjectOverview("user-1", project.ID)
if err != nil {
t.Fatal(err)
}
if overview.Metrics.RenderSucceededCount != 2 {
t.Fatalf("render succeeded count = %d, want 2", overview.Metrics.RenderSucceededCount)
}
}
func TestProjectUnitWorkspaceIsolatesShotsAndBoundAssetsByUnit(t *testing.T) {
service, db := newProjectWorkbenchReadTestService(t)
project := seedWorkbenchProject(t, db)
+8 -4
View File
@@ -180,7 +180,10 @@ func (s *Service) maybeStartPlaybackTranscode(resource *model.Resource) {
}
src := filepath.Join(s.dataDir, "resources", filepath.FromSlash(resource.ObjectKey))
switch probeVideoCodec(src) {
case videoCodecH265:
case videoCodecH265, videoCodecMPEG4:
// H.265 与 MPEG-4 Part 2(mp4v)Chromium/Firefox/Edge 均不能解码:
// H.265 需转 H.264;MPEG-4 Part 2 浏览器不支持,老式/损坏文件只能转码兜底
// (转码失败会落 failed,前端据此显示终止性错误,不再出现死循环)。
// 原子抢占(空/none → processing):并发上传 + 回填、多实例同抢时
// 仅一个能成功置位,其余直接返回,避免重复转码。
claimed, err := s.repo.ClaimPlaybackTranscode(resource.ID)
@@ -189,9 +192,10 @@ func (s *Service) maybeStartPlaybackTranscode(resource *model.Resource) {
}
resource.PlaybackStatus = model.PlaybackStatusProcessing
go s.runPlaybackTranscode(resource.UserID, resource.ID, src)
case videoCodecH264, videoCodecAV1, videoCodecVP9, videoCodecMPEG4, "":
// H.264 浏览器可直接解码;AV1/VP9/MPEG4 暂不转码;探针读不出编码(非 mp4 /
// moov 在尾部 / 加密容器)也无法处理 —— 均标 none,避免重复探测与前端无限轮询。
case videoCodecH264, videoCodecAV1, videoCodecVP9, "":
// H.264 浏览器可直接解码;AV1/VP9 现代浏览器可直接解码,均不需转码;
// 探针读不出编码(非 mp4 / moov 在尾部 / 加密容器)也无法处理 —— 均标 none,
// 避免重复探测与前端无限轮询。
markPlaybackNone(s, resource)
}
}