Files
ttstd-infinite-canvas/web/src/components/canvas/canvas-preset-picker.tsx
T

188 lines
8.6 KiB
TypeScript

import { useMemo, useState } from "react";
import { Input, Popover } from "antd";
import { Search, WandSparkles } from "lucide-react";
import { canvasThemes } from "@/lib/canvas-theme";
import { useThemeStore } from "@/stores/use-theme-store";
import type { CanvasGenerationMode } from "@/types/canvas";
import type { CanvasResourceReference } from "@/lib/canvas/canvas-resource-references";
export type CanvasPromptPreset = {
id: string;
name: string;
description: string;
prompt: string;
modes: CanvasGenerationMode[];
source: "builtin" | "skill";
};
const BUILTIN_PRESETS: CanvasPromptPreset[] = [
{
id: "character-sheet",
name: "角色设定图",
description: "正面、侧面、背面与表情参考,锁定角色一致性",
prompt: "生成角色设定图:保持同一角色身份、五官、发型、服装和体态一致,包含正面、侧面、背面和关键表情参考,背景简洁,便于后续镜头复用。",
modes: ["image"],
source: "builtin",
},
{
id: "multi-angle",
name: "多机位视角",
description: "围绕同一主体生成连续、可衔接的机位变化",
prompt: "围绕同一主体设计多机位画面,保持人物、服装、场景和光线一致,分别给出远景、全景、中景、近景、特写、侧面、背面和俯拍视角,镜头之间具有连续性。",
modes: ["image", "video"],
source: "builtin",
},
{
id: "next-shot",
name: "画面推演",
description: "推演当前画面的前后动作与镜头衔接",
prompt: "基于当前画面推演下一个连续镜头:保持角色和场景一致,明确主体接下来的动作、视线、环境变化、镜头运动和自然衔接方式,不要跳变构图或身份。",
modes: ["image", "video"],
source: "builtin",
},
{
id: "story-beats",
name: "连续镜头",
description: "将短剧情拆成可生成的连续镜头节拍",
prompt: "把这段内容拆成连续镜头节拍。每个镜头写清主体动作、景别、构图、机位、运镜、光线、情绪和与前后镜头的衔接,并保持角色、场景和道具一致。",
modes: ["text", "image", "video"],
source: "builtin",
},
{
id: "cinematic-light",
name: "电影光影优化",
description: "保留内容,优化真实光线、层次和融合感",
prompt: "保留主体身份、动作和原始构图,优化为真实电影摄影光线:明确主光方向、环境反射、阴影层次、肤色和背景融合,降低塑料感与过度锐化,不改变画面内容。",
modes: ["image", "video"],
source: "builtin",
},
{
id: "video-prompt",
name: "视频提示词优化",
description: "整理为模型更容易执行的时序化镜头指令",
prompt: "将当前要求改写为结构化视频提示词,按时间顺序描述开场画面、主体动作、镜头运动、环境变化、声音和结束画面;消除冲突指令,保留所有关键约束。",
modes: ["text", "video"],
source: "builtin",
},
];
export function CanvasPresetPicker({
mode,
skillReferences = [],
open,
onOpenChange,
onSelect,
compact = false,
dense = false,
}: {
mode: CanvasGenerationMode;
skillReferences?: CanvasResourceReference[];
open?: boolean;
onOpenChange?: (open: boolean) => void;
onSelect: (preset: CanvasPromptPreset) => void;
compact?: boolean;
dense?: boolean;
}) {
const theme = canvasThemes[useThemeStore((state) => state.theme)];
const [internalOpen, setInternalOpen] = useState(false);
const [query, setQuery] = useState("");
const actualOpen = open ?? internalOpen;
const setOpen = (next: boolean) => {
if (!next) setQuery("");
setInternalOpen(next);
onOpenChange?.(next);
};
const presets = useMemo(() => {
const skills = skillReferences.flatMap((reference): CanvasPromptPreset[] => {
if (!reference.skill) return [];
return [
{
id: `skill:${reference.skill.skill_id}`,
name: reference.skill.skill_name,
description: reference.skill.description || reference.skill.instruction || "已加入技能",
prompt: `@${reference.skill.skill_name} `,
modes: ["text", "image", "video", "audio"],
source: "skill",
},
];
});
const normalized = query.trim().toLowerCase();
return [...BUILTIN_PRESETS.filter((preset) => preset.modes.includes(mode)), ...skills].filter((preset) => !normalized || `${preset.name} ${preset.description}`.toLowerCase().includes(normalized));
}, [mode, query, skillReferences]);
const content = (
<div data-canvas-no-zoom className="canvas-preset-picker-menu w-[var(--panel-width-compact)] max-w-[calc(100vw-24px)]" onMouseDown={(event) => event.stopPropagation()} onPointerDown={(event) => event.stopPropagation()}>
<Input
className="canvas-preset-picker-search"
variant="borderless"
autoFocus
allowClear
size="small"
prefix={<Search className="size-3.5" />}
placeholder="搜索预设或已加入技能"
value={query}
onChange={(event) => setQuery(event.target.value)}
/>
<div className="thin-scrollbar mt-1 max-h-72 space-y-0.5 overflow-y-auto">
{presets.length ? (
presets.map((preset) => (
<button
key={preset.id}
type="button"
className="canvas-preset-picker-option"
onClick={() => {
onSelect(preset);
setOpen(false);
}}
>
<span className="canvas-preset-picker-option-icon" style={{ background: theme.accent.primarySoft, color: theme.accent.primary }}>
<WandSparkles className="size-3.5" />
</span>
<span className="min-w-0 flex-1">
<span className="flex items-center gap-1.5 text-xs font-semibold" style={{ color: theme.node.text }}>
<span className="truncate">{preset.name}</span>
<span className="shrink-0 text-[var(--fs-micro)] font-medium" style={{ color: theme.accent.primary }}>
{preset.source === "skill" ? "技能" : "预设"}
</span>
</span>
<span className="mt-0.5 block truncate text-[var(--fs-tiny)] leading-4" style={{ color: theme.node.muted }}>
{preset.description}
</span>
</span>
</button>
))
) : (
<div className="py-8 text-center text-xs" style={{ color: theme.node.muted }}>
没有匹配的预设
</div>
)}
</div>
</div>
);
return (
<Popover
open={actualOpen}
onOpenChange={setOpen}
trigger="click"
placement="topLeft"
arrow={false}
content={content}
classNames={{ root: "canvas-preset-picker-popover", container: "canvas-composer-popover-surface", content: "canvas-composer-popover-content" }}
>
<button
type="button"
className={`canvas-preset-picker-trigger inline-flex shrink-0 items-center justify-center gap-1 rounded-lg transition hover:brightness-110 focus-visible:outline-none ${compact ? "size-6" : dense ? "h-6 px-1.5" : "h-7 px-2"}`}
style={{ background: theme.accent.primarySoft, color: theme.accent.primary }}
title="打开提示词预设"
aria-label="打开提示词预设"
aria-expanded={actualOpen}
>
<WandSparkles className={dense ? "size-3" : "size-3.5"} />
{compact ? null : <span className="text-[var(--fs-tiny)] font-semibold">预设</span>}
</button>
</Popover>
);
}