Files
ttstd-infinite-canvas/web/src/services/canvas-audio-playback.ts

281 lines
12 KiB
TypeScript

import { resourceFileUrl, resourceIdFromStorageKey } from "@/services/api/resources";
export type CanvasAudioSource = {
nodeId: string;
content: string;
storageKey?: string;
mimeType?: string;
durationMs?: number;
};
export type CanvasAudioPlaybackPhase = "idle" | "loading" | "playing" | "paused" | "ended" | "error";
export type CanvasAudioPlaybackSnapshot = {
nodeId: string | null;
phase: CanvasAudioPlaybackPhase;
currentTimeMs: number;
durationMs: number;
error?: string;
};
type Listener = () => void;
const EMPTY_SNAPSHOT = (nodeId: string): CanvasAudioPlaybackSnapshot => ({
nodeId,
phase: "idle",
currentTimeMs: 0,
durationMs: 0,
});
class CanvasAudioPlaybackController {
private audio: HTMLAudioElement | null = null;
private activeSource: CanvasAudioSource | null = null;
private generation = 0;
private pendingSeekMs: number | null = null;
private autoplayToken: number | null = null;
private readonly snapshots = new Map<string, CanvasAudioPlaybackSnapshot>();
private readonly listeners = new Map<string, Set<Listener>>();
getSnapshot(nodeId: string) {
const existing = this.snapshots.get(nodeId);
if (existing) return existing;
const snapshot = EMPTY_SNAPSHOT(nodeId);
this.snapshots.set(nodeId, snapshot);
return snapshot;
}
subscribeNode(nodeId: string, listener: Listener) {
const nodeListeners = this.listeners.get(nodeId) || new Set<Listener>();
nodeListeners.add(listener);
this.listeners.set(nodeId, nodeListeners);
return () => {
nodeListeners.delete(listener);
if (!nodeListeners.size) this.listeners.delete(nodeId);
};
}
async toggle(source: CanvasAudioSource) {
const active = this.activeSource;
const snapshot = this.getSnapshot(source.nodeId);
if (active && active.nodeId === source.nodeId && sameSource(active, source)) {
if (snapshot.phase === "playing") {
this.audio?.pause();
return;
}
if (snapshot.phase === "loading") {
if (this.autoplayToken === null) {
this.autoplayToken = this.generation;
await this.playActive(source.nodeId);
} else {
this.stop(source.nodeId);
}
return;
}
if (snapshot.phase === "paused" && this.audio?.src) {
await this.resume(source.nodeId);
return;
}
}
if (this.activeSource) this.stop(this.activeSource.nodeId);
return this.begin(source);
}
pause(nodeId?: string) {
if (!this.activeSource || (nodeId && this.activeSource.nodeId !== nodeId)) return;
this.audio?.pause();
}
stop(nodeId?: string) {
if (!this.activeSource || (nodeId && this.activeSource.nodeId !== nodeId)) return;
const previous = this.activeSource;
this.generation += 1;
this.activeSource = null;
this.pendingSeekMs = null;
this.autoplayToken = null;
if (this.audio) {
this.audio.pause();
this.audio.removeAttribute("src");
this.audio.load();
}
const previousSnapshot = this.getSnapshot(previous.nodeId);
this.update(previous.nodeId, {
phase: "idle",
currentTimeMs: 0,
durationMs: previousSnapshot.durationMs || previous.durationMs || 0,
error: undefined,
});
}
async seek(nodeId: string, timeMs: number, source?: CanvasAudioSource) {
if (!this.activeSource || this.activeSource.nodeId !== nodeId) {
if (source) {
// A seek on another node changes the single shared audio instance.
// Reset the previous node first so its control does not remain in
// the playing state after ownership moves to the target node.
if (this.activeSource) this.stop(this.activeSource.nodeId);
await this.begin(source, false, timeMs);
}
return;
}
const durationMs = Number.isFinite(this.audio?.duration) && (this.audio?.duration || 0) > 0 ? (this.audio?.duration || 0) * 1000 : this.getSnapshot(nodeId).durationMs;
const nextTimeMs = Math.max(0, Math.min(Math.max(0, durationMs), Number.isFinite(timeMs) ? timeMs : 0));
if (!this.audio?.src || this.getSnapshot(nodeId).phase === "loading") {
this.pendingSeekMs = nextTimeMs;
this.update(nodeId, { currentTimeMs: nextTimeMs });
return;
}
try {
this.audio.currentTime = nextTimeMs / 1000;
} catch {
return;
}
const wasEnded = this.getSnapshot(nodeId).phase === "ended";
this.update(nodeId, wasEnded ? { currentTimeMs: nextTimeMs, phase: "paused" } : { currentTimeMs: nextTimeMs });
}
private async begin(source: CanvasAudioSource, autoplay = true, seekTimeMs?: number) {
const token = ++this.generation;
this.activeSource = source;
this.pendingSeekMs = seekTimeMs == null ? null : Math.max(0, seekTimeMs);
this.autoplayToken = autoplay ? token : null;
this.update(source.nodeId, {
phase: "loading",
currentTimeMs: this.pendingSeekMs || 0,
durationMs: source.durationMs || 0,
error: undefined,
});
const url = await resolveAudioSource(source);
if (!this.isCurrent(source, token)) return;
if (!url) {
this.update(source.nodeId, { phase: "error", error: "音频资源不可用" });
return;
}
const audio = this.ensureAudio();
audio.preload = "metadata";
audio.src = url;
audio.load();
if (!autoplay && this.autoplayToken !== token) return;
return this.playActive(source.nodeId, token);
}
private async playActive(nodeId: string, token = this.generation) {
if (!this.audio || !this.activeSource || this.activeSource.nodeId !== nodeId || token !== this.generation) return;
try {
await this.audio.play();
if (this.activeSource?.nodeId === nodeId && token === this.generation) this.update(nodeId, { phase: "playing", error: undefined });
} catch (error) {
if (this.activeSource?.nodeId === nodeId && token === this.generation) this.update(nodeId, { phase: "error", error: mediaErrorMessage(error) });
}
}
private async resume(nodeId: string) {
if (!this.audio || !this.activeSource || this.activeSource.nodeId !== nodeId) return;
try {
await this.audio.play();
if (this.activeSource?.nodeId === nodeId) this.update(nodeId, { phase: "playing", error: undefined });
} catch (error) {
this.update(nodeId, { phase: "error", error: mediaErrorMessage(error) });
}
}
private ensureAudio() {
if (this.audio) return this.audio;
if (typeof Audio === "undefined") throw new Error("当前环境不支持音频播放");
const audio = new Audio();
audio.preload = "metadata";
audio.addEventListener("loadedmetadata", () => {
const active = this.activeSource;
if (!active) return;
const durationMs = Number.isFinite(audio.duration) && audio.duration > 0 ? Math.round(audio.duration * 1000) : active.durationMs || 0;
const pendingSeekMs = this.pendingSeekMs;
this.pendingSeekMs = null;
if (pendingSeekMs != null) {
const nextTimeMs = Math.max(0, Math.min(Math.max(0, durationMs), pendingSeekMs));
try {
audio.currentTime = nextTimeMs / 1000;
} catch {
// Some browsers defer currentTime assignment until metadata is ready.
}
this.update(active.nodeId, this.autoplayToken === null ? { currentTimeMs: nextTimeMs, durationMs, phase: "paused" } : { currentTimeMs: nextTimeMs, durationMs });
return;
}
this.update(active.nodeId, { durationMs });
});
audio.addEventListener("durationchange", () => {
const active = this.activeSource;
if (!active || !Number.isFinite(audio.duration) || audio.duration <= 0) return;
this.update(active.nodeId, { durationMs: Math.round(audio.duration * 1000) });
});
audio.addEventListener("timeupdate", () => {
const active = this.activeSource;
if (!active) return;
this.update(active.nodeId, { currentTimeMs: Math.round(Math.max(0, audio.currentTime) * 1000) });
});
audio.addEventListener("playing", () => {
const active = this.activeSource;
if (active) this.update(active.nodeId, { phase: "playing", error: undefined });
});
audio.addEventListener("pause", () => {
const active = this.activeSource;
if (active && this.getSnapshot(active.nodeId).phase !== "ended") this.update(active.nodeId, { phase: "paused" });
});
audio.addEventListener("ended", () => {
const active = this.activeSource;
if (!active) return;
const durationMs = Number.isFinite(audio.duration) && audio.duration > 0 ? Math.round(audio.duration * 1000) : this.getSnapshot(active.nodeId).durationMs;
this.update(active.nodeId, { phase: "ended", currentTimeMs: durationMs, durationMs });
});
audio.addEventListener("error", () => {
const active = this.activeSource;
if (active) this.update(active.nodeId, { phase: "error", error: "音频加载失败" });
});
this.audio = audio;
return audio;
}
private isCurrent(source: CanvasAudioSource, token: number) {
return token === this.generation && this.activeSource?.nodeId === source.nodeId && sameSource(this.activeSource, source);
}
private update(nodeId: string, patch: Partial<CanvasAudioPlaybackSnapshot>) {
const previous = this.getSnapshot(nodeId);
const next: CanvasAudioPlaybackSnapshot = { ...previous, ...patch, nodeId };
if (snapshotEqual(previous, next)) return;
this.snapshots.set(nodeId, next);
this.listeners.get(nodeId)?.forEach((listener) => listener());
}
}
function sameSource(left: CanvasAudioSource, right: CanvasAudioSource) {
return left.content === right.content && left.storageKey === right.storageKey && left.mimeType === right.mimeType;
}
async function resolveAudioSource(source: CanvasAudioSource) {
if (source.storageKey) {
const resourceId = resourceIdFromStorageKey(source.storageKey);
if (resourceId) return resourceFileUrl(resourceId);
}
return source.content;
}
function snapshotEqual(left: CanvasAudioPlaybackSnapshot, right: CanvasAudioPlaybackSnapshot) {
return left.phase === right.phase && left.currentTimeMs === right.currentTimeMs && left.durationMs === right.durationMs && left.error === right.error;
}
function mediaErrorMessage(error: unknown) {
if (error instanceof Error && error.message.trim()) return error.message;
return "音频播放失败";
}
export const canvasAudioPlayback = new CanvasAudioPlaybackController();
export const getCanvasAudioPlaybackSnapshot = (nodeId: string) => canvasAudioPlayback.getSnapshot(nodeId);
export const subscribeCanvasAudioNode = (nodeId: string, listener: Listener) => canvasAudioPlayback.subscribeNode(nodeId, listener);
export const toggleCanvasAudio = (source: CanvasAudioSource) => canvasAudioPlayback.toggle(source);
export const pauseCanvasAudio = (nodeId?: string) => canvasAudioPlayback.pause(nodeId);
export const stopCanvasAudio = (nodeId?: string) => canvasAudioPlayback.stop(nodeId);
export const seekCanvasAudio = (nodeId: string, timeMs: number, source?: CanvasAudioSource) => canvasAudioPlayback.seek(nodeId, timeMs, source);