import { getSystemChannels, type AuthSessionPayload } from "@/services/api/auth"; import { localForageStorage } from "@/lib/localforage-storage"; import { scopedLocalStorage, setActiveUserScope } from "@/lib/user-scope"; import { CANVAS_STORE_KEY, flushCanvasStorePersistence, useCanvasStore } from "@/stores/canvas/use-canvas-store"; import { ASSET_STORE_KEY, useAssetStore } from "@/stores/use-asset-store"; import { CONFIG_STORE_KEY, defaultConfig, normalizeConfigSnapshot, useConfigStore } from "@/stores/use-config-store"; import { useUserStore } from "@/stores/use-user-store"; import { installRemoteUserDataAutoSync, resetRemoteUserDataSync, syncRemoteUserData } from "@/services/user-data-sync"; export async function applyUserSession(payload: AuthSessionPayload) { useUserStore.getState().setHydrated(false); try { resetRemoteUserDataSync(); await flushCanvasStorePersistence(); setActiveUserScope(payload.user?.id); const [persistedCanvas, persistedAssets] = await Promise.all([ localForageStorage.getItem(CANVAS_STORE_KEY), localForageStorage.getItem(ASSET_STORE_KEY), ]); const persistedConfig = scopedLocalStorage.getItem(CONFIG_STORE_KEY); useUserStore.getState().setUser(payload.user); await Promise.all([useCanvasStore.persist.rehydrate(), useAssetStore.persist.rehydrate(), useConfigStore.persist.rehydrate()]); // Zustand 在目标 scope 没有快照时会保留旧内存,必须显式恢复该 scope 的空状态。 if (!persistedCanvas) useCanvasStore.setState({ projects: [] }); if (!persistedAssets) useAssetStore.setState({ assets: [] }); if (!persistedConfig) { // 只有首次配置缺失时才生成能力推荐;已有配置中的空数组代表用户明确清空。 const initialSystemConfig = { ...defaultConfig, channels: payload.systemChannels || [], imageModels: undefined, videoModels: undefined, textModels: undefined, audioModels: undefined, }; useConfigStore.getState().replaceConfig(normalizeConfigSnapshot({ config: initialSystemConfig }).config); } else { useConfigStore.getState().mergeSystemChannels(payload.systemChannels || []); } installRemoteUserDataAutoSync(); if (payload.user?.id) await syncRemoteUserData(payload.user.id); else resetRemoteUserDataSync(); } finally { useUserStore.getState().setHydrated(true); } } export async function refreshSystemChannels() { // 系统模型由后端统一维护,后台变更后只刷新这一层,避免重跑整套用户数据同步。 const payload = await getSystemChannels(); useConfigStore.getState().mergeSystemChannels(payload.channels || []); }