package app import ( "encoding/json" "errors" "fmt" "log/slog" "strings" "time" "yingce/backend/internal/model" "yingce/backend/internal/repository" ) // cloudAgentApprovalSuperseded 是审批的第三种决定:用户没有点 Agent 卡片里的 // “同意/拒绝”,而是直接在画布节点上提交了同一节点的生成。Agent 不再提交自己的 // 任务、不扣费,也不接管该任务的结果回写(画布自己的生成链路负责回写)。 const cloudAgentApprovalSuperseded = "superseded_by_node" // cloudAgentDecisionConflict 给重复/冲突的审批决定一个用户能看懂的原因。 func cloudAgentDecisionConflict(previous string) error { if previous == cloudAgentApprovalSuperseded { return creationConflict("你已在画布节点上直接生成,本次审批已自动关闭") } return creationConflict("该审批已有不同决定") } // supersedeCloudAgentApprovalsForNodeTask 在普通画布生成任务创建成功后调用: // 如果同一画布上有 Agent 正在等待对同一节点的 generate_media 审批,就把该审批 // 关闭为 superseded_by_node,并让 Agent 带着“用户已手动提交”的工具结果继续。 // // 这是尽力而为的联动:任何失败只记日志,不影响用户已经创建成功的任务。 func (s *Service) supersedeCloudAgentApprovalsForNodeTask(userID string, task *model.Task, input map[string]any) { if s == nil || s.repo == nil || task == nil || task.AgentRunID != "" || strings.TrimSpace(task.ProjectID) == "" { return } metadata, _ := input["metadata"].(map[string]any) nodeID := strings.TrimSpace(stringValue(metadata["nodeId"])) if nodeID == "" || stringValue(metadata["source"]) == "cloud_agent" { return } // 批量图片等场景结果落在新节点上,sourceNodeId 才是用户点击生成的节点。 nodeIDs := []string{nodeID} if source := strings.TrimSpace(stringValue(metadata["sourceNodeId"])); source != "" && source != nodeID { nodeIDs = append(nodeIDs, source) } runIDs, err := s.repo.CloudAgentIDsWaitingApprovalForCanvas(userID, task.ProjectID) if err != nil { slog.Warn("agent approval supersede lookup failed", "canvas", task.ProjectID, "task", task.ID, "error", err) return } for _, runID := range runIDs { target, err := s.supersedeCloudAgentApproval(userID, runID, nodeIDs, task) if err != nil { slog.Warn("agent approval supersede failed", "run", runID, "task", task.ID, "error", err) continue } if target != "" { s.resumeCloudAgentAfterSupersede(userID, runID, target, task.ID) } } } // cloudAgentApprovalTargetNode 返回待审批 generate_media 调用的目标节点。 // 其他工具(批量、删除、计划等)不参与联动。 func cloudAgentApprovalTargetNode(approval *cloudAgentApproval) (string, bool) { if approval == nil || approval.Decision != "" || approval.Call.Function.Name != "generate_media" { return "", false } var args struct { NodeID string `json:"nodeId"` } if err := json.Unmarshal([]byte(approval.Call.Function.Arguments), &args); err != nil { return "", false } nodeID := strings.TrimSpace(args.NodeID) return nodeID, nodeID != "" } // supersedeCloudAgentApproval 返回被关闭审批的目标节点;不匹配时返回空串。 // 与 DecideCloudAgentApproval 一样按 revision CAS 重试:两边同时点击时先落库者生效, // 后到的一方看到状态已变化直接退出,不会重复提交任务。 func (s *Service) supersedeCloudAgentApproval(userID, runID string, nodeIDs []string, task *model.Task) (string, error) { for attempt := 0; attempt < 8; attempt++ { if attempt > 0 { time.Sleep(time.Duration(attempt) * 20 * time.Millisecond) } run, err := s.repo.CloudAgent(userID, runID) if err != nil { return "", err } if run.Status != "waiting_approval" { return "", nil } state, err := cloudAgentDecodeForExecution(run) if err != nil { return "", err } target, ok := cloudAgentApprovalTargetNode(state.Approval) if !ok || !cloudAgentContainsString(nodeIDs, target) || state.CallIndex >= len(state.Calls) { return "", nil } approvalID := state.Approval.ID if _, decided := state.Decisions[approvalID]; decided { return "", nil } call := state.Calls[state.CallIndex] s.storageMu.Lock() err = s.repo.MutateCloudAgent(userID, runID, run.Revision, func(current *model.CloudAgentExecution, repo *repository.Repository) error { applyCloudAgentApprovalSupersede(current, &state, call, approvalID, target, task.ID) if err := repo.ReleaseCloudAgentResourceLeases(userID, approvalID); err != nil { return err } return cloudAgentSave(current, &state) }) s.storageMu.Unlock() if errors.Is(err, repository.ErrCreationConflict) { continue } if err != nil { return "", err } return target, nil } return "", repository.ErrCreationConflict } // applyCloudAgentApprovalSupersede 在同一个检查点里记录决定、关闭审批,并把 // “用户已手动提交”作为本次工具调用的结果写入历史(同时推进到下一个调用)。 func applyCloudAgentApprovalSupersede(current *model.CloudAgentExecution, state *cloudAgentRuntime, call cloudAgentCall, approvalID, nodeID, taskID string) { state.Decisions[approvalID] = cloudAgentApprovalSuperseded state.Approval = nil state.event(current.ID, "approval_decided", map[string]any{ "approvalId": approvalID, "decision": cloudAgentApprovalSuperseded, "nodeId": nodeID, "taskId": taskID, "text": "你已在画布节点上直接提交了生成,本次审批已自动关闭;Agent 不会重复提交或扣费,结果由画布回写。", }) cloudAgentRecordToolResult(current, state, call, map[string]any{ "status": "superseded_by_user", "taskSubmitted": false, "nodeId": nodeID, "userTaskId": taskID, "summary": fmt.Sprintf("用户已在画布节点 %s 上直接提交该生成(taskId=%s)。Agent 未提交任务、未扣费;不要再为该节点调用 generate_media,结果由画布自动回写。", nodeID, taskID), }, nil) if current.Status == "waiting_approval" { current.Status = "running" } } func (s *Service) resumeCloudAgentAfterSupersede(userID, runID, nodeID, taskID string) { prompt := fmt.Sprintf("用户没有使用审批卡片,而是直接在画布节点 %s 上提交了刚才等待审批的生成(taskId=%s)。该调用已记录为用户手动提交:Agent 没有提交任务、没有扣费,生成结果由画布回写。请继续剩余步骤,不要再次为该节点调用 generate_media。", nodeID, taskID) if err := s.saveCloudAgentPiResumePrompt(userID, runID, prompt); err != nil { slog.Warn("agent approval supersede resume prompt failed", "run", runID, "error", err) return } s.resumeCloudAgentPi(userID, runID) }